Search found 4 matches
- Wed Jul 05, 2017 12:45 am
- Forum: Feature Requests
- Topic: Pause on load
- Replies: 4
- Views: 935
Re: Pause on load
This is a smart idea and I like it.
- Wed Jul 05, 2017 12:44 am
- Forum: Feature Requests
- Topic: A tooltip or method to provide more detailed information on the current job
- Replies: 1
- Views: 200
A tooltip or method to provide more detailed information on the current job
Here's an idea I hope you find relevant. Sometimes, it's hard to be sure what job a character just decided to do and/or why they're unable to do it. I think it would be nice to provide more information to the player so we are able to "debug" that, or just check how far along the character ...
- Wed Jul 05, 2017 12:40 am
- Forum: Feature Requests
- Topic: An unobstrusive graphical element to indicate Aimless status
- Replies: 4
- Views: 700
An unobstrusive graphical element to indicate Aimless status
Here is a suggestion with many uses. I think it would be a good idea to add a little icon, a little red dot, a different-colored outline--basically, something to character portraits to mark them as Aimless. Sure, it's easy to press each number key and look at their status quickly, but maybe you're b...
- Tue Jul 04, 2017 11:45 pm
- Forum: Feature Requests
- Topic: A good use for the green camera rotation marker
- Replies: 1
- Views: 191
A good use for the green camera rotation marker
Hello. I've thought of a good use for the round green camera rotation marker, because as it stands I don't understand what it's for. The triangular movement marker has been a great help in confirming that my move commands were registered and where, but even a beginner doesn't need to be told they're...