Search found 65 matches

by Laurient
Sun May 03, 2020 5:01 am
Forum: Modding
Topic: Kenshi Mod Manager
Replies: 2
Views: 3056

Re: Kenshi Mod Manager

Hi, I updated the manager for those interested in it. - Squashed big and small bugs. - Added the possibility to copy mods from Steamwork shop to Kenshi Folder. - Changed help file. You can grab it here: http://kmm.laurient.fastmail.net/KMM-0.9.0.1.zip and the HElp file, if you want to take a look be...
by Laurient
Sun Feb 09, 2020 2:56 pm
Forum: Modding
Topic: Kenshi Mod Manager
Replies: 2
Views: 3056

Kenshi Mod Manager

Hello, I have made a tool to improve mod management in kenshi: For now, it helps to manage your load order with a better view. but in a future, i will add possibilities to manage mods between Steam and kenshi folder (Copy and backup mods). So an image is better than a long speech: 2020-02-09 14_41_2...
by Laurient
Sat Aug 10, 2019 8:45 pm
Forum: Bug reports
Topic: [1.0.33] Crash
Replies: 0
Views: 391

[1.0.33] Crash

Hi,

after changing zone from a squad to another... crash.
crashDump1.0.33_x64.zip
(8.62 MiB) Downloaded 190 times
by Laurient
Fri Dec 28, 2018 4:41 pm
Forum: Bug reports
Topic: Squads Dissapearing
Replies: 1
Views: 440

Squads Dissapearing

Hello,
Just to ask if it's normal that slavemonger's squad in Border Zone - Holy Nation Zone, dissappear when loading save file ?
by Laurient
Tue Dec 25, 2018 3:09 am
Forum: Feature Requests
Topic: Dismantle confirmation
Replies: 0
Views: 480

Dismantle confirmation

Could you add a checkbox in the option to enable/disable dismantle confirmation, please ?

oh and remove completely dismantle confirmation for things that doesn't create town, like campbed and campfire.

Thanks :)

P.S.: Merry christmas.
by Laurient
Sun Oct 07, 2018 11:12 am
Forum: Bug reports
Topic: [0.99.1] Slaver camp overpopulated
Replies: 0
Views: 403

[0.99.1] Slaver camp overpopulated

Hello, I have a overpopulated problem here: overpopulated.jpg All slave are named and from the Outlaw faction. the save file: Lemon 10 - Re-import pour reset population.zip the problem is, i don't know if it come from a game bug, or a mod. here is the mod.cfg: WANTED poster map.mod Technomancer Corp...
by Laurient
Sat Sep 22, 2018 6:11 pm
Forum: Bug reports
Topic: Reavers behavior
Replies: 0
Views: 366

Reavers behavior

Well, just a question.
It's normal that after a reaers raid to my town,they just lock my characters in cage, enslave them then... nothing ?

And when you became reaver slave, it's normal that others slaves begin to fight you in the patrol squads ?
by Laurient
Fri Sep 07, 2018 8:12 am
Forum: Bug reports
Topic: Problems with World Diplomacy and import
Replies: 4
Views: 1320

Re: Problems with World Diplomacy and import

He didn't kill the leaders but he captured them, and importing savegame liberate prisoners.
by Laurient
Sat Jul 28, 2018 12:12 pm
Forum: Bug reports
Topic: [0.98.40] Player Outpost dissapearing
Replies: 0
Views: 392

[0.98.40] Player Outpost dissapearing

Having a small outpost in the Border Zone: screenshot_14.jpg Save : https://www.dropbox.com/s/269vrp7amhmxhdp/Kato%2016.zip?dl=0 i took all my guys to explore the world. Some times later in my exploration, I had the surprise that my outpost dissapeared from the map. screenshot_12.jpg Save: https://w...
by Laurient
Wed Jun 27, 2018 3:53 pm
Forum: General
Topic: I played Kenshi so much that...
Replies: 5
Views: 3151

Re: I played Kenshi so much that...

I played Kenshi so much that i'm afraid to go out when it rain.
by Laurient
Sun Jun 24, 2018 12:35 pm
Forum: Feature Requests
Topic: lockpicking own prisoner cage
Replies: 3
Views: 1162

lockpicking own prisoner cage

Could it be possible to lockpick his own prisoner cage when you are imprisoned in it, please ?
by Laurient
Fri Jun 22, 2018 2:17 pm
Forum: Feature Requests
Topic: Mods controls
Replies: 0
Views: 529

Mods controls

I have some ideas for the mod interface in the launcher. 1. Stop refreshing the mod list each time (and making the list get back to top) when we (un)check mod. 2. Could it be possible to differenciate the mod from the Kenshi Mods folder and he steam workshops one (for exemple: marking them with a &q...
by Laurient
Tue Jun 19, 2018 11:06 am
Forum: Bug reports
Topic: [0.98.33] crash after load
Replies: 0
Views: 431

[0.98.33] crash after load

the game crash just after loading the save
crashDump0.98.33_x64.zip
(195.67 KiB) Downloaded 223 times
autosave1.zip
(2.67 MiB) Downloaded 274 times
by Laurient
Sun Jun 17, 2018 8:23 pm
Forum: Bug reports
Topic: [0.98.32] Throwing out of outpost
Replies: 0
Views: 490

[0.98.32] Throwing out of outpost

It's nice to see my characters throwing out intruders from my base, but after doing that could it be possible to get them back the walking speed they had before ? Because everytime one of my characters throw out an intruder, it switch to walk speed and stay that way after that. And after i have to s...
by Laurient
Sun Jun 10, 2018 7:18 pm
Forum: Bug reports
Topic: [0.98.19 - 0.98.31] Wall termites problem
Replies: 1
Views: 528

Re: [0.98.19 - 0.98.31] Wall termites problem

After all these updates with wall termites bugs squished, i wanted to retry my base...
But the same problem appear, remove an inner wall and wall termites comes.

I don't know if it's a save game corrupt or something else :(

And the problem appear when I import the game too.
by Laurient
Sun May 27, 2018 12:43 am
Forum: Bug reports
Topic: [0.98.29] Farming Skill
Replies: 0
Views: 413

[0.98.29] Farming Skill

I don't know if it's a view bug or a real bug bug when you click on a field (whatever is it), pass the cursor on the "crop yield" when a person is harvesting it. It always say "farmer Skill 100%" even when the real farmer skill is lower.
by Laurient
Wed May 23, 2018 5:02 pm
Forum: Feature Requests
Topic: Stable
Replies: 1
Views: 608

Stable

Could it be possible to add stable where animals could could go there to sleep when needed by themself ?

And bonus: adding Haypile that would be the same as camp bed but for animals. (and when you operate the animal you can click on it instead to be dragged and dopped by an human on it)
by Laurient
Tue May 01, 2018 6:58 pm
Forum: Gameplay
Topic: Is it me, or is there a shortage of End game stuff to do?
Replies: 10
Views: 4156

Re: Is it me, or is there a shortage of End game stuff to do?

perhaps more end stuff to do in Catun and the rest of the map ;) ?
by Laurient
Sun Apr 29, 2018 8:04 pm
Forum: Bug reports
Topic: Visual Bugs
Replies: 249
Views: 478504

Re: Visual Bugs

i found some bad textures transitions in the map:
screenshot_8.jpg
screenshot_8.jpg (307.52 KiB) Viewed 52433 times
And the location on the map:
screenshot_9.jpg
screenshot_9.jpg (300.69 KiB) Viewed 52433 times