Search found 186 matches
- Sat Apr 09, 2016 11:03 pm
- Forum: Bug reports
- Topic: [0.90.11]Random Crash
- Replies: 3
- Views: 1153
Re: [0.90.11]Random Crash
Was over looking my town working. I have one character away moving to another town.
- Sat Apr 09, 2016 10:34 pm
- Forum: General
- Topic: Kenshi IRC
- Replies: 8
- Views: 3417
Re: Kenshi IRC
I couldnt reach the site. but i am probably doing it worng haha. Is that a url to use or do i have to dl something?
- Sat Apr 09, 2016 10:06 pm
- Forum: Gameplay
- Topic: Issues and thoughts about having a settlement by a river
- Replies: 10
- Views: 2794
Re: Issues and thoughts about having a settlement by a river
the only thing I have an answer to is the player built bridge. You can use shift plus f12 and go to the buildings. in there you'll see a bridge you can place, I haven't used it so I'm not sure of how well it works (linking them together for a longer bridge for example).
- Sat Apr 09, 2016 9:47 pm
- Forum: Feature Requests
- Topic: FISHING!!!!
- Replies: 8
- Views: 2106
Re: FISHING!!!!
yes to fishing!
- Fri Apr 08, 2016 7:54 pm
- Forum: Bug reports
- Topic: Crash while looting 0.90.11
- Replies: 2
- Views: 677
Re: Crash while looting 0.90.11
Did you import your save into the new version? if not, try that.
- Fri Apr 08, 2016 7:52 pm
- Forum: Gameplay
- Topic: New game, Wanderer Start option question
- Replies: 5
- Views: 2029
Re: New game, Wanderer Start option question
there is a way to use the forgetten cunstruction set to change the coordinates of the starting position. However you would need to figure out the coordinate you wish to use or play around until you start somewhere solid.
- Fri Apr 08, 2016 7:00 pm
- Forum: Feature Requests
- Topic: Make the Dust King stronger
- Replies: 4
- Views: 1056
Re: Make the Dust King stronger
Only way attacking that base is hard is if they get the gate down and harpoon you a bunch before youre inside. still get those dude off the harpoon and if your strong enough it is a fairly easy run.
That aside I really dig the special npcs.
That aside I really dig the special npcs.
Re: Update
being how massive the map is and how ambitious and detail this game is its safe assume at the very least we will see more over the next year or so. Small development with with a finite budget homie. they are largely relying in the players to test. expect it to be a slow and steady pace to win the ra...
- Fri Apr 08, 2016 3:34 pm
- Forum: Gameplay
- Topic: Any way to improve reputation?
- Replies: 8
- Views: 2010
Re: Any way to improve reputation?
cool, glad you figured it out.
- Fri Apr 08, 2016 5:34 am
- Forum: Gameplay
- Topic: Building Gates and Renting Houses
- Replies: 3
- Views: 1038
Re: Building Gates and Renting Houses
you can try to use the shift+cntrl+ f11 function to rebuild the namesh. that may help with your gate issue.
- Fri Apr 08, 2016 12:55 am
- Forum: Gameplay
- Topic: Any way to improve reputation?
- Replies: 8
- Views: 2010
Re: Any way to improve reputation?
you can I did it to reset my relations with united cities. in the save file there is a quick.save file you can load into the fcc. its in there in pretty sure but I don't remember if thats file in thinking of so don't quote me on that.
- Thu Apr 07, 2016 8:50 pm
- Forum: Feature Requests
- Topic: Animals are overpowered. Make them only damage one at a time
- Replies: 22
- Views: 5146
Re: Animals are overpowered. Make them only damage one at a
ive notice how lethal these animals can be. particularly the dogs because the attack very quickly. Even my strongest characters a given a run for their money unless I have enough people with me to split the dog attacks. Pretty much you need to use a fast attacking weapon with a solid Dexerity and at...
- Thu Apr 07, 2016 8:42 pm
- Forum: Gameplay
- Topic: Any way to improve reputation?
- Replies: 8
- Views: 2010
Re: Any way to improve reputation?
You can use the forgotten construction set tof alter faction relations. its fairly easy but step by step eludes me right now. if youre interested in knowing how PM me and when I get home from work tonight or tomorrow night I can fill you in. In the mean time you might even be able to figure it out o...
- Thu Apr 07, 2016 4:14 pm
- Forum: Bug reports
- Topic: [0.90.10] Infinite free campfires
- Replies: 3
- Views: 765
Re: [0.90.10] Infinite free campfires
The fire starter kit is in the game.
- Thu Apr 07, 2016 5:33 am
- Forum: General
- Topic: Kenshi IRC
- Replies: 8
- Views: 3417
Re: Kenshi IRC
neat in gonna look into thethe OP mentioned. would be cool to talk to people while playing kenshi.
- Wed Apr 06, 2016 9:18 pm
- Forum: Bug reports
- Topic: [90.10] Farms not 'growing'
- Replies: 5
- Views: 1160
[90.10] Farms not 'growing'
After i imported into 90.10 i found that farms will use water but never grow.
Edit: I am currently only using wheat and veggie farms
Edit: I am currently only using wheat and veggie farms
- Wed Apr 06, 2016 9:04 pm
- Forum: Bug reports
- Topic: [90.10] Well Bug?
- Replies: 0
- Views: 405
[90.10] Well Bug?
Before importing [90.9] my level two wells were at 160% efficiency matching the water they had available. After i imported into 90.10 the number was decreased to 100%. Not sure if its a bug but i noticed and thought i'd report it.
- Wed Apr 06, 2016 1:01 am
- Forum: Gameplay
- Topic: Dust King's tower.
- Replies: 8
- Views: 2379
Re: Dust King's tower.
cool thanks i was actually ramping up to go down that way before i got on here to ask this which you may have an answer for...
I have a shop counter and set the building to public. how do i get npcs come buy stuff? Also what kind of stuff do they buy?
I have a shop counter and set the building to public. how do i get npcs come buy stuff? Also what kind of stuff do they buy?
- Tue Apr 05, 2016 11:16 pm
- Forum: Bug reports
- Topic: [90.9] two bugs one crash
- Replies: 1
- Views: 545
Re: [90.9] 2 crashes
Here is another crash, happened while i was standing still overlooking two of my characters moving items in their inventories. I am located on the eastern side of the fog lands. This crash seems to happen when im int he fog lands. I can move my people using the map without crashes but when i right c...
- Tue Apr 05, 2016 10:57 pm
- Forum: Bug reports
- Topic: [90.9] two bugs one crash
- Replies: 1
- Views: 545
[90.9] two bugs one crash
The crash occurred i assume when a new zone was loading, unsure where as i was auto running and stepped away for a minute.
The bug im find is when i close my main gate people working on or trying to get to storage inside a house go to the gate and unlock/open it before going to work or store things.
The bug im find is when i close my main gate people working on or trying to get to storage inside a house go to the gate and unlock/open it before going to work or store things.