Search found 4 matches

by geredis
Sat Aug 11, 2012 9:07 pm
Forum: Gameplay
Topic: Having Multiple Characters/Saves
Replies: 2
Views: 810

Re: Having Multiple Characters/Saves

Ah, okay then. I thought there might be a Save As option somewhere I was missing, but this option works just as well for now I suppose. Thanks.
by geredis
Sat Aug 11, 2012 1:58 pm
Forum: Gameplay
Topic: Having Multiple Characters/Saves
Replies: 2
Views: 810

Having Multiple Characters/Saves

Hey, I'm just wondering but where/how do you manage multiple save games for your characters? With Quicksave/Quickload being the only way to save and load at the moment it appears, managing multiple characters appears impractical at best, downright impossible is more likely. So, how does one go about...
by geredis
Sat Aug 11, 2012 1:10 am
Forum: Modding
Topic: Mod idea "muskets"
Replies: 36
Views: 12506

Re: Mod idea "muskets"

For those wondering, I'm planning on more or less picking up this project from its idea state, and seeing it through to some sense of completion.

The threat for the (semi-revived) project is Here.
by geredis
Sat Aug 11, 2012 1:08 am
Forum: Modding
Topic: [Idea/WIP] Reviving the Musket Mod
Replies: 6
Views: 4655

[Idea/WIP] Reviving the Musket Mod

I saw earlier in the thread pile here that someone had started, but then promptly given up after an outcry against it, a mod to create and integrate muskets into the game. After some consideration and a little on-paper theorycrafting, I think I'd love to take this up. As I see it, this mod has 3 rat...