Search found 1070 matches
- Wed Oct 04, 2017 6:09 pm
- Forum: Off-Topic
- Topic: Last to Post - Is the winner
- Replies: 1058
- Views: 1003763
Re: Last to Post - Is the winner
Oh, well that makes more sense now.
- Mon Oct 02, 2017 2:21 pm
- Forum: Off-Topic
- Topic: Last to Post - Is the winner
- Replies: 1058
- Views: 1003763
Re: Last to Post - Is the winner
Santa is only 12?!
- Thu Aug 10, 2017 3:59 pm
- Forum: Bug reports
- Topic: Lockpick chance discrepancy
- Replies: 0
- Views: 9177
Lockpick chance discrepancy
When selecting to pick a lock (while not wounded), many times the reported chance for success is incorrect between dropdowns and the actual attempt. See screenshot below.

- Wed Aug 02, 2017 4:31 pm
- Forum: Feature Requests
- Topic: Wall Decorations and Library
- Replies: 5
- Views: 12170
Re: Wall Decorations and Library
Bookshelves are a good idea, not just for storage, but for decoration purposes themselves.
As for wall decorations, this seems like yet another outlet for my old faction icons request.
As for wall decorations, this seems like yet another outlet for my old faction icons request.
- Tue Aug 01, 2017 4:17 pm
- Forum: Gameplay
- Topic: Thievery Overhaul [Suggestion]
- Replies: 6
- Views: 11237
Re: Thievery Overhaul [Suggestion]
I agree that thievery is OP as is. But restricting all lockpicking clearly puts the player in some game ending positions. Cages and doors definitely shouldnt need any items to lockpick. Perhaps it would be better to need a safecracking kit, specifically for opening containers. Lack of one shouldn't ...
- Thu Jul 27, 2017 9:29 pm
- Forum: General
- Topic: Carbon - Still a thing?
- Replies: 8
- Views: 20276
Re: Carbon - Still a thing?
Just a hunch, but we probably won't see a source (and also a use) for carbon added in until the map expansion that adds territory for scorchlanders. It sounds about right that it'd be found in volcanic/blasted areas, and tar pits.
- Thu Jul 27, 2017 8:24 pm
- Forum: Gameplay
- Topic: Gutter changes
- Replies: 8
- Views: 39625
Re: Gutter changes
If you're going to add them in as sellable, it'd probably make more sense to mod in a way to buy them from the hivers. Hivers share a geographical region with beak things, and I'd have trouble believing the Holy Nation would ever even want to try domesticating them.
- Thu Jul 27, 2017 7:48 pm
- Forum: Gameplay
- Topic: Restricted Research: Gameplay Style
- Replies: 2
- Views: 7594
Restricted Research: Gameplay Style
In my most recent play through, I came up with a self-imposed restriction that seems to be making the game a lot more fun for me, so I thought I'd share. The idea is this: I'm not allowed to buy research artifacts. Books, Ancient Books, Engineering Research, etc. I can only acquire them through expl...
- Thu Jul 27, 2017 7:13 pm
- Forum: Feature Requests
- Topic: dont let enemies heal
- Replies: 8
- Views: 2258
Re: dont let enemies heal
Neat idea, but I think it would result in attacking enemies you no longer care about. If you're fighting in your base, knocking a recovered medic out before they bandage helps keep enemy squads from slowly getting up. But in that situation, you could loot the unconscious enemies to make them powerle...
- Thu Jul 27, 2017 6:27 pm
- Forum: Off-Topic
- Topic: Show me your funniest Kenshi pictures
- Replies: 7
- Views: 32315
Re: Show me your funniest Kenshi pictures
A relatively new one, but it's certainly one of my favorites
- Thu Jul 27, 2017 6:22 pm
- Forum: Off-Topic
- Topic: Last to Post - Is the winner
- Replies: 1058
- Views: 1003763
Re: Last to Post - Is the winner
Cheer up, Butta. You know what they say. Some things in life are bad, They can really make you mad. Other things just make dogs swear and curse. When you're chewing on life's gristle, Don't grumble, give a whistle! And this'll help things turn out for the best And Always look on the bright side of l...
