Search found 25 matches
idle mode
baasickly a mode xp gain has a drop but no attacks happen that cause a death happens if you dont do any thing for time mostly for when you let auto command happen and you leave for a time
- Sun Apr 23, 2017 4:40 pm
- Forum: Gameplay
- Topic: Is there a benefit for making more advacned med kits?
- Replies: 17
- Views: 4532
Re: Is there a benefit for making more advacned med kits?
i did some looking so if you have a level 50 skill and use a basic pack your be locked to a skill of 25 the quality lock the max level The problem here is that a 25 skill seems to be just fine. Once you get your toughness in the 30s, and high grade equipment, you no longer have to worry about every...
- Sun Apr 23, 2017 3:30 am
- Forum: Gameplay
- Topic: Is there a benefit for making more advacned med kits?
- Replies: 17
- Views: 4532
Re: Is there a benefit for making more advacned med kits?
i did some looking
so if you have a level 50 skill and use a basic pack your be locked to a skill of 25 the quality lock the max level
so if you have a level 50 skill and use a basic pack your be locked to a skill of 25 the quality lock the max level
- Sun Apr 23, 2017 3:24 am
- Forum: Gameplay
- Topic: a funny moment
- Replies: 0
- Views: 429
a funny moment
so i have a map that has been on for a while so i got some good skills one of witch is weapon smith so i made a bunch of weapons lower then what i had and sold them later same place i use my stealth guy and "break in" to a shop (i never actually left the building so i never broke in) and w...
- Sat Apr 22, 2017 10:55 pm
- Forum: Gameplay
- Topic: "endgame goal"?
- Replies: 16
- Views: 5197
Re: "endgame goal"?
i still wwould love the idea of being able to rule town ether by joining a faction or takeing over onephilthymcnasty wrote:I guess it is to see if you can die of old age.
I really wish this game had some sims aspects to it for all the people. Could you imagine a combat oriented sims? That would be amazing.
- Sat Apr 22, 2017 10:50 pm
- Forum: Gameplay
- Topic: "endgame goal"?
- Replies: 16
- Views: 5197
Re: "endgame goal"?
ahhh i hoped for like being able to do like take overs and stuff for find cool lost techHatsune_Neko wrote:there will a jobs system where you can do things, like go find this item or protect this caravan or murder this guy or find this person,
that's about as close as you're gonna get.
- Sat Apr 22, 2017 10:35 pm
- Forum: Gameplay
- Topic: "endgame goal"?
- Replies: 16
- Views: 5197
Re: "endgame goal"?
Kenshi is an open ended sandbox game with no story line so a end game goal is not feasible to fit in. end game is when you decide. i dont mean its a true end more some goal to go form like getting 1m cats or taking over the map that kind of thing like minecraft has a "ending" but you stil...
- Sat Apr 22, 2017 8:24 pm
- Forum: Gameplay
- Topic: "endgame goal"?
- Replies: 16
- Views: 5197
"endgame goal"?
so is there going to be some kind of end goal/s to the game and by that i mean some thing to go for does not have to be end of the game just big goal
- Sat Apr 22, 2017 12:10 am
- Forum: Bug reports
- Topic: backpacks on foes
- Replies: 1
- Views: 374
Re: backpacks on foes
ok can be fixed inn full screen but its still a issuse or those who dont use full screen
- Sat Apr 22, 2017 12:01 am
- Forum: Bug reports
- Topic: backpacks on foes
- Replies: 1
- Views: 374
backpacks on foes
for some reason every time a foe i fight that has a backpack i cant loot them
- Fri Apr 21, 2017 10:06 pm
- Forum: Gameplay
- Topic: limits on base attack
- Replies: 8
- Views: 3669
Re: limits on base attack
My experience here: Nests set to 1, when i first settled in the same area as you, i've had troubles with raptors as well. I've wiped out couple of nests nearby by myself, and they've been "wiping out" automatically as i kept defending my place, so, slowly the attacks grew fewer and furthe...
- Fri Apr 21, 2017 6:33 pm
- Forum: Gameplay
- Topic: Is there a benefit for making more advacned med kits?
- Replies: 17
- Views: 4532
Re: Is there a benefit for making more advacned med kits?
believe they supposed to repair injuries faster? or you use less charges depending on its quality. idk this is kinda a guess. I am thinking that maybe they should add a healing rate buff for the higher level kits. This buff should be unlocked at higher first aid skills. Because at the moment i am n...
- Fri Apr 21, 2017 6:32 pm
- Forum: Gameplay
- Topic: limits on base attack
- Replies: 8
- Views: 3669
Re: limits on base attack
that should already be in place, other wise you would have nests spawning inside your base. then why keep finding my base and it not like i see a lot of them roaming around the are targeted right at my base and even after buying mercenaries they just walk in and eat some crops i have my base set to...
- Fri Apr 21, 2017 5:39 pm
- Forum: Gameplay
- Topic: limits on base attack
- Replies: 8
- Views: 3669
Re: limits on base attack
I suspect that new nests are constantly spawning. I am currently experimenting with max nests and max squad size, for beatings. I am noticing that new nests are constantly popping up, and very quickly. Each log in there are new nests that i did not see before. This may explain why you are constantl...
- Fri Apr 21, 2017 4:07 pm
- Forum: Bug reports
- Topic: bug
- Replies: 4
- Views: 9279
Re: bug
and it happened again when the same guy went up after fighing some raptors to use some tech
- Fri Apr 21, 2017 6:28 am
- Forum: Bug reports
- Topic: useless merc
- Replies: 0
- Views: 237
useless merc
so i paid for 8 days of protection from some mercs
they never came
they never came
- Fri Apr 21, 2017 5:41 am
- Forum: Gameplay
- Topic: kits/moving
- Replies: 0
- Views: 368
kits/moving
i think the option to make a kit of a built building (meaning you have to building the old fashion way first for each) and when you want to place a build like one of the crafting areas you just make the kit from your already build and move it
- Fri Apr 21, 2017 5:11 am
- Forum: Gameplay
- Topic: raptor improvements
- Replies: 2
- Views: 643
Re: raptor improvements
I like the raptors. There is a lot of starvation and hunger in kenshi. The raptors explain just why that is so. Why can't starving bandits set up their own farm? Because a horde of mini godzillas will show up, eat everything, then walk away. still they need to stop endless eating so if you have lot...
- Fri Apr 21, 2017 5:09 am
- Forum: Gameplay
- Topic: limits on base attack
- Replies: 8
- Views: 3669
Re: limits on base attack
I have experimented with raptor attack. One solution is hiring mercenaries. To give you an idea about my raptor experiment: I set nest numbers to 4. So there where a lot of them and bandits. I built this base on the edge of the swamp, so these where swamp raptors. How did i survive? by having good ...
- Fri Apr 21, 2017 5:07 am
- Forum: Bug reports
- Topic: bug
- Replies: 4
- Views: 9279
Re: bug
yes i sent the guy with the mask up to the loom and he got stuck i used the reset squad option to fix it and the other active guy got stuck under it as welllBookhorse wrote:Do you refer to your characters being stuck under the ladder? Yeah, this is happening pretty often.