Search found 1070 matches

by Tolwrath
Wed Oct 04, 2017 6:09 pm
Forum: Off-Topic
Topic: Last to Post - Is the winner
Replies: 1058
Views: 1003763

Re: Last to Post - Is the winner

Oh, well that makes more sense now.
by Tolwrath
Mon Oct 02, 2017 2:21 pm
Forum: Off-Topic
Topic: Last to Post - Is the winner
Replies: 1058
Views: 1003763

Re: Last to Post - Is the winner

Santa is only 12?!
by Tolwrath
Thu Aug 10, 2017 3:59 pm
Forum: Bug reports
Topic: Lockpick chance discrepancy
Replies: 0
Views: 9177

Lockpick chance discrepancy

When selecting to pick a lock (while not wounded), many times the reported chance for success is incorrect between dropdowns and the actual attempt. See screenshot below.

Image
by Tolwrath
Wed Aug 02, 2017 4:31 pm
Forum: Feature Requests
Topic: Wall Decorations and Library
Replies: 5
Views: 12170

Re: Wall Decorations and Library

Bookshelves are a good idea, not just for storage, but for decoration purposes themselves.

As for wall decorations, this seems like yet another outlet for my old faction icons request.
by Tolwrath
Tue Aug 01, 2017 4:17 pm
Forum: Gameplay
Topic: Thievery Overhaul [Suggestion]
Replies: 6
Views: 11237

Re: Thievery Overhaul [Suggestion]

I agree that thievery is OP as is. But restricting all lockpicking clearly puts the player in some game ending positions. Cages and doors definitely shouldnt need any items to lockpick. Perhaps it would be better to need a safecracking kit, specifically for opening containers. Lack of one shouldn't ...
by Tolwrath
Thu Jul 27, 2017 9:29 pm
Forum: General
Topic: Carbon - Still a thing?
Replies: 8
Views: 20276

Re: Carbon - Still a thing?

Just a hunch, but we probably won't see a source (and also a use) for carbon added in until the map expansion that adds territory for scorchlanders. It sounds about right that it'd be found in volcanic/blasted areas, and tar pits.
by Tolwrath
Thu Jul 27, 2017 8:24 pm
Forum: Gameplay
Topic: Gutter changes
Replies: 8
Views: 39625

Re: Gutter changes

If you're going to add them in as sellable, it'd probably make more sense to mod in a way to buy them from the hivers. Hivers share a geographical region with beak things, and I'd have trouble believing the Holy Nation would ever even want to try domesticating them.
by Tolwrath
Thu Jul 27, 2017 7:48 pm
Forum: Gameplay
Topic: Restricted Research: Gameplay Style
Replies: 2
Views: 7594

Restricted Research: Gameplay Style

In my most recent play through, I came up with a self-imposed restriction that seems to be making the game a lot more fun for me, so I thought I'd share. The idea is this: I'm not allowed to buy research artifacts. Books, Ancient Books, Engineering Research, etc. I can only acquire them through expl...
by Tolwrath
Thu Jul 27, 2017 7:13 pm
Forum: Feature Requests
Topic: dont let enemies heal
Replies: 8
Views: 2258

Re: dont let enemies heal

Neat idea, but I think it would result in attacking enemies you no longer care about. If you're fighting in your base, knocking a recovered medic out before they bandage helps keep enemy squads from slowly getting up. But in that situation, you could loot the unconscious enemies to make them powerle...
by Tolwrath
Thu Jul 27, 2017 6:27 pm
Forum: Off-Topic
Topic: Show me your funniest Kenshi pictures
Replies: 7
Views: 32315

Re: Show me your funniest Kenshi pictures

Image
A relatively new one, but it's certainly one of my favorites
by Tolwrath
Thu Jul 27, 2017 6:22 pm
Forum: Off-Topic
Topic: Last to Post - Is the winner
Replies: 1058
Views: 1003763

