Ok so I've been really busy this fall semester, and don't have much time between classes or even after. So please don't tell me to update and find out! I just want to know if the next time I load it up, will there be blood!?toaster Assassin wrote:-Overhauled combat code (Now with violence).
Search found 20 matches
- Fri Sep 21, 2012 3:58 am
- Forum: General
- Topic: Current features list (regularly updated)
- Replies: 64
- Views: 84279
Re: Current features list (regularly updated)
- Fri Sep 14, 2012 3:56 am
- Forum: Gameplay
- Topic: a bad upcoming feature?
- Replies: 209
- Views: 65462
Re: a bad upcoming feature?
???... Uuuum problem?? 
- Fri Sep 14, 2012 1:29 am
- Forum: Gameplay
- Topic: a bad upcoming feature?
- Replies: 209
- Views: 65462
Re: a bad upcoming feature?
Since we don't know Jack... ya know aboot the world. Maybe it's like Star Wars. A far away universe, who knows. Its a game and doesn't have to be based entirely on reality.
- Wed Sep 12, 2012 5:21 am
- Forum: General
- Topic: Stats info!
- Replies: 17
- Views: 7343
Re: Stats info!
The strength-blood aspect is bugged it seems. I have a guy with 4 strength(piddly I know but can only game after classes are over and Daughters asleep) and still default amount of blood. Alright sounds good. Thanks guys.
- Wed Sep 12, 2012 3:08 am
- Forum: General
- Topic: Stats info!
- Replies: 17
- Views: 7343
Re: Stats info!
That's helpful! Thank you again! So if I read right in another thread About weapon skills Strength affects only blunt damage. Is this correct? Most of those stats on the INFO tab make sense to me, with a few that don't. My biggest thing, is those in the STATS tab. Athletics, for instance. What does ...
- Tue Sep 11, 2012 9:31 pm
- Forum: General
- Topic: Stats info!
- Replies: 17
- Views: 7343
Re: Stats info!
Thank you for your help DerekRJ21. It's good, but not as informative as I would hope. If I knew what I was asking about I'd go and add to that wiki.
Is it just that not enough is known about those particular mechanics?
Is it just that not enough is known about those particular mechanics?
- Tue Sep 11, 2012 7:42 am
- Forum: General
- Topic: Stats info!
- Replies: 17
- Views: 7343
Re: Stats info!
If you meant the "About weapon skills" thread in gameplay forum, it's not what I need. Has some info, but not enough. I looked at the wiki, but that is lacking. Oh, touch'e good sir Not really. I would have to go find it myself I ass umed you may have a link. Made an ass outta myself. I wi...
- Tue Sep 11, 2012 7:02 am
- Forum: General
- Topic: Stats info!
- Replies: 17
- Views: 7343
Re: Stats info!
Oops sorry. I forgot to mention that I used the search function for that. Did not bring anything up in topics, must have an odd name or I am truly blind. As for re-typing. I will quote myself wondering if someone could post a link for me I looked did not see what I was looking for and I really don't...
- Tue Sep 11, 2012 6:20 am
- Forum: General
- Topic: Stats info!
- Replies: 17
- Views: 7343
Stats info!
I was wondering if someone could post a link for me. I want to know what all the stats do and how to raise each one. I have some general ideas, but sometimes I have been wrong. So I need a bit O' help.
Thank you in advance.
Thank you in advance.
- Mon Sep 10, 2012 4:35 am
- Forum: General
- Topic: Thank you Chris!
- Replies: 5
- Views: 1443
Re: Thank you Chris!
I know, I was just saying when it goes up, he will be doing good! Plus you can hire big name artists and still be indie. I can't remember names right now, but some guys have left some top rungs of the big companies and gone inde. So sometimes money doesn't lead to people selling out. Though, sadly, ...
- Mon Sep 10, 2012 4:30 am
- Forum: Gameplay
- Topic: a bad upcoming feature?
- Replies: 209
- Views: 65462
Re: a bad upcoming feature?
Well this thread was about a "bad feature."Santaissick wrote:Sorry for derailing this thread.
Lol. I kid, I kid.
- Mon Sep 10, 2012 4:28 am
- Forum: General
- Topic: Thank you Chris!
- Replies: 5
- Views: 1443
Re: Thank you Chris!
Terraria, Project Zomboid, yup Minecraft, Dwarf Fortress, and many others. They go above and beyond in terms of game-play, and mechanics. And all have had success and been emulated. This one though is going to get a good kick from steam, and then Chris will have to wonder, not when he can hire other...
- Sun Sep 09, 2012 5:51 am
- Forum: General
- Topic: Thank you Chris!
- Replies: 5
- Views: 1443
Thank you Chris!
I just wanted to give a BIG THANK YOU to Chris. Not only for this already amazing game, and it's promising future. But also for the very quick updates for bugs. Especially the recent inventory bug. Great work man! Rarely have I seen that kind of care for the gaming community.
Again, thank you!
Again, thank you!
- Sun Sep 09, 2012 2:38 am
- Forum: Gameplay
- Topic: a bad upcoming feature?
- Replies: 209
- Views: 65462
Re: a bad upcoming feature?
While Chris has specifically said that the game does not take place in Japan, it has the influence of the far east.(DUH..) And with Asia being the leader in technological ideas and improvements, and this world being partly based upon that, to me it would make some sense to see a crude (almost dwarve...
- Sat Sep 08, 2012 3:22 am
- Forum: Bug reports
- Topic: [Fixed] Consistent crash on closing inventory.
- Replies: 27
- Views: 6468
Re: [0.27.0] Consistent crash on closing inventory.
And if anyone is interested in trying to see if the "i" button is a workaround, don't bother. Same damn thing happens. I'm a saaad panda!
- Sat Sep 08, 2012 3:15 am
- Forum: Bug reports
- Topic: [Fixed] Consistent crash on closing inventory.
- Replies: 27
- Views: 6468
Re: [0.27.0] Consistent crash on closing inventory.
This same thing also happened to me in the last version, but oddly only recently before I updated the game. Gonna see if I still have the issue, after I train a bit.... (Crosses fingers and hopes bug by bypassed his copy)
Re: music
I read something Chris posted saying sound engine will run over $5,000!
- Fri Sep 07, 2012 12:15 pm
- Forum: Feature Requests
- Topic: Yes another suggestion thread!
- Replies: 3
- Views: 1225
Re: Yes another suggestion thread!
AH. Thank you Blxz.
As I said I must be blind. But thanks for the link. Guess I was looking for a different topic title.
As I said I must be blind. But thanks for the link. Guess I was looking for a different topic title.
- Fri Sep 07, 2012 5:36 am
- Forum: Feature Requests
- Topic: Yes another suggestion thread!
- Replies: 3
- Views: 1225
Yes another suggestion thread!
Sorry I have looked. Didn't find what I was looking for.(maybe I'm blind)
But my first suggestion is a stickied suggestions thread. In order to easily compile all suggestions in one easy to find place!
Maybe this could be it's start. Just an idea!
But my first suggestion is a stickied suggestions thread. In order to easily compile all suggestions in one easy to find place!
Maybe this could be it's start. Just an idea!
Re: music
The thought of music is cool and all, but I would much rather have sounds. Swords clashing, groan and grunts, ambient sounds. To me the add much more to immersion than music. I propose an idea. I thought it would be cool if someone would volunteer to incorporate some sounds into the game. Nothing fa...