Search found 4 matches

by warmer
Fri Sep 23, 2022 3:14 am
Forum: Gameplay
Topic: Shoot first, ask questions later?
Replies: 4
Views: 19404

Re: Shoot first, ask questions later?

A somewhat related topic. Is there anyway to keep them from firing until them attack the gate? Passive will keep them from attacking at all correct? Just a bit ago my guys auto attacked a Holy Nation faction I intend on destroying, but accidently hit a Shek faction I like who was fighting my enemy a...
by warmer
Fri Sep 23, 2022 3:10 am
Forum: Gameplay
Topic: Building material stuck under new building
Replies: 2
Views: 17321

Re: Building material stuck under new building

That makes good sense. Thank you for explaining that. I'll need to take the whole gang out for a field trip then. My engineers are at random getting randomly glued to the side of the building until I discover them.
by warmer
Thu Sep 22, 2022 5:47 pm
Forum: Gameplay
Topic: Building material stuck under new building
Replies: 2
Views: 17321

Building material stuck under new building

I demolished a building and replaced it with another. I thought my engineers would use the materials closest to the site (on the ground from the demolished building) but they left some and now they are stuck underneath. This is causing my engineers to get stuck trying to get to them when I place a n...
by warmer
Thu Sep 22, 2022 5:45 pm
Forum: Gameplay
Topic: Shoot first, ask questions later?
Replies: 4
Views: 19404

Re: Shoot first, ask questions later?

Yep I can confirm that once your faction relationship is negative enough they will kill on site. Be careful because you can easily cause friendly fire when away from your base if turret guards are still there. I recently figured out how to quickly switch from general jobs to turret guard duty by pla...