Search found 4 matches
- Wed Dec 18, 2019 6:49 am
- Forum: Modding
- Topic: is it possible to edit an existing interior layout and save to mod ?
- Replies: 6
- Views: 5983
Re: is it possible to edit an existing interior layout and save to mod ?
Looking forward to next update,thank you for making a such great game for us! a few other things/suggestions: 1. the wind generators at Last Stand belong to no faction, so Last Stand has no power at night, is this an intentional setting or a bug? 2. the bodyguard behavior: I don't remember how many...
- Tue Dec 17, 2019 10:00 am
- Forum: Modding
- Topic: is it possible to edit an existing interior layout and save to mod ?
- Replies: 6
- Views: 5983
Re: is it possible to edit an existing interior layout and save to mod ?
If you are seeing the interiors file then it should be working. Can you load your modified interior in the layout editor after restarting? sadly no, say I edit a bar layout (only remove a lamp), save as the original name "Bar" and a new name "newBar" in the same mod, after I reo...
- Mon Dec 09, 2019 6:09 pm
- Forum: Modding
- Topic: is it possible to edit an existing interior layout and save to mod ?
- Replies: 6
- Views: 5983
Re: is it possible to edit an existing interior layout and save to mod ?
hey, thanks for reply! I had tested, it only take effect till I restart the game,I can see the file "interiors.level" is generated in mod folder,I'm sure the layout is saved(it works on new game if i don't reopen the program),but it seems after restart the game reads from base file instea...
- Sun Dec 08, 2019 8:59 am
- Forum: Modding
- Topic: is it possible to edit an existing interior layout and save to mod ?
- Replies: 6
- Views: 5983
is it possible to edit an existing interior layout and save to mod ?
i mean i don't wanna edit gamedata.base, but it seems the changes saved to mod didn't take effect after i restart the game? is it becasue "automatic building replacements is turned on"? let's say i only wanna change the bar layout of L-house,if i make a new interior named "bar2"...