Search found 13 matches

by momopirou
Sat Nov 23, 2019 10:54 am
Forum: Gameplay
Topic: recipe ingredient multiplier
Replies: 0
Views: 3428

recipe ingredient multiplier

Hello, Most recipes have an ingredient count (left panel), but also a material cost (right panel). My question is: why are this 2 values different? and can it be improved? I currently have a lvl 93 armorsmith. for instance a chainmail requires 1 mail sheet according to the recipe, but material cost ...
by momopirou
Sat Nov 17, 2018 9:55 pm
Forum: Bug reports
Topic: Base attack turrets reaction
Replies: 1
Views: 642

Base attack turrets reaction

Hello, I don't know if what i'm reporting is a bug, a known issue or an unfixable kink, but i have a base, with a 2 layers doorway, with 6 turrets between the 2 doors (airlock style). the turrets have clear visual on what knocks at the first door, and shoot at it when i order them to. My issue is th...
by momopirou
Tue May 10, 2016 8:38 pm
Forum: Gameplay
Topic: starting a game
Replies: 11
Views: 1936

Re: starting a game

really i can do that?
do i have to do that before i start a game? i have no idea what it is you're talking about.
by momopirou
Mon May 02, 2016 9:16 pm
Forum: Gameplay
Topic: starting a game
Replies: 11
Views: 1936

Re: starting a game

thanks guys for your replies. it seems so much comre complicated now. before you just had to lure some bandtis into a city guards trap. but i think i'll stick to RTS start for now. seems like a RPG start is just a painful way to RTS anyway but i can't wait to play RPG when there will be consistent q...
by momopirou
Mon May 02, 2016 12:05 pm
Forum: Gameplay
Topic: starting a game
Replies: 11
Views: 1936

Re: starting a game

hi, and thanks for your reply. ok, that seems to make sense. altough i've tried the animals technic, but it seemed to me that it would be too slow, but if you asy it's not. and yes i discovered that in the exp build there are ore boulders on the map. i wonder if you can build mines anywhere now, i'l...
by momopirou
Sun May 01, 2016 11:34 pm
Forum: Gameplay
Topic: starting a game
Replies: 11
Views: 1936

starting a game

Hi, i'm here to ask for advice. i'm really struggling to start a game, especially now with hunger. (exept for the builder's start, which i've almost alawys played untill now) so how do you make money when starting? considering that the slightest piece of food costs 300c? so let's consider we play th...
by momopirou
Wed Jan 02, 2013 5:43 pm
Forum: General
Topic: on-demand motion capture (as promised)
Replies: 14
Views: 3057

Re: on-demand motion capture (as promised)

i have no idea if its the same price for a one animation of 5 minutes, or 50 animations of 10 secs.

maybe they would record all the animations in a one then chris (or someone else) would have to separate them manually.
by momopirou
Wed Jan 02, 2013 5:24 pm
Forum: General
Topic: on-demand motion capture (as promised)
Replies: 14
Views: 3057

Re: on-demand motion capture (as promised)

yea well it looks pricey for a regular person. but its pretty cheap for what it is. i mean other ways to get animation (ask a "regular" studio, buy the equipment...) would be at least 10 times more expensive. but again this is just to help, take it or leave it. i just don't see any other w...
by momopirou
Mon Dec 31, 2012 6:53 pm
Forum: General
Topic: on-demand motion capture (as promised)
Replies: 14
Views: 3057

Re: on-demand motion capture (as promised)

well yea sure why not doing that :p. ah if i were rich, there would be so many indies i would support...
by momopirou
Mon Dec 31, 2012 12:48 pm
Forum: General
Topic: on-demand motion capture (as promised)
Replies: 14
Views: 3057

Re: on-demand motion capture (as promised)

well, no it's not a SPAM :D, i'm really trying to help. and btw i say it again, i could help with the 3D work as well, for free. if Chris is interested i can share some of my realizations. but once again it would be for free, so i absolutly couldn't work on it even half time. but still could do a fe...
by momopirou
Sat Dec 29, 2012 7:02 pm
Forum: General
Topic: on-demand motion capture (as promised)
Replies: 14
Views: 3057

on-demand motion capture (as promised)

hi everyone. after a hard searching work, i think i finally found what a talked about in another thread. so here's the link to a news that talks about it: http://www.cgchannel.com/2012/02/mocap-nl-launches-new-on-demand-capture-service/ so this is on-demande motion capture aviability for a low price...
by momopirou
Thu Dec 27, 2012 1:02 pm
Forum: Feature Requests
Topic: 2 requests and a question.
Replies: 4
Views: 1306

Re: 2 requests and a question.

well thanks for the right click thing :D. and i get the de L ay only when playing kenshi. a de L ay (:D) of like 1/4 of second, but still annoying. but maybe it comes from me, not the game. and yea i'll find these studios sites and put them in a new thread. i'm happy to help on this project. and btw...
by momopirou
Wed Dec 26, 2012 2:14 pm
Forum: Feature Requests
Topic: 2 requests and a question.
Replies: 4
Views: 1306

2 requests and a question.

hi. firstly i have to say that i love your game. even though it has no sound and a few features, alot of AAA games wouldve bored me a long time ago. and i've got to admit that i had already seen your indieDB page more than a year ago, and though this was going to fail. and i hadn't really understood...