Search found 15 matches
- Wed Sep 11, 2013 4:42 pm
- Forum: Bug reports
- Topic: [0.46.1] Autonomous Gate Unlocking Still Occurs
- Replies: 23
- Views: 5231
Re: [0.46.1] Autonomous Gate Unlocking Still Occurs
I have been having the same issue myself, I just built my first wall (ever) last night. I dropped about 5 wall segments and a gate in the middle and for some reason whenever I ran out of stone for the processor the guy working it would run over and open the gate? Maybe a toggle or flag could be adde...
- Tue Sep 10, 2013 7:24 pm
- Forum: Gameplay
- Topic: Any way to move your roster around?
- Replies: 2
- Views: 757
Any way to move your roster around?
I am sure this has been covered before but my googlefu is horrible today. Is there any way to change the order your soldiers appear in the interface? For example I would like my fighters in the first slots, my healers in the second, engineers/laborers at the end of the list. This would make it allot...
- Tue Sep 10, 2013 6:10 pm
- Forum: Gameplay
- Topic: Adjusting the body decaying
- Replies: 19
- Views: 16606
Re: Adjusting the body decaying
I actually tracked the forums down again today to look this up, I had a couple bodies decay last night while I was still fighting. Would not have been such an issue but one of the bodies had a very nice looking helmet that I really wanted :oops: I would appreciate if corpse decay was set to a toggle...
- Fri Apr 05, 2013 9:49 pm
- Forum: Gameplay
- Topic: Wall and Gate Priority!
- Replies: 18
- Views: 4701
Re: Wall and Gate Priority!
As far as the walls and gates, Chris is having to redesign the way the AI interacts with them, so it may take a little while. Patience will serve you well here, it is only a matter of time before they are reintroduced. you say that lol, just built 10 training dummies mkII, training an army now inst...
- Thu Apr 04, 2013 7:03 pm
- Forum: Gameplay
- Topic: Increasing dexterity and choice of weapons
- Replies: 17
- Views: 5648
Re: Increasing dexterity and choice of weapons
Was not aware of that actually! Thank you. After learning earlier in the post that my higher attack skill will not slow down skill increases in different weapons I plan to switch them all to Toppers tonight and just go on a slaughter fest. Combat is by far the fast way to raise any skill I find. I a...
- Thu Apr 04, 2013 6:19 pm
- Forum: Gameplay
- Topic: Increasing dexterity and choice of weapons
- Replies: 17
- Views: 5648
Re: Increasing dexterity and choice of weapons
I have gotten into the habit of raising all my guys dex and sabre skill up to 15 or so then switching to heavy weapons to raise strength. After playing a bit more and starting up multiple new games I am starting to think I should have really focused on str first. For one thing it REALLY helps increa...
- Thu Apr 04, 2013 1:03 am
- Forum: Gameplay
- Topic: Yet more noobie questions....
- Replies: 6
- Views: 2134
Re: Yet more noobie questions....
One thing I thought I would add on here for anyone that comes across this post later: The workers will move materials to and from their specific storage chests, but I have ran into a couple times where after a bandit raid my worker ran up to the stone proccessor, grabbed the building materials out, ...
- Thu Apr 04, 2013 12:33 am
- Forum: Gameplay
- Topic: Outpost related questions
- Replies: 5
- Views: 1364
Outpost related questions
Hello All, Couple quick questions: 1. At this stage of the game can bandits damage/destroy/loot/take over my outpost? I took all my guys on a "Warabout" last night and when I returned I was surprised that nothing had happened to my completely undefended public outpost. 2. If I have guys in...
- Tue Mar 26, 2013 12:23 am
- Forum: General
- Topic: Building and construction
- Replies: 4
- Views: 1133
Re: Building and construction
I have only made building materials, hemp cloth, and rum so far. But the cloth is very small, not very heavy, and sells for a ton.
Once I discovered I could sell massive amounts of it to the sales counter in the bars I am rolling in the money! Straw hats and armored shoes for everyone!
Once I discovered I could sell massive amounts of it to the sales counter in the bars I am rolling in the money! Straw hats and armored shoes for everyone!
- Tue Mar 26, 2013 12:18 am
- Forum: General
- Topic: does using a training dummy increase STR
- Replies: 4
- Views: 3692
Re: does using a training dummy increase STR
Hehehe I have one guy I have named Mulebob, right after I hired him I handed him a pack full of Katana's (take up less space but still weigh enough to notice) and plopped the body of a Dust bandit boss at his feet to haul around...after filling the bosses inventory with even more weapons of massive ...
- Mon Mar 25, 2013 11:59 pm
- Forum: Gameplay
- Topic: Anyway to move/delete buildings....
- Replies: 2
- Views: 682
Re: Anyway to move/delete buildings....
So it works the logical way then? >< I should have thought of that, thanks
- Mon Mar 25, 2013 11:58 pm
- Forum: Gameplay
- Topic: I feel like im on Arakkis
- Replies: 8
- Views: 2018
Re: I feel like im on Arakkis
Actually if someone made a Dune RPG that would be....well pretty drab, but cool!
- Mon Mar 25, 2013 10:41 pm
- Forum: Gameplay
- Topic: Anyway to move/delete buildings....
- Replies: 2
- Views: 682
Anyway to move/delete buildings....
...or interior items? I would like to clear out some extra beds from one of my houses.
thank you
thank you
- Mon Mar 25, 2013 9:49 pm
- Forum: Gameplay
- Topic: Yet more noobie questions....
- Replies: 6
- Views: 2134
Re: Yet more noobie questions....
1. Have you built a small house yet? --Yes I have, although I do not have the research bench in it...it just dawned on me this very second that maybe I can upgrade the bench like I did my stone processor.... :? 2. Selling through player owned shops has not been implemented yet. thanks! Extra storage...
- Mon Mar 25, 2013 9:12 pm
- Forum: Gameplay
- Topic: Yet more noobie questions....
- Replies: 6
- Views: 2134
Yet more noobie questions....
I am willing to bet these are covered somewhere so forgive me my lack of google-fu today....and thanks for any answers! 1. I have done all the research I can on the first tier bench but when I go to build-->tech I still only see the first bench listed there. I did notice the tabs at the top and have...