Search found 4 matches
- Tue Mar 26, 2013 12:07 pm
- Forum: Feature Requests
- Topic: Affinities
- Replies: 11
- Views: 2924
Re: Affinities
All these ideas are very good, much better than what I was thinking, I think I really like the idea of being hinted at what your affinity is, and also the person you are hiring hinting at what their specially is. I'm sure there is a much better way to implement this though.
- Tue Mar 26, 2013 12:04 pm
- Forum: Bug reports
- Topic: Graphics not loading, Terrain all floaty pixely
- Replies: 2
- Views: 446
Re: Graphics not loading, Terrain all floaty pixely
Ah Thank you, yes entering a building does make it seem to work. It doesn't do that bug at all any more even if I quit the game and go back in. So that is good. At first I thought it was related to buying the game, since I did that on the demo, entered a building, quit, bought the game, and then eve...
- Fri Mar 15, 2013 4:09 am
- Forum: Feature Requests
- Topic: Affinities
- Replies: 11
- Views: 2924
Affinities
Ok so basically my idea is to have affinities unique to each character/person. For example: at creation/recruit of a character/person, it would be randomised on what skill would be their affinity (A skill at which they can raise slightly faster than the rest). And also to stop people from de-recruit...
- Sat Mar 09, 2013 5:59 am
- Forum: Bug reports
- Topic: Graphics not loading, Terrain all floaty pixely
- Replies: 2
- Views: 446
Graphics not loading, Terrain all floaty pixely
Ok so here is what is happening when I get to the character creation screen. I can't see any menus, or terrain. The buildings seem to be intact, and so are the characters. Everything else just turns intos floating pixels or something and they keep moving around: http://i1053.photobucket.com/albums/s...