Search found 62 matches
- Mon Dec 30, 2013 4:18 am
- Forum: Bug reports
- Topic: Continuous Bug
- Replies: 7
- Views: 1857
Re: Continuous Bug
If you do uninstall, make sure you manually delete the kenshi folder after you uninstall it if using steam
- Thu Dec 26, 2013 7:01 pm
- Forum: Bug reports
- Topic: Need Help: Pre-built structures
- Replies: 2
- Views: 682
Re: Need Help: Pre-built structures
Did that, still there. Like even started a new game, ran to spot, still there. This is pretty weird.
EDIT*
Just went ahead and deleted everything, all folders and anything related to Kenshi, only way I could get it to be fixed
EDIT*
Just went ahead and deleted everything, all folders and anything related to Kenshi, only way I could get it to be fixed
- Wed Dec 25, 2013 7:15 pm
- Forum: Bug reports
- Topic: Need Help: Pre-built structures
- Replies: 2
- Views: 682
Need Help: Pre-built structures
Alright so I'm having some issues with some structures I built a few patches ago, but the main problem is that I started a new game and went back to my normal location for building a base... Problem is, the new game I play the structures are still there and became part of the closest city to it appa...
- Mon Dec 23, 2013 3:16 am
- Forum: Feature Requests
- Topic: Recruitment Office
- Replies: 12
- Views: 3694
Re: Recruitment Office
If we have this, awesome... BUT... on one condition... We need a loyalty meter / happiness. What keeps these people sticking together? Bonuses for long term friendship of fighting side by side, bandaging one another, stuff like that could add to the bonus... But let's have something that makes sense...
- Thu Nov 21, 2013 7:04 pm
- Forum: Modding
- Topic: Allow squad members to attack each others
- Replies: 9
- Views: 3288
Re: Allow squad members to attack each others
After fooling around with the ctrl +F12 noticed a couple of things.
Causes you to be flagged as enemy to everyone, and even after you close it, you can still continue to attack each other. Kinda breaks the game when you activate it... So a mod still would be nice if anyone can make one
Causes you to be flagged as enemy to everyone, and even after you close it, you can still continue to attack each other. Kinda breaks the game when you activate it... So a mod still would be nice if anyone can make one
- Thu Nov 14, 2013 7:32 am
- Forum: Bug reports
- Topic: [v0.50.3] Bug List
- Replies: 4
- Views: 1195
Re: [v0.50.3] Bug List
- First game bugged out, so had to create a new game. Started off as the freedom seekers, ran back to where I always build my bases at, and to my surprise, when I run there, my base from previous save (that bugged out) is there, but taken over by Brink... not only that, it also randomly added a gene...
- Mon Nov 11, 2013 2:01 am
- Forum: Bug reports
- Topic: [v0.50.3] Bug List
- Replies: 4
- Views: 1195
Re: [v0.50.3] Bug List
- When NPCs are just in range of view distance in which are either dead or unconcious, they are standing until getting in a certain range than you will see the body drop.
- Sun Nov 10, 2013 9:33 pm
- Forum: Modding
- Topic: Allow squad members to attack each others
- Replies: 9
- Views: 3288
Re: Allow squad members to attack each others
How do you activate the ingame editor with steam? tried shitft+ctrl+f12 and it does not activate.
- Sun Nov 10, 2013 8:13 pm
- Forum: Modding
- Topic: Allow squad members to attack each others
- Replies: 9
- Views: 3288
Re: Allow squad members to attack each others
Well, it would be nice to have a mod for this either way, maybe a "spar" action with each other, but the two will gain XP extremely slow, maybe a lil slower than dummies, unless its a higher level vs. lower level as in a "mentor" training. Think that will be possible by any means?
- Sat Nov 09, 2013 7:10 pm
- Forum: Modding
- Topic: My first model (blender).
- Replies: 7
- Views: 3751
Re: My first model (blender).
