Search found 13 matches
- Thu Feb 18, 2021 1:37 am
- Forum: Bug reports
- Topic: [1.0.51] Crabs clipping through walls and allowing them to magically teleport on top (screenshot)
- Replies: 1
- Views: 831
Re: [1.0.51] Crabs clipping through walls and allowing them to magically teleport on top (screenshot)
This is a physics bug when actors run out of room. If you are raided by an army that is too large for the space in front of your gate they can sometimes teleport inside your base.
- Thu Feb 18, 2021 1:32 am
- Forum: Bug reports
- Topic: [v1.0.51] Nobodies start
- Replies: 1
- Views: 537
Re: [v1.0.51] Nobodies start
I have felt the same. There a "nobodies" start that always starts in the hub in one of my mods (https://steamcommunity.com/sharedfiles/ ... 2004436544). I feel like that is how it should be, as randomly starting in Venge is not easy but actually almost impossible to survive.
- Mon Feb 08, 2021 11:34 pm
- Forum: Bug reports
- Topic: Sniper Valley Police Barracks squads do not spawn
- Replies: 0
- Views: 689
Sniper Valley Police Barracks squads do not spawn
The skeleton police squads do not spawn into the "Police Barracks" town located in the Sniper Valley region. There are multiple Police Barracks towns that use the same exact template throughout the Kenshi world map. To show this bug, I filmed a video: https://youtu.be/OqI9pdkuHk8 In the vi...
- Mon Feb 08, 2021 11:11 pm
- Forum: Bug reports
- Topic: Swamp Turtle attack animation issue
- Replies: 0
- Views: 684
Swamp Turtle attack animation issue
Swamp turtles have a broken attack animation that doesn't show seems to prevent them from attacking in certain situations. I made a video that shows the issue: https://youtu.be/SJY9SDq7wjM At the start of this video, when I am fighting two turtles at once, you can see that none of the turtles are ab...
- Sat Jan 23, 2021 9:14 pm
- Forum: Off-Topic
- Topic: So.. i finally got an ssd
- Replies: 3
- Views: 28972
Re: So.. i finally got an ssd
I got a small one recently to store core operating system stuff on. I can now boot my computer in less than 10 seconds, when it took almost 10 minutes before. Being able to turn the computer on and off so fast now allows me to turn it off more often when I am not using it, which I think is having a ...
- Tue Jan 19, 2021 11:59 pm
- Forum: Bug reports
- Topic: NPC Settlement Survey Bug Report
- Replies: 1
- Views: 715
Re: NPC Settlement Survey Bug Report
Wonderful list, thank you! I am trying to incorporate all of these fixes into a patch mod.
- Tue Jan 19, 2021 3:50 am
- Forum: Modding
- Topic: Swamper Coexistance: Fix for Shark Genocide
- Replies: 0
- Views: 1435
Swamper Coexistance: Fix for Shark Genocide
This is a mod I made last year that I am sharing here to increase knowledge of it. I managed to fix an annoying mechanic in the game that people often complain about, but not many people have noticed my mod on the workshop so far. I hope you find this mod useful for your next play-through. Have you ...
- Tue Jan 19, 2021 3:46 am
- Forum: Modding
- Topic: All Squads Regenerate
- Replies: 0
- Views: 1509
All Squads Regenerate
I made this mod last year, as an attempt to solve the often complained by saying something like "Oh no, a shopkeeper died and I now have to savescum or re-import, or I will never have access to that shop again!" Along side that issue, this mod also aims to address the common complaint of &...
- Tue Jan 19, 2021 3:38 am
- Forum: Modding
- Topic: Essential mods?
- Replies: 2
- Views: 1948
Re: Essential mods?
My collections contains what I view to be essential mods. https://www.lofigames.com/phpBB3/posting.php?mode=reply&f=11&t=15972 Most of them are fixes to what I view to be broken game mechanics/bugs. The content mods in that list are extremely high quality to the point that they feel like the...
- Fri Feb 28, 2020 7:51 pm
- Forum: Bug reports
- Topic: Fishing village in Outlands Owned by Wrong Faction
- Replies: 6
- Views: 1740
Re: Fishing village in Outlands Owned by Wrong Faction
I have a feeling this has been reported more than just by us two. Do the devs not look here often or something?Rustledjimm wrote: ↑Tue Feb 25, 2020 11:34 amI already reported this here https://www.lofigames.com/phpBB3/viewto ... =9&t=15578
But good to see it getting extra attention![]()
I like your dialogue mod btw!
- Mon Feb 24, 2020 3:13 am
- Forum: Bug reports
- Topic: Fishing village in Outlands Owned by Wrong Faction
- Replies: 6
- Views: 1740
Re: Fishing village in Outlands Owned by Wrong Faction
Looking into this a bit more, the UC faction fishing village has some issues with it for this location too. I am wondering if this is due to changes to the UC default residents since this was worked on. UC or Deadcat, the village still has empty buildings. UC at least has guards manning one gate so ...
- Sun Feb 23, 2020 10:39 pm
- Forum: Bug reports
- Topic: Fishing village in Outlands Owned by Wrong Faction
- Replies: 6
- Views: 1740
Re: Fishing village in Outlands Owned by Wrong Faction
I have made a workshop mod that fixes this bug. It is a simple change, just removing the deadcat template and replacing it with the UC fishing village template (which has the same exact name, probably the reason a developer placed the incorrect one by mistake in the first place). https://steamcommun...
- Sat Feb 22, 2020 4:03 am
- Forum: Bug reports
- Topic: Fishing village in Outlands Owned by Wrong Faction
- Replies: 6
- Views: 1740
Fishing village in Outlands Owned by Wrong Faction
Funny how a bug this obvious has not been fixed yet. There seems to have been a mixeup with town placement having to do with two templates that had the same name, which has resulted in a village having empty buildings and gates with no guards making them permanently locked. Also note that this probl...