Search found 3 matches
- Thu May 07, 2015 9:32 pm
- Forum: Modding
- Topic: [HELP] Weapon using wrong texture.
- Replies: 3
- Views: 972
Re: [HELP] Weapon using wrong texture.
You can avoid it by duplicating the Wanderer character and editing the duplicate. Then you just have to create a new start-off with your newly created character. Yay! Thanks! That did the trick http://i.imgur.com/kUX7JwY.png I still need to rotate the blade 90ยบ, for I didn't intend it to be held in...
- Thu May 07, 2015 3:01 am
- Forum: Modding
- Topic: [HELP] Weapon using wrong texture.
- Replies: 3
- Views: 972
[HELP] Weapon using wrong texture.
So, I made a simple weapon, I set up custom Weapon Mesh, Model and Manufacturer. Changed the Wanderer character to start the game with the weapon, which he actually does. However, it's using one of the default weapon skins, even though I have a custom texture (and a normal map). I tried setting ever...
Re: Hat+Mask
Not so much. here is a crop from a screenshot. http://i997.photobucket.com/albums/af98/Blxz/equip_crop.png *text* So his character appears to be wearing no hat, and a matching, casual set of shirt and pants. But the game sees that he has FULL Iron armour equipped and gives him all the stat bonuses ...