{"id":1107,"date":"2015-04-16T19:47:34","date_gmt":"2015-04-16T19:47:34","guid":{"rendered":"http:\/\/lofigames.com\/?p=1107"},"modified":"2015-04-16T19:49:57","modified_gmt":"2015-04-16T19:49:57","slug":"dev-blog-3-frontier-prison","status":"publish","type":"post","link":"https:\/\/lofigames.com\/ja\/dev-blog-3-frontier-prison\/","title":{"rendered":"Dev Blog # 3: Frontier Prison"},"content":{"rendered":"<p><em>Just a short progress report for the week:<\/em> Oli has been designing a black frontier prison based on the citadel outpost from <a title=\"Dev Blog # 2: Lights\" href=\"http:\/\/lofigames.com\/dev-blog-2-lights\/\" target=\"_blank\">last week<\/a>&#8230;<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-3-frontier-prison\/frontier_prison\/\" rel=\"attachment wp-att-1108\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1108 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/Frontier_Prison-e1429198355206.jpg\" alt=\"Frontier_Prison\" width=\"650\" height=\"512\" \/><\/a><\/p>\n<p>Programming-wise, Maykol is still at work\u00a0on integrating the re-designed GUI;\u00a0hopefully it will be ready\u00a0for the last final touches next week. Chris and Sam have now both finished slavery mechanics and the DirectX11 upgrade. They&#8217;re now back on fixing up the path-finding system and other general bugs which have emerged after adding the new content. We&#8217;ve\u00a0also finally added\u00a0the very first carry lights into the game!&#8230;<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-3-frontier-prison\/carrylights\/\" rel=\"attachment wp-att-1110\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1110 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/carrylights.jpg\" alt=\"carrylights\" width=\"650\" height=\"366\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/carrylights.jpg 750w, https:\/\/lofigames.com\/wp-content\/uploads\/carrylights-300x169.jpg 300w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/a><\/p>\n<p>Otto&#8217;s been working on a range of odd jobs, including models for lights, the latest new race (sorry, no screens just yet), our re-designed logo &amp; avatar, and some WIP sketches for new creature concepts:<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-3-frontier-prison\/creatures8\/\" rel=\"attachment wp-att-1115\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1115 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/creatures8.jpg\" alt=\"creatures8\" width=\"651\" height=\"462\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/creatures8.jpg 800w, https:\/\/lofigames.com\/wp-content\/uploads\/creatures8-300x213.jpg 300w\" sizes=\"auto, (max-width: 651px) 100vw, 651px\" \/><\/a><\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-3-frontier-prison\/creatures7\/\" rel=\"attachment wp-att-1116\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1116 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/creatures7.jpg\" alt=\"creatures7\" width=\"650\" height=\"512\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/creatures7.jpg 889w, https:\/\/lofigames.com\/wp-content\/uploads\/creatures7-300x236.jpg 300w\" sizes=\"auto, (max-width: 650px) 100vw, 650px\" \/><\/a><\/p>\n<p>Let us know what you think!<\/p>","protected":false},"excerpt":{"rendered":"<p>Just a short progress report for the week: Oli has been designing a black frontier prison based on the citadel outpost from last week&#8230; Programming-wise, Maykol is still at work\u00a0on integrating the re-designed GUI;\u00a0hopefully it will be ready\u00a0for the last final touches next week. Chris and Sam have now both finished slavery mechanics and the DirectX11 upgrade. They&#8217;re now back on fixing up the path-finding system and other general bugs which have emerged after adding the new content. We&#8217;ve\u00a0also finally added\u00a0the very first carry lights into the game!&#8230; Otto&#8217;s been working on a range of odd jobs, including models for lights, the latest new race (sorry, no screens just yet), [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1118,"comment_status":"open","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[12,81,11,44,37,10,46,103,41],"class_list":["post-1107","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-progress-announcements","tag-bases","tag-beasts","tag-buildings","tag-character-design","tag-concept-art","tag-dev-blog","tag-indie-dev","tag-lighting","tag-progress","has_thumb"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts\/1107","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/comments?post=1107"}],"version-history":[{"count":0,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts\/1107\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/media\/1118"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/media?parent=1107"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/categories?post=1107"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/tags?post=1107"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}