Search found 37 matches

by Remairem
Mon Nov 20, 2017 8:49 pm
Forum: General
Topic: Lanterns
Replies: 4
Views: 1437

Re: Lanterns

The group that sells it has two distinct features to help identify them.

It is a Hiver trade convoy.
They also move spread out vs in a straight line.
by Remairem
Thu Nov 16, 2017 5:01 pm
Forum: Feature Requests
Topic: Extortion?
Replies: 4
Views: 824

Re: Extortion?

This would have to be broached by a modder. The developers have laid out a general game plan for the release version.

https://www.lofigames.com/phpBB3/viewto ... =5&t=10836
by Remairem
Thu Nov 16, 2017 4:58 pm
Forum: General
Topic: Playthroughs
Replies: 4
Views: 1143

Re: Playthroughs

i cannot speak for the dev team, though we have shared Multiple screenshots of our outposts, etc. I again cannot speak for the developers but I don't believe you would be breaking any ULA.

I look forward to your mishaps.
by Remairem
Fri Nov 03, 2017 3:12 pm
Forum: Gameplay
Topic: AI Tasking -- automation issues
Replies: 7
Views: 2098

Re: AI Tasking -- automation issues

I have seen strange behavior related to the gates. What I mean is that services around the gate such as a corpse furnace or build jobs in semi-close proximity to a gate may end up not being able to be completed until I open the gate. For this reason alone I often keep my gate open in my production o...
by Remairem
Mon Oct 30, 2017 3:09 pm
Forum: Feature Requests
Topic: New crop: the Feed lot
Replies: 8
Views: 1435

Re: New crop: the Feed lot

The Raw crop seems like a an appropriate solution.

Humanoids: only cooked foods.

Animals:
Herbavoire: any raw crop.
Omnicoire: any raw crop or raw meat.
Carnivore: raw or bad meat
by Remairem
Mon Oct 30, 2017 3:00 pm
Forum: Gameplay
Topic: Profit on the fringe
Replies: 5
Views: 1509

Re: Profit on the fringe

With the new map section you can always run the all of the UC cities and some of the outposts and spend 1k per slave, I assume it's the same percentage if you rescue them. This is a more peaceful way to acquire new recruits. If you hit just the main 4 cities you can potentially come away with up to ...
by Remairem
Mon Oct 30, 2017 2:53 pm
Forum: Gameplay
Topic: Faction Status
Replies: 15
Views: 3487

Re: Faction Status

The Cannibal Wizard ( In cannibal Capital ) or many of their Chiefs have bounties. If I remember correct early on-ish you had to just pop them in a cage, this was fixed at some point so when I collect a bounty I now always talk with whichever police guys is on duty( whoever has a dialogue option ). ...
by Remairem
Wed Oct 25, 2017 1:40 pm
Forum: Feature Requests
Topic: Finder's Fee
Replies: 7
Views: 1575

Re: Finder's Fee

This is the post apocalyptic world we choose to live in. Even your neighbors look to profit off of your flesh. Instead of helping your fellow man you beat them down into the dust and then sell off what remains.

:)
by Remairem
Wed Oct 25, 2017 1:38 pm
Forum: Gameplay
Topic: I would love to see * Your Kenshi Outpost *
Replies: 19
Views: 4712

Re: I would love to see * Your Kenshi Outpost *

Thanks Sol!!! I had not tried that with Unique characters but I have seen recruit-able npc's no longer available after import. I was questioning this as I recruited Swift out of Hub twice early in my adventures. i'll have to look into the construction set to see what entails regarding recruit-able c...
by Remairem
Mon Oct 23, 2017 2:43 pm
Forum: Gameplay
Topic: I would love to see * Your Kenshi Outpost *
Replies: 19
Views: 4712

Re: I would love to see * Your Kenshi Outpost *

Very sharp looking Outpost. One of the things I am curious about is your pathing. Everything is very uniform , which would be how I prefer it, though when I went to build my newest outpost I specifically ensure all constructed items are accessible from every access point. I wanted to see if this hel...
by Remairem
Mon Oct 23, 2017 2:21 pm
Forum: Gameplay
Topic: Faction Status
Replies: 15
Views: 3487