Definitely not bad for first model, as I am trying to learn to model myself. I personally like Wings3D, easier to use than blender imo, but blender is a lot better software to learn and master.
- Wed Oct 23, 2013 6:28 pm
- Forum: Bug reports
- Topic: [v0.50.3] Bug List
- Replies: 4
- Views: 1195
[v0.50.3] Bug List
- Right clicking on portraits to select an action do not work. - Picking up a body and dropping it causes them to do a "falling animation". Unknown if it is still bugged where they get stuck floating in air. **Seems to be fixed** - Right clicking to move to trade building (one on hill) in ...
- Thu Oct 17, 2013 1:27 am
- Forum: Modding
- Topic: [MOD] Kenshi Medieval Modification
- Replies: 86
- Views: 75081
Re: [MOD] Kenshi Medieval Modification
Just wanted to find out if you are still working on this mod, I know it's been awhile since you've updated but are you still considering doing this? This will be a definitely awesome mod!
- Fri Jul 05, 2013 5:41 am
- Forum: Bug reports
- Topic: [0.46.1] Multiple Improper Item Graphics
- Replies: 13
- Views: 4043
Re: [0.44.1] Multiple Improper Item Graphics
- White turtleneck shirt actually appears black.
- Tue Jul 02, 2013 10:19 pm
- Forum: General
- Topic: New update makes some NPCs look *WILD
- Replies: 22
- Views: 9605
Re: New update makes some NPCs look like mongoloids
Sir Chuckles, start a new game/import characters to a new game to fix that (supposed to at least). But I agree... my midgets are hilarious looking! also seen some slender men haha.
- Wed Jun 05, 2013 2:15 am
- Forum: General
- Topic: Movement to different towns.
- Replies: 13
- Views: 6845
Re: Movement to different towns.
The only fast(er) travel that should ever be needed in future is mounts, which I'm sure will be implemented at some point.
- Wed May 29, 2013 9:10 pm
- Forum: General
- Topic: Anything new ?
- Replies: 9
- Views: 2974
Re: Anything new ?
Well new update on desura (not patch, just post) that shows the character creation.... and Dehydration... and a little bit of new armor...
- Sun May 26, 2013 4:58 pm
- Forum: Gameplay
- Topic: Tech Tree as of 0.42.2
- Replies: 14
- Views: 4962
Re: Tech Tree as of 0.42.2
After researching everything, I have to agree that it's really exploitable and painstaking, due to the fact that all it is is a waiting game. There's no real challenge to it, I just have my squad around my researcher, walk away from comp and come back every 30min to check in, medic my guys, walk awa...
- Sun May 26, 2013 4:45 pm
- Forum: General
- Topic: Music and Sound update
- Replies: 35
- Views: 14163
Re: Music and Sound update
As long as their is an option to have MUSIC off, I'll be happy with whatever. I don't like playing games with music, can't really enjoy atmospheric sounds and what not with it on.
- Mon Apr 22, 2013 12:37 am
- Forum: Gameplay
- Topic: Spontaneous Weapon Generation
- Replies: 8
- Views: 2787
Re: Spontaneous Weapon Generation
I think he's talking about the clubs...
But as stated above, I believe you probably had dropped a weapon (or a dead corpse was around) and he looted it. I have seen NPCs loot weapons off ground for sure, and ALMOST positive they will loot a weapon off another dead corpse if they do not have one.
But as stated above, I believe you probably had dropped a weapon (or a dead corpse was around) and he looted it. I have seen NPCs loot weapons off ground for sure, and ALMOST positive they will loot a weapon off another dead corpse if they do not have one.
- Thu Apr 11, 2013 9:21 pm
- Forum: Order / activation problems
- Topic: Would like a refund please.
- Replies: 3
- Views: 2640
Re: Would like a refund please.
You sir, will not get a refund, and apparently you might not have realized it's in Alpha state, not even beta, or even near halfway complete.