{"id":1935,"date":"2017-01-04T00:35:47","date_gmt":"2017-01-04T00:35:47","guid":{"rendered":"https:\/\/lofigames.com\/?p=1935"},"modified":"2017-01-04T13:07:22","modified_gmt":"2017-01-04T13:07:22","slug":"update-0-95-9-out-now-experimental","status":"publish","type":"post","link":"https:\/\/lofigames.com\/ja\/update-0-95-9-out-now-experimental\/","title":{"rendered":"Update 0.95.10 Out Now (Experimental)"},"content":{"rendered":"<p>0.95.10 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -&gt; properties -&gt; betas tab -&gt; then choose \u201cexperimental\u201d. 0.93.28\u00a0is the current stable version.<\/p>\n<h4 class=\"bb_h1\">0.95.10<\/h4>\n<ul class=\"bb_ul\">\n<li>Fixed the crash on saving\/loading<\/li>\n<li>Fixed up the fogmen AI, some weren&#8217;t bringing victims back to the nests, and they weren&#8217;t always doing the worship thing<\/li>\n<li>Increased the amount of fog men, there&#8217;s also a rare fog man swarm<\/li>\n<li>Animals can now bash down your gates, no more raptors hanging around outside<\/li>\n<li>Fixed the missing &#8220;tied to a pole&#8221; animation<\/li>\n<li>Fixed an important missing dialog option for the construction trader<\/li>\n<li>Fixed the rain not affecting farm water amount<\/li>\n<li>Reduced the &#8220;too close to town&#8221; build limit<\/li>\n<li>Fixed a bug with the AI sometimes not acknowledging mines as a resource source<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h4 class=\"bb_h1\">0.95.9<\/h4>\n<ul class=\"bb_ul\">\n<li>Fix for doors being un-clickable if you jump back and forth between zones<\/li>\n<li>A fix for NPCs being unable to hurt you when you are disguised as an ally<\/li>\n<li>Fixed duplicated clothing appearing on hive characters<\/li>\n<li>Emissive disabled when there&#8217;s no power to the light<\/li>\n<li>Added the missing bar to Last Stand<\/li>\n<li>Stopped battery charge changing when paused<\/li>\n<li>Fixed a bug when loading a carried character and they drop in a random world position<\/li>\n<li>Stopped random doors appearing when unloading<\/li>\n<li>Farm fertility display popup fixed for fertility effect multiplier<\/li>\n<li>A few crash fixes<\/li>\n<\/ul>\n<div class=\"bb_h1\"><strong>Construction Set:<\/strong><\/div>\n<ul class=\"bb_ul\">\n<li>Automatically fills out duplicated translation lines (eg if there are 30 different lines that say &#8220;ok&#8221; then you only need to translate it once instead of 30 times)<\/li>\n<li>Added translation stats to the construction set<\/li>\n<li>added back the dialog export function for translations to use poedit<\/li>\n<li>Fixed custom column sorting for filenames<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<h4>0.95.8<\/h4>\n<ul class=\"bb_ul\">\n<li>Characters can no longer attack with their broken arms, they have to resort to kicks or whatever they can do<\/li>\n<li>Likewise if your sword arm is broken you can&#8217;t block, so you&#8217;ll have to resort to dodging<\/li>\n<li>Defensive combat mode now applies the +20 bonus to dodging if you are unarmed<\/li>\n<li>Tweaked weapon animation selection, mainly to fix the mismatching polearms stance, but also to add variety for specific weapons to use unique stances<\/li>\n<li>Reduced xp rate for toughness<\/li>\n<li>Small bugfix for difficulty of clicking on characters while paused<\/li>\n<li>a certain fix for AI\/pathfinding with walls<\/li>\n<li>Fixed a problem with npcs sometimes teleporting back on screen after walking off<\/li>\n<li>Fixed the clouds<\/li>\n<li>Fixed a certain import crash<\/li>\n<\/ul>\n<p>&nbsp;<\/p>\n<p><em>Please report any bugs or problems to the Steam forum or official forum\u00a0so that we can fix as soon as we can. Thank you \ud83d\ude42<\/em><\/p>","protected":false},"excerpt":{"rendered":"<p>0.95.10 is out now! This is on experimental only, to opt-in you have to right-click on Kenshi in your Steam games list -&gt; properties -&gt; betas tab -&gt; then choose \u201cexperimental\u201d. 0.93.28\u00a0is the current stable version. 0.95.10 Fixed the crash on saving\/loading Fixed up the fogmen AI, some weren&#8217;t bringing victims back to the nests, and they weren&#8217;t always doing the worship thing Increased the amount of fog men, there&#8217;s also a rare fog man swarm Animals can now bash down your gates, no more raptors hanging around outside Fixed the missing &#8220;tied to a pole&#8221; animation Fixed an important missing dialog option for the construction trader Fixed the rain [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[7],"tags":[],"class_list":["post-1935","post","type-post","status-publish","format-standard","hentry","category-updates"],"_links":{"self":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts\/1935","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/comments?post=1935"}],"version-history":[{"count":0,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/posts\/1935\/revisions"}],"wp:attachment":[{"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/media?parent=1935"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/categories?post=1935"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/lofigames.com\/ja\/wp-json\/wp\/v2\/tags?post=1935"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}