Re: Faction Status

It took me a while to figure out why I was continually being attacked. Apparently one of the Cannibal chiefs died during transport and I was committing a crime by carrying around a dead Cannibal Chief? This is why I was attacked at Floatsom and in Worlds End. My UC reputation is going up, I will hav...
by Remairem
Fri Oct 20, 2017 5:52 pm
Forum: Gameplay
Topic: Faction Status
Replies: 15
Views: 3487

Re: Faction Status

Thanks for the feedback. I had heard continual trading being a means to slowly increase relations. I have been trading at my outpost with western hive traders, quite frequently. I will check the status with them. I did venture forth back into cannibal territory, and since I recently imported my game...
by Remairem
Fri Oct 20, 2017 3:30 am
Forum: Gameplay
Topic: I would love to see * Your Kenshi Outpost *
Replies: 19
Views: 4712

Re: I would love to see * Your Kenshi Outpost *

Sol I also like that you incorporated the bridge.. Its a nice touch.
by Remairem
Thu Oct 19, 2017 2:45 pm
Forum: General
Topic: Perception, Mass combat, Survival
Replies: 15
Views: 13731

Re: Perception, Mass combat, Survival

QuorumOf4 wrote:
Wed Oct 18, 2017 7:53 pm
Captain Deathbeard wrote:
Tue Sep 19, 2017 11:38 am
Mass combat I'm still unsure where and how exactly to implement it, but hope to add it in eventually.
I always assumed Mass Combat would be related to the number of attackers you could effectively deal with at one time.
I could get behind this interpretation as well.
by Remairem
Thu Oct 19, 2017 2:35 pm
Forum: Gameplay
Topic: Faction Status
Replies: 15
Views: 3487

Re: Faction Status

Well I had two Black Dragon Ninja's each with a 20k bounty on their head. I initially took them to the floatsom village on the off chance I could garner some faction rep. If they have a location you can drop off bounties I did not see it. I spoke with the Leader of the faction and their were not any...
by Remairem
Thu Oct 19, 2017 2:28 pm
Forum: Gameplay
Topic: I would love to see * Your Kenshi Outpost *
Replies: 19
Views: 4712

Re: I would love to see * Your Kenshi Outpost *

Thanks!! I love the simplicity of it all. I have the storage shed mod and at first thought you had that as well with all of the small structures. I would assume your people are quite safe in that spot, no real need for a fence outside of river raptors eating crops. I took screenshots last night and ...
by Remairem
Wed Oct 18, 2017 5:01 pm
Forum: Gameplay
Topic: Faction Status
Replies: 15
Views: 3487

Re: Faction Status

Thanks I can do some trading at the floatsom village and I for fun take random trips into cannibal territory usually just killing the chiefs or war leaders.. I will see if I can drop them off instead next time.

Helpful tip, I hope it pans out.
by Remairem
Tue Oct 17, 2017 6:30 pm
Forum: Gameplay
Topic: I would love to see * Your Kenshi Outpost *
Replies: 19
Views: 4712

I would love to see * Your Kenshi Outpost *

I will when I return home work on a few screenshots to share with the community. I am curious about location and style. If you have multiples go with your main or if they all work in conjunction I would love to see that as well.
by Remairem
Tue Oct 17, 2017 6:24 pm
Forum: General
Topic: Perception, Mass combat, Survival
Replies: 15
Views: 13731

Re: Perception, Mass combat, Survival

Regarding Mass Combat, I like the idea of this stat only increasing for characters in the leadership position within any squad. The higher the stat perhaps more formations open up or slight bonuses to attack or defense. Formation wise I have found splitting my squad up and flanking when combating la...
by Remairem
Tue Oct 17, 2017 6:16 pm
Forum: Feature Requests
Topic: map
Replies: 4
Views: 941

Re: map

It would be nice to not have to figure out what area is what area. Perhaps there is a hover tool tip that gives off relevant data of the area on the map, though only if discovered. It would also be nice to be able to make notes or place markers. I often scout for alt outpost locations and it would b...