Re: Last to Post - Is the winner

Cheer up, Butta. You know what they say. Some things in life are bad, They can really make you mad. Other things just make dogs swear and curse. When you're chewing on life's gristle, Don't grumble, give a whistle! And this'll help things turn out for the best And Always look on the bright side of l...
by Tolwrath
Fri May 19, 2017 11:35 pm
Forum: Bug reports
Topic: [0.95.37] Surgeon Menu: clothes return while still disabled
Replies: 0
Views: 4765

[0.95.37] Surgeon Menu: clothes return while still disabled

Okay so in this one, some of your clothes can reappear, while still hidden, in the plastic surgeon menu. 1. Hide clothing via the checkbox. http://steamcommunity.com/sharedfiles/filedetails/?id=928920693 2. Select the Face tab. http://steamcommunity.com/sharedfiles/filedetails/?id=928920726 3. Selec...
by Tolwrath
Fri May 19, 2017 11:27 pm
Forum: Bug reports
Topic: [0.95.31] Right click on door behavior.
Replies: 2
Views: 6581

Re: [0.95.31] Right click on door behavior.

This bug still exists in [0.95.37]. Without seeing the code, I would guess that the timer for how long you have to hold right click, to get to the menu, is never properly set to a value. The menu coming up is instantaneous, which means that to open a door, you must either left click, and hit open in...
by Tolwrath
Fri May 19, 2017 11:13 pm
Forum: Bug reports
Topic: [.95.37] Stolen Skeleton Repair Kit shows wrong Value
Replies: 0
Views: 8861

[.95.37] Stolen Skeleton Repair Kit shows wrong Value

While selling some stuff to a vendor in one of the Shek cities, I came accross a bug involving a stolen Skeleton Repair Kits (SKR), which may affect other items. To Summarize, when selling my stolen SKR to a non-fence (I do have thieve's guild membership), the SKRs sell value is listed at only half ...
by Tolwrath
Tue Apr 18, 2017 4:06 pm
Forum: Feature Requests
Topic: Strength Xp by Swimming
Replies: 5
Views: 7558

Re: Strength Xp by Swimming

Totally different request now, but yes, it would be a neat idea to have people (or even your other characters) comment on a character's stats, like Muscle Bulk and Muscle definition. Incidentally, I don't think all the logic around the swimming skill is in the game yet. Note that the description say...
by Tolwrath
Mon Apr 17, 2017 3:23 pm
Forum: Feature Requests
Topic: Strength Xp by Swimming
Replies: 5
Views: 7558

Re: Strength Xp by Swimming

I agree, strength should be able build up while swimming too. I mean, it's already built in the game as one of the best ways to get aaaaaaabs.
by Tolwrath
Wed Apr 12, 2017 11:36 pm
Forum: Feature Requests
Topic: import/export keybindings
Replies: 1
Views: 4113

Re: import/export keybindings

This is a symptom of another problem, which I've requested a fix to here: https://lofigames.com/phpBB3/viewtopic.php?f=16&t=11033 It's the reason behind any and all settings being changed everytime the game updates. Unfortunately, staff almost never check the Feature Request board, so it'll like...
by Tolwrath
Tue Apr 11, 2017 5:35 pm
Forum: Gameplay
Topic: Is the advanced lab in the obedience crater empty?
Replies: 9
Views: 208627

Re: Is the advanced lab in the obedience crater empty?

There's actually a bug report thread for that specific base.

viewtopic.php?f=9&t=11540
by Tolwrath
Tue Apr 11, 2017 4:44 pm
Forum: Feature Requests
Topic: Simple request
Replies: 8
Views: 61873

Re: Simple request

Please remember to name your Feature Request threads with something that actually implies the contents, so that your request can be more easily found.
by Tolwrath
Mon Mar 20, 2017 1:02 am
Forum: Bug reports
Topic: [0.95.24.1]Buying Price Skews Based on Sold Items
Replies: 1
Views: 5233

[0.95.24.1]Buying Price Skews Based on Sold Items

So this is a bit of a weird one I found while messing around with a vendor's inventory. First I sold 3 Skeleton Muscles to the vendor (priced at 2193) http://steamcommunity.com/sharedfiles/filedetails/?id=887412719 (took screenshot of price after finding issue) Second, I noted that to sell one of my...