{"id":1408,"date":"2015-10-16T12:03:42","date_gmt":"2015-10-16T12:03:42","guid":{"rendered":"http:\/\/lofigames.com\/?p=1408"},"modified":"2015-10-16T12:03:42","modified_gmt":"2015-10-16T12:03:42","slug":"dev-blog-10-assaults","status":"publish","type":"post","link":"https:\/\/lofigames.com\/ja\/dev-blog-10-assaults\/","title":{"rendered":"Dev Blog #10: Assaults"},"content":{"rendered":"<h4>Assaults<\/h4>\n<p>This month we&#8217;ve been working on bringing back town assaults for release in the next update. Instead of random attacks like before, assaults will now be dynamic, they&#8217;ll come from an actual camp or town with a real population count. Basically, this means that you&#8217;ll have the option to destroy your attackers at their source, either by assassinating their leader or by just weakening their faction in general by wiping out large numbers of them.<\/p>\n<p>Chris has designed 17 unique bandit groups so far, so we&#8217;ll eventually have a lot more variety than the standard Dust Bandits and Starving Bandits. We&#8217;ve got racist Shek warlords, sadistic nobles, extortionist mercs&#8230; attackers will be able to conscript victims to serve in their own army, or they&#8217;ll eventually be able to take over and occupy your town. Here&#8217;s the different bandit types we have planned:<\/p>\n<ul>\n<li><b>Looters\/Raiders &#8211;\u00a0<\/b>Hit &amp; run attacks<\/li>\n<li><b>Slave makers &#8211;\u00a0<\/b><span style=\"line-height: 1.5;\">Raid to enslave victims to sell to the trade guild<\/span><\/li>\n<li><b>Extortionists &#8211;\u00a0<\/b><span style=\"line-height: 1.5;\">Primarily about dialog where they make threats and ask for something<\/span><\/li>\n<li><b>Warlord &#8211;\u00a0<\/b><span style=\"font-weight: 400;\">Conquer their target towns and occupy. \u00a0Tend to just conquer one or a few places and hold them<\/span><\/li>\n<li><b>Ravagers &#8211;\u00a0<\/b><span style=\"font-weight: 400;\">Conquer towns but just destroy and pillage them, then move on to the next. \u00a0Can devastate a whole biome.<\/span><\/li>\n<li><b>Racist &#8211;\u00a0<\/b><span style=\"font-weight: 400;\">Attacks\/raids are triggered by the presence of a certain race<\/span><\/li>\n<li><b>Conscriptor &#8211;\u00a0<\/b><span style=\"font-weight: 400;\">Enslaves people but keeps them for own use<\/span><\/li>\n<\/ul>\n<h4>Environmental Hazards<\/h4>\n<p>Mike&#8217;s started\u00a0updating our current particle system so that we can use\u00a0volumetric fog (see our <a href=\"http:\/\/lofigames.com\/dev-blog-9-war\/\" target=\"_blank\">last Dev Blog<\/a>) to create new types of weather effects and\u00a0biome hazards. We also have a few\u00a0mask designs which will be used to protect from these enviromental hazards:<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-10-assaults\/masks\/\" rel=\"attachment wp-att-1409\"><img loading=\"lazy\" decoding=\"async\" class=\"wp-image-1409 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/masks.jpg\" alt=\"masks\" width=\"800\" height=\"352\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/masks.jpg 1136w, https:\/\/lofigames.com\/wp-content\/uploads\/masks-300x132.jpg 300w, https:\/\/lofigames.com\/wp-content\/uploads\/masks-1024x451.jpg 1024w\" sizes=\"auto, (max-width: 800px) 100vw, 800px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<h4>Character Trading<\/h4>\n<p>We now have a\u00a0new GUI window for trading\u00a0characters. With this system, you&#8217;ll be able to rent mercs, bail your squad out of prison, buy your guys\u00a0back from slavers&#8230; or even sell them off to the slavers instead.<\/p>\n<p><a href=\"http:\/\/lofigames.com\/dev-blog-10-assaults\/chartradingwindow\/\" rel=\"attachment wp-att-1410\"><img loading=\"lazy\" decoding=\"async\" class=\"size-full wp-image-1410 aligncenter\" src=\"http:\/\/lofigames.com\/wp-content\/uploads\/CharTradingWindow.jpg\" alt=\"CharTradingWindow\" width=\"799\" height=\"578\" srcset=\"https:\/\/lofigames.com\/wp-content\/uploads\/CharTradingWindow.jpg 799w, https:\/\/lofigames.com\/wp-content\/uploads\/CharTradingWindow-300x217.jpg 300w\" sizes=\"auto, (max-width: 799px) 100vw, 799px\" \/><\/a><\/p>\n<p>&nbsp;<\/p>\n<h4>Upcoming updates<\/h4>\n<p>For those of you who prefer frequent updates, prepare yourselves\u00a0&#8211; our next few\u00a0updates will be slow and steady with lots of new content every few months or so. Basically, less frequent updates will help massively speed up our progress until Beta&#8230; We&#8217;re determined to pick up our pace and hit Beta next year \ud83d\ude00<\/p>","protected":false},"excerpt":{"rendered":"<p>Assaults This month we&#8217;ve been working on bringing back town assaults for release in the next update. Instead of random attacks like before, assaults will now be dynamic, they&#8217;ll come from an actual camp or town with a real population count. Basically, this means that you&#8217;ll have the option to destroy your attackers at their source, either by assassinating their leader or by just weakening their faction in general by wiping out large numbers of them. Chris has designed 17 unique bandit groups so far, so we&#8217;ll eventually have a lot more variety than the standard Dust Bandits and Starving Bandits. We&#8217;ve got racist Shek warlords, sadistic nobles, extortionist mercs&#8230; [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":1409,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4],"tags":[35,114,72,115,112,46,42,102,116,113],"class_list":["post-1408","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-progress-announcements","tag-3d-design","tag-assaults","tag-bandit-assault","tag-conquer","tag-environmental-hazards","tag-indie-dev","tag-rts","tag-slavery","tag-warfare","tag-weather","has_thumb"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts\/1408","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/comments?post=1408"}],"version-history":[{"count":0,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts\/1408\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/media\/1409"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/media?parent=1408"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/categories?post=1408"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/tags?post=1408"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}