- Fri May 19, 2017 11:35 pm
- Forum: Bug reports
- Topic: [0.95.37] Surgeon Menu: clothes return while still disabled
- Replies: 0
- Views: 4765
[0.95.37] Surgeon Menu: clothes return while still disabled
Okay so in this one, some of your clothes can reappear, while still hidden, in the plastic surgeon menu. 1. Hide clothing via the checkbox. http://steamcommunity.com/sharedfiles/filedetails/?id=928920693 2. Select the Face tab. http://steamcommunity.com/sharedfiles/filedetails/?id=928920726 3. Selec...
- Fri May 19, 2017 11:27 pm
- Forum: Bug reports
- Topic: [0.95.31] Right click on door behavior.
- Replies: 2
- Views: 6581
Re: [0.95.31] Right click on door behavior.
This bug still exists in [0.95.37]. Without seeing the code, I would guess that the timer for how long you have to hold right click, to get to the menu, is never properly set to a value. The menu coming up is instantaneous, which means that to open a door, you must either left click, and hit open in...
- Fri May 19, 2017 11:13 pm
- Forum: Bug reports
- Topic: [.95.37] Stolen Skeleton Repair Kit shows wrong Value
- Replies: 0
- Views: 8861
[.95.37] Stolen Skeleton Repair Kit shows wrong Value
While selling some stuff to a vendor in one of the Shek cities, I came accross a bug involving a stolen Skeleton Repair Kits (SKR), which may affect other items. To Summarize, when selling my stolen SKR to a non-fence (I do have thieve's guild membership), the SKRs sell value is listed at only half ...
- Tue Apr 18, 2017 4:06 pm
- Forum: Feature Requests
- Topic: Strength Xp by Swimming
- Replies: 5
- Views: 7558
Re: Strength Xp by Swimming
Totally different request now, but yes, it would be a neat idea to have people (or even your other characters) comment on a character's stats, like Muscle Bulk and Muscle definition. Incidentally, I don't think all the logic around the swimming skill is in the game yet. Note that the description say...
- Mon Apr 17, 2017 3:23 pm
- Forum: Feature Requests
- Topic: Strength Xp by Swimming
- Replies: 5
- Views: 7558
Re: Strength Xp by Swimming
I agree, strength should be able build up while swimming too. I mean, it's already built in the game as one of the best ways to get aaaaaaabs.
- Wed Apr 12, 2017 11:36 pm
- Forum: Feature Requests
- Topic: import/export keybindings
- Replies: 1
- Views: 4113
Re: import/export keybindings
This is a symptom of another problem, which I've requested a fix to here: https://lofigames.com/phpBB3/viewtopic.php?f=16&t=11033 It's the reason behind any and all settings being changed everytime the game updates. Unfortunately, staff almost never check the Feature Request board, so it'll like...
- Tue Apr 11, 2017 5:35 pm
- Forum: Gameplay
- Topic: Is the advanced lab in the obedience crater empty?
- Replies: 9
- Views: 208627
- Tue Apr 11, 2017 4:44 pm
- Forum: Feature Requests
- Topic: Simple request
- Replies: 8
- Views: 61873
Re: Simple request
Please remember to name your Feature Request threads with something that actually implies the contents, so that your request can be more easily found.
- Mon Mar 20, 2017 1:02 am
- Forum: Bug reports
- Topic: [0.95.24.1]Buying Price Skews Based on Sold Items
- Replies: 1
- Views: 5233
[0.95.24.1]Buying Price Skews Based on Sold Items
So this is a bit of a weird one I found while messing around with a vendor's inventory. First I sold 3 Skeleton Muscles to the vendor (priced at 2193) http://steamcommunity.com/sharedfiles/filedetails/?id=887412719 (took screenshot of price after finding issue) Second, I noted that to sell one of my...