Search found 10 matches

by Rage735
Tue Apr 02, 2013 11:57 am
Forum: Bug reports
Topic: Stuck Character - During house build
Replies: 5
Views: 977

Re: Stuck Character - During house build

I've had to dismantle buildings a couple of times for this. Usually the mine.
by Rage735
Mon Apr 01, 2013 6:47 pm
Forum: Gameplay
Topic: Killing NPCs
Replies: 17
Views: 4516

Re: Killing NPCs

Shop guards seem to always come back to life eventually. I've camped eyesocket for hours and no matter how much I beat them down, they always get back up eventually!
by Rage735
Sun Mar 31, 2013 9:13 pm
Forum: General
Topic: Comment/Opinion about the Worldsize in Gamedesign Blog
Replies: 17
Views: 7751

Re: Comment/Opinion about the Worldsize in Gamedesign Blog

Gotta say I agree with this.

I'd love to be able to establish a few camps around the world and just go on expeditions raiding all the cities and seeing what pops up along the way - one of the things I enjoyed about Skyrim.
by Rage735
Sun Mar 31, 2013 12:43 pm
Forum: General
Topic: Having A Blast!
Replies: 1
Views: 709

Re: Having A Blast!

Yeah I'm loving it. The plans for this game are incredible. :D
by Rage735
Sat Mar 30, 2013 4:58 pm
Forum: Bug reports
Topic: Removal of response ranges
Replies: 2
Views: 1059

Re: Removal of response ranges

Good plan :) Thanks!
by Rage735
Sat Mar 30, 2013 4:49 pm
Forum: Bug reports
Topic: PC Characters attacking each other
Replies: 0
Views: 389

PC Characters attacking each other

After fighting some dust bandits in my town I noticed my characters were hostile to each other. They did not attack directly but showed red cursors when examining each other and only had attack options. I noticed during the fighting with bandits they were indirectly hitting each other. I accidentall...
by Rage735
Sat Mar 30, 2013 2:51 pm
Forum: Bug reports
Topic: Removal of response ranges
Replies: 2
Views: 1059

Removal of response ranges

With the latest version the range options 'Far', 'Near' and 'Stay' have been removed. They were very useful to prevent your men attacking hostiles when you didn't want them to. It's now quite difficult to attack a town tactically when you have to place your men further away and keep dragging them ba...
by Rage735
Fri Mar 29, 2013 10:51 pm
Forum: Feature Requests
Topic: Suggestions list (Yep, pretty much abandoned by me)
Replies: 97
Views: 474884

Re: Suggestions list (Now sorted by alphabet!)

Short post, got a feeling this may be planned for implementation but couldn't see anything.

Auto forwarding of produce to a store box or shop front.

I know some items are sent to boxes, but I hate having to empty my bread ovens (etc) manually. :D
by Rage735
Fri Mar 29, 2013 10:43 pm
Forum: General
Topic: Torque3D
Replies: 13
Views: 4838

Re: Torque3D

I think in respect to game developers he is right. Lot of companies that used to create gold either disappeared or now produce eye-pleasing games, but they are full of dull content.

That said, I love mass effect 1,2 and 3 :D
by Rage735
Fri Mar 29, 2013 8:10 pm
Forum: General
Topic: for the game creater
Replies: 4
Views: 1699

Re: for the game creater

Agreed this is a fantastic game. I've been looking for a squad-based tactical/RPG game for a long time. My favorite games of all time have been Neverwinter Nights, Black & White, X-Com Apocalypse and Mount and Blade. This game takes the best elements from these games and even in alpha stage make...