Search found 20 matches

by Isen3C
Fri May 10, 2013 12:40 am
Forum: Modding
Topic: [WIP] Star Wars Mod
Replies: 67
Views: 71599

Re: [WIP] Star Wars Mod

-snip- First of all, either remove the images or make them much smaller so they fit in the column, it looks horrible on the page layout. And yeah that's about as far as I can get, I'm stuck with several things though, making the laser part of the lightsaber disappear when sheathed, showing glow, an...
by Isen3C
Fri May 10, 2013 12:38 am
Forum: General
Topic: Music and Sound update
Replies: 35
Views: 14165

Re: Upcoming sound Engine

However, PLEASE, FOR THE LOVE OF GOD, STAY CLEAR OF THAT STRING INSTRUMENT CRAP. MY LIFE IS PLENTY EMOTIONAL AS IS, I DON'T NEED FEELINGS TO BE FORCED ONTO ME! I disagree. Also: with the layered sound, I wonder if it'd be possible to replace some of the sound files for the individual layers. I find...
by Isen3C
Thu May 09, 2013 11:24 am
Forum: General
Topic: Music and Sound update
Replies: 35
Views: 14165

Upcoming sound Engine

The sound that we saw as a prototype was amazing... right until the end. I realize its up to the creative artist to properly express whatever he feels works in as is his vision. However, PLEASE, FOR THE LOVE OF GOD, STAY CLEAR OF THAT STRING INSTRUMENT CRAP. MY LIFE IS PLENTY EMOTIONAL AS IS, I DON'...
by Isen3C
Fri Feb 15, 2013 5:26 pm
Forum: Bug reports
Topic: Slaughtered while creating character?
Replies: 2
Views: 842

Re: Slaughtered while creating character?

did you try to manually pause the game with space bar during? sometimes the pause breaks.. which is kinda cool. If Chris decided to add contextual menu options where events could still unfold around the player (like hordes of beasts attack cities and you were in the middle of a smuggling operation w...
by Isen3C
Fri Feb 15, 2013 5:23 pm
Forum: Bug reports
Topic: Artifacts (0.39.1)
Replies: 3
Views: 1147

Re: Artifacts (0.39.1)

how much vram does your GPU have?

and, this is the biggest thing, what drivers version are you on for your GPU?
by Isen3C
Fri Feb 15, 2013 5:16 pm
Forum: Bug reports
Topic: Quick Save Crash
Replies: 3
Views: 801

Re: Quick Save Crash

yeh it did happen, only able to fix it by experimentally importing your squad and previous buildings into a new game..
by Isen3C
Fri Feb 15, 2013 5:15 pm
Forum: Bug reports
Topic: Quickload Crash Right After Pathfinding to shack error
Replies: 1
Views: 605

Re: Quickload Crash Right After Pathfinding to shack error

im able to fix this by importing my game with my previous buildings.. although its buggy.
by Isen3C
Fri Feb 15, 2013 6:11 am
Forum: Modding
Topic: The Outlaws (Personal Mod) (New Textures)
Replies: 6
Views: 2530

Re: The Outlaws (Personal Mod) (New Textures)

Time to make the S.W.A.T. faction.
by Isen3C
Fri Feb 15, 2013 6:11 am
Forum: Gameplay
Topic: What do you want next?
Replies: 471
Views: 604587

Re: What do you want next?

Blood & Sound would be the best. "Blood & Women would be the best." >fixed. For now I kinda enjoy making my own soundtrack. You just can't beat raiding a village while listening to the Conan the Barbarian sountrack. Also metal works too sometimes, like Iron Maiden or IRON ATTACK! ...
by Isen3C
Fri Feb 15, 2013 6:03 am
Forum: Bug reports
Topic: Walling off Plateu locks up game v0.39
Replies: 4
Views: 1017

Re: Walling off Plateu locks up game v0.39

if it helps any, I've noticed some odd pathing issues when placing walls, such as my troops walking through them anyway at certain angles ( not enemy npcs) however stranger still is when I place my gate random non-hostile npcs will attack them when closed/locked (like weapons traders)..... which nee...
by Isen3C
Fri Feb 15, 2013 6:01 am
Forum: Bug reports
Topic: Quick Save Crash
Replies: 3
Views: 801

Re: Quick Save Crash

Stranger still, the save went through ANYWAY, weird.
by Isen3C
Fri Feb 15, 2013 5:56 am
Forum: Bug reports
Topic: Quick Save Crash
Replies: 3
Views: 801

Quick Save Crash

not sure what caused this one.....


everything seemed fine...
by Isen3C
Thu Feb 14, 2013 9:39 pm
Forum: Bug reports
Topic: Quickload Crash Right After Pathfinding to shack error
Replies: 1
Views: 605

Quickload Crash Right After Pathfinding to shack error

Suddenly I ordered my science guy to leave the research shack after placing a chest in it, which when I did that caused my game to freeze but didnt crash it. Ordered him to build a processor for stone. and then ordered him back to the shack and for some reason the shack door would stay closed and he...
by Isen3C
Mon Feb 11, 2013 7:08 am
Forum: Bug reports
Topic: Crash when demolishing shacks and gates
Replies: 6
Views: 1562

Re: Crash while removing unbuilt shack

same
by Isen3C
Mon Feb 11, 2013 7:07 am
Forum: Gameplay
Topic: What do you want next?
Replies: 471
Views: 604587

Re: What do you want next?

Blood & Sound would be the best.
by Isen3C
Mon Feb 11, 2013 6:23 am
Forum: Bug reports
Topic: Traders inventory bug
Replies: 6
Views: 1750

Re: Traders inventory bug

yeah this happens to me as well.

well atleast we know its possible to have a steal skill or even a disarm ability in the future
by Isen3C
Mon Feb 11, 2013 5:15 am
Forum: Bug reports
Topic: Kenshi .39 New game bastardry
Replies: 2
Views: 961

Re: Kenshi .39 New game bastardry

-small oversight
clicking on door to base directly does not show health of door/building
would be useful, im sure its planned just stating the obvious ofc
by Isen3C
Mon Feb 11, 2013 5:01 am
Forum: Bug reports
Topic: S key
Replies: 4
Views: 1004

Re: S key

same
by Isen3C
Mon Feb 11, 2013 4:46 am
Forum: Bug reports
Topic: 0.39 Feed Back Thread
Replies: 2
Views: 534

Re: 0.39 Feed Back Thread

really? Ah well I figured everyone posting in here would just be easier involves only one click I mean.
by Isen3C
Mon Feb 11, 2013 4:40 am
Forum: Bug reports
Topic: 0.39 Feed Back Thread
Replies: 2
Views: 534

0.39 Feed Back Thread

Just put it here so he can find it easier.

I'll report back in later when I've tested it further.