Search found 9 matches
- Mon Apr 08, 2013 8:00 pm
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604685
Re: What do you want next?
Combat, I wonder how the bow and arrow will work i.e. graphic speed of arrows, whether it is quick and is simple a calculation of whether you miss or not and damaged caused, or will the arrow slowly move giving players and AI a chance to dodge, and impact means a hit? I really hope it's an automati...
- Mon Apr 08, 2013 7:56 pm
- Forum: Feature Requests
- Topic: [Idea] Severed Limbs & Robotics Incorporation
- Replies: 22
- Views: 11088
Re: [Idea] Severed Limbs & Robotics Incorporation
Alright, this one is gonna be long as well. Firstly, I agree with the idea that it should be steam punk (PERFECT for the environment and style) it just fits. I also agree with the fact that it shouldn't be accessible to just anybody. It should also be available to those with limbs and willing to sa...
- Mon Apr 08, 2013 7:49 pm
- Forum: Feature Requests
- Topic: Limit 10 People Per Squad
- Replies: 7
- Views: 1784
Re: Limit 10 People Per Squad
For those people that do want to micromanage, wouldn't it be possible to make shift+1-0 or alt+1-0 select different troops, too? With control, shift, alt, and just 1-0, that's forty troops/squads. Or maybe a squad size of ten being selected with 1-0, and then using shift+1-0, you can select differen...
Re: Firearms?
Hmm bullet or arrow defection, i dont think either is that common in armies/battles. The difference is suspension of disbelief. Arrow deflection, and even arrow catching is quite possible - if rare and unlikely. Bullet deflection suddenly breaks suspension of disbelief and the game becomes unrealis...
Re: Firearms?
Couldn't there be some sort of compromise, kinda like the Bowguns they use in Monster Hunter? They pretty much work like guns, what with a magazine and different ammo types, but they're essentially just mobile ballista. And I thought I saw a mention of a harpoon gun turret somewhere. What about a sc...
- Sun Apr 07, 2013 6:33 pm
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604685
Re: What do you want next?
The number one thing I want and what's preventing me from buying the game right now is more variety in weapons especially. Right now it's "Do you want to be a swordsman, a stronger swordsman, or a faster swordsman?" I'd like some kind of more variety in combat - even just the crossbows imp...
- Sun Apr 07, 2013 4:47 pm
- Forum: Gameplay
- Topic: In lieu of update 0.40.5
- Replies: 36
- Views: 10327
Re: In lieu of update 0.40.5
Won't lie here, I had no idea that generators were going to need fuel (although that does make sense, in hindsight). I wonder if generator fuel is going to be a resource that can be harvested and refined, or if it has to be imported to the Kenshi country/province, and thus can only ever be bought. ...
- Sun Apr 07, 2013 12:18 am
- Forum: Gameplay
- Topic: a bad upcoming feature?
- Replies: 209
- Views: 65658
Re: a bad upcoming feature?
Just weighing in that I agree cybernetic limbs would be immersion breaking and not good. However, replacement limbs of some kind would be fine - even if it's just a 2 by 4 shoved into your arm stump with a katana tied to it.
- Sat Apr 06, 2013 10:36 pm
- Forum: Gameplay
- Topic: Ranged finally!
- Replies: 8
- Views: 2194
Re: Ranged finally!
I really hope they're soon. Right now the game looks fun, but it doesn't really look like there's any variety. "Do you want a swordsman, a swordsman, or a swordsman?" The sooner crossbows are implemented, the sooner I buy.