Search found 46 matches
- Sun Mar 10, 2013 5:58 pm
- Forum: General
- Topic: Move Kenshi to a New Game Engine?
- Replies: 63
- Views: 31954
Re: Move Kenshi to a New Game Engine?
Chris said in the interview that hes got about 1-2 years left of work on this game till its completed. I don't think 2 more years of wait is all that bad, to say that hes made this game from scratch for 6 years, why would he switch engine after all that work? In 2 years he will be able to say that h...
- Fri Mar 08, 2013 11:48 pm
- Forum: General
- Topic: Screenshot Contest!
- Replies: 32
- Views: 7503
Re: Screenshot Contest!
Here is 3 other screen shots i was thinking on using
Since the contest is over now, i figure its safe to post them.
just for people to see or if u need more
Since the contest is over now, i figure its safe to post them.
just for people to see or if u need more
- Fri Mar 08, 2013 11:32 pm
- Forum: General
- Topic: Screenshot Contest!
- Replies: 32
- Views: 7503
Re: Screenshot Contest!
Thanks Chris, I like what you are doing with the game
Finally gonna get my friend into it, ill send him the copy.
I been trying to convince him since we both like the same kind of games.
Finally gonna get my friend into it, ill send him the copy.
I been trying to convince him since we both like the same kind of games.
- Thu Mar 07, 2013 10:17 pm
- Forum: General
- Topic: Screenshot Contest!
- Replies: 32
- Views: 7503
Re: Screenshot Contest!
thanks pain, fixed it
- Thu Mar 07, 2013 9:50 pm
- Forum: General
- Topic: Screenshot Contest!
- Replies: 32
- Views: 7503
Re: Screenshot Contest!
Here are my 3 screenshots, not sure how to change the size.
- Thu Mar 07, 2013 6:55 pm
- Forum: Feature Requests
- Topic: Police Stations
- Replies: 2
- Views: 1003
Re: Police Stations
ya for some reason a lot of the police stations were removed in recent update, like Brink's police station doesn't work anymore. the only places i know still has it is Catan and Skinners Roam.
Eventually we will be getting a big map update, maybe it will all be fixed then
Eventually we will be getting a big map update, maybe it will all be fixed then
- Thu Mar 07, 2013 4:40 am
- Forum: Gameplay
- Topic: Round outpost buildings removed?
- Replies: 2
- Views: 1385
Re: Round outpost buildings removed?
and this one
- Thu Mar 07, 2013 4:40 am
- Forum: Gameplay
- Topic: Round outpost buildings removed?
- Replies: 2
- Views: 1385
Round outpost buildings removed?
hi i was wondering if anyone heard anything that i missed about those 2 round outpost building we used to be able to build.
how come they were removed?
will we be getting them again soon? i guess when the tech tree expands?
how come they were removed?
will we be getting them again soon? i guess when the tech tree expands?
- Wed Mar 06, 2013 11:11 pm
- Forum: Bug reports
- Topic: Merchants running back and forth
- Replies: 8
- Views: 2166
Re: Merchants running back and forth
yeah im still getting this problem too, cant sell anything at my store
- Wed Mar 06, 2013 9:44 pm
- Forum: Gameplay
- Topic: Prisoner Cages
- Replies: 6
- Views: 1701
Re: Prisoner Cages
ya still no prisoner cages with .40.2 also what happened to those 2 round outpost buildings? will we be getting these back soon?
- Mon Mar 04, 2013 7:14 pm
- Forum: Feature Requests
- Topic: Stretchers and Other Medical Talk
- Replies: 5
- Views: 1760
Re: Stretchers and Other Medical Talk
Chirs will be adding "animals of burden" as stated in his interview. these mules will be able to carry goods and i think injured people too
- Fri Mar 01, 2013 1:27 am
- Forum: Gameplay
- Topic: edge of map
- Replies: 2
- Views: 1125
Re: edge of map
note: according to my map im not actually at the edge
- Fri Mar 01, 2013 1:26 am
- Forum: Gameplay
- Topic: edge of map
- Replies: 2
- Views: 1125
edge of map
today i was exploring near the edge of map, first time i venture that far out but i was just wondering if this is what its supposed to look like or if this is a bug?
- Fri Mar 01, 2013 1:16 am
- Forum: General
- Topic: YouTube videos (eventually)
- Replies: 22
- Views: 4556
Re: YouTube videos (eventually)
id like to see some video tutorials on the new features
- Fri Mar 01, 2013 1:10 am
- Forum: Gameplay
- Topic: Too hard to sell salvaged loot!
- Replies: 13
- Views: 4689
Re: Too hard to sell salvaged loot!
im not sure myself,i think the "help" tab in game should be updated given the new features
- Thu Feb 28, 2013 9:06 pm
- Forum: Bug reports
- Topic: .40 Bug - Catan's Second Trade Building
- Replies: 3
- Views: 728
Re: .40 Bug - Catan's Second Trade Building
i cant go inside that trade building even with .40.1
- Thu Feb 28, 2013 6:55 pm
- Forum: Feature Requests
- Topic: Ability to type a biography when creating characters
- Replies: 11
- Views: 4055
Re: Ability to type a biography when creating characters
ya i figure it cant be that hard to implement either
- Thu Feb 28, 2013 6:54 pm
- Forum: Feature Requests
- Topic: Killing enemies while they are unconsious.
- Replies: 19
- Views: 7772
Re: Killing enemies while they are unconsious.
ya would be awesome if he added a cool animation when finishing them off
- Thu Feb 28, 2013 6:52 pm
- Forum: Feature Requests
- Topic: Wouldn't Having Your Men Fight Efficiently be Great?
- Replies: 8
- Views: 2127
Re: Wouldn't Having Your Men Fight Efficiently be Great?
what bugs me abit is when u got like 5 guys against 1 bandit and most of them are just standing around not attacking. kinda reminds me of dynasty warriors on easy mode when u got loads of soldiers not attacking you. no they aren't on defense mode or maybe their skills are not high enough yet im not ...
- Thu Feb 28, 2013 6:42 pm
- Forum: Bug reports
- Topic: Crash while saving/loading ,and unpopulated cities
- Replies: 2
- Views: 501
Re: Crash while saving/loading ,and unpopulated cities
this happened once to me, i imported to a new game to fix it