Search found 9 matches

by Muddledde
Fri Jun 12, 2015 5:19 pm
Forum: Feature Requests
Topic: Sustenance
Replies: 1
Views: 414

Sustenance

This idea, more than likely, has been suggested before. Keeping track of hunger and thirst. This would put more emphasis on the need to grow crops and find an efficient source of water (maybe wells will eventually run dry?). Supply and demand of food and water could vary depending on location, and d...
by Muddledde
Wed May 08, 2013 3:58 pm
Forum: Feature Requests
Topic: Character Specific Weapons
Replies: 5
Views: 1299

Re: Character Specific Weapons

Also being able to rename weapons/armor/items. That would be nice too.
by Muddledde
Fri May 03, 2013 3:40 pm
Forum: Feature Requests
Topic: Character Specific Weapons
Replies: 5
Views: 1299

Character Specific Weapons

I have always enjoyed designing a character, building them up, joining them on their experiences, and more or less developing a personality and story for them. These kinds of thoughts also are entwined with the thought of that character having items that are, more or less, specific to them. Not that...
by Muddledde
Fri May 03, 2013 3:22 pm
Forum: Feature Requests
Topic: Storage overhaul: assignable resource crates
Replies: 8
Views: 2306

Re: Storage overhaul: assignable resource crates

I'm going to have to give a +1 to philthymcnasty. This is a great idea, and even though what we have now isn't bad, it's such a pain in the ass to constantly monitor my base while I am off pillaging halfway around the map. A game that does something similar to this is called Towns. You could create ...
by Muddledde
Wed Apr 24, 2013 11:55 pm
Forum: Bug reports
Topic: Cant Build without getting Frozen
Replies: 6
Views: 1407

Re: Cant Build without getting Frozen

There was another post that mentioned these same issues earlier (and appears there may be a few more). I am linking that thread into this one. The other thread also has two save game files that exhibit the same issues.

http://www.lofigames.com/phpBB3/viewtop ... f=9&t=3698
by Muddledde
Sun Apr 21, 2013 10:42 pm
Forum: Bug reports
Topic: Crash when dismantling(or how is it called)
Replies: 10
Views: 2470

Re: Crash when dismantling(or how is it called)

I believe I attached an incomplete save file, so I am now attaching a complete save file, one that will hopefully offer more assistance.
by Muddledde
Sat Apr 20, 2013 11:38 pm
Forum: Bug reports
Topic: Crash when dismantling(or how is it called)
Replies: 10
Views: 2470

Re: Crash when dismantling(or how is it called)

There are walls in mine as well. I actually created, on my first try, a connecting, non overlapping, wall around my base. The only issue I have had with it so far, is that my guys always want to open the gate whenever they attempt to accomplish any goals inside the walls. I assume that it is a path ...
by Muddledde
Thu Apr 18, 2013 11:35 pm
Forum: Bug reports
Topic: Crash when dismantling(or how is it called)
Replies: 10
Views: 2470

Re: Crash when dismantling(or how is it called)

No problem makou. I forgot to mention, in detail, the same issues, but thank you for being more clear then myself. Gamerphate, I don't now about anybody else, but I usually give up after about 20-30 mins of it "loading" or being paused because it is "updating." I am a patient ind...
by Muddledde
Thu Apr 18, 2013 4:50 am
Forum: Bug reports
Topic: Crash when dismantling(or how is it called)
Replies: 10
Views: 2470

Re: Crash when dismantling(or how is it called)

I have been having the same issue and this issue is also extending into building any new objects (tried large house, work bench V and weapon craft bench III). Occasionally my game will not load either, and the typical load time is over 5 mins. I did not have the loading issues until after the update...