Search found 43 matches

by gmat
Tue Apr 05, 2016 1:58 pm
Forum: Bug reports
Topic: Crash loading savegame 0.90.8
Replies: 2
Views: 496

Re: Crash loading savegame 0.90.8

So it crashes every time you try to load the save?
by gmat
Mon Apr 04, 2016 10:09 pm
Forum: Bug reports
Topic: [0.90.8] Crash when loading area
Replies: 1
Views: 356

Re: [0.90.8] Crash when loading area

You have to import the game every time a new version comes out. The same thing was happening if you started a game in 90.6 and then loaded it in 90.7. It would load the save but as soon as you moved areas it would crash.
by gmat
Mon Apr 04, 2016 9:59 pm
Forum: Bug reports
Topic: 0.90.7-8 crash while loading new area
Replies: 8
Views: 1499

Re: 0.90.7 crash while loading new area

zintoki wrote:Same problem here. I can load game without problem but game crash during new tile loading.
Since you're already in 90.8 it might be better to start a new thread that way the Dev's will see the problem is still occurring, since this thread is titled with version 90.7.
by gmat
Mon Apr 04, 2016 6:44 pm
Forum: Bug reports
Topic: 0.90.7-8 crash while loading new area
Replies: 8
Views: 1499

Re: 0.90.7 crash while loading new area

Could you upload your crashdump? Importing fixed the problem for the person that I posted the crashdump for.

Edit: I did notice that .7 uses much more RAM than .6. I went from using an average of 4GB total to an average of 5 - 5.5GB total (this includes the roughly 1.5GB that my OS uses.)
by gmat
Mon Apr 04, 2016 5:59 pm
Forum: Bug reports
Topic: 0.90.7-8 crash while loading new area
Replies: 8
Views: 1499

Re: 0.90.7 crash while loading new area

Uploading for someone else. Same issue, crashes when loading new area. Edit: This seems to be an issue with loading a save that was created in 90.6 when you've updated the game to 90.7. It will load the game but you can't move to a new area because it will crash. However importing the save to 90.7 w...
by gmat
Mon Apr 04, 2016 5:19 pm
Forum: Bug reports
Topic: 0.90.7 crashed while doing...nothing
Replies: 2
Views: 514

Re: 0.90.7 crashed while doing...nothing

Try running task manager while your playing and see if you're running out of RAM.
by gmat
Sun Apr 03, 2016 9:02 pm
Forum: Bug reports
Topic: crash in beta 90.4
Replies: 1
Views: 383

Re: crash in beta 90.4

Have you tried upgrading to 90.6?
by gmat
Sun Apr 03, 2016 8:58 pm
Forum: Bug reports
Topic: [0.90.6] Newland. Research crash.
Replies: 1
Views: 387

Re: [0.90.6] Newland. Research crash.

You can try dismantling and then rebuilding your research benches, this fixes the problem for some people.
by gmat
Sun Apr 03, 2016 7:22 pm
Forum: Bug reports
Topic: [0.90.6][FIXED]Crash when researching cotton farming
Replies: 2
Views: 373

Re: [0.90.6]Crash when researching cotton farming

This seems to be happening pretty commonly in .6 seems the best way to work around it is to demolish your research bench and rebuild it.
by gmat
Sun Apr 03, 2016 3:30 pm
Forum: Bug reports
Topic: The path to the Black dragon ninjas.
Replies: 2
Views: 505

Re: The path to the Black dragon ninjas.

I had something similar happen with a bridge once. I walked over it and then decided to go back, and my people would not walk on the bridge anymore, NPC's could walk over it but I couldn't. So I ran the other direction till I hit a loading screen (maybe 2 of them I don't remember for sure) and when ...
by gmat
Sun Apr 03, 2016 4:38 am
Forum: Bug reports
Topic: Tech 2 Research Issues
Replies: 5
Views: 850

Re: Tech 2 Research Issues

I had this same problem, every time I would click to research tech 2 it would immediately CTD, tried an import with keeping buildings and research and it would still crash. Dismantled the research bench and built a new one and then it worked no problem.
by gmat
Sun Apr 03, 2016 12:12 am
Forum: Gameplay
Topic: Commiting Crime - using container/campfire of diff faction
Replies: 5
Views: 1075

Re: Commiting Crime - using container/campfire of diff facti

Same here, on every start so far Holy Nations is friendly until I set foot into any building, then they instantly go aggressive.
by gmat
Sat Apr 02, 2016 3:06 pm
Forum: Bug reports
Topic: [0.90.4] models stacked in party creation
Replies: 2
Views: 463

Re: [0.90.4] models stacked in party creation

I had this problem as well, however once i cycled through everyone a few times the models fixed themselves to where i could view one at a time.
by gmat
Fri Mar 25, 2016 11:43 pm
Forum: Feature Requests
Topic: Belltowers?
Replies: 9
Views: 2378

Re: Belltowers?

Very awesome idea!
by gmat
Fri Mar 25, 2016 3:20 am
Forum: General
Topic: Criticize Us Here
Replies: 188
Views: 96382

Re: Criticize Us Here

Well I don't think it has gone on sale in the past year, so your "step 2" still hasn't happened yet and there is news about an update possibly as early as next week so that's not looking so good for "step 3" either. :P Edit: There are some pretty pictures of updates here: http://...
by gmat
Tue Feb 11, 2014 3:57 pm
Forum: General
Topic: Some questions on a wide range of subjects
Replies: 9
Views: 3781

Re: Some questions on a wide range of subjects

Sorry for bumping this but it was about to go off the forum world and it is one of the most informative posts I have ever found so I didn't want to loose access to it.
by gmat
Thu Feb 06, 2014 2:30 pm
Forum: Feature Requests
Topic: Arena system
Replies: 6
Views: 1993

Re: Arena system

+1
by gmat
Tue Feb 04, 2014 2:05 pm
Forum: Bug reports
Topic: super crash 0.61.1
Replies: 14
Views: 2992

Re: super crash 0.61.1

Hey there, The supercrash thing in this version doesnt seems to be related to hardware, i have tested in 3 platforms (my brothers pcs and my own in wich is ussually installed) and in all of them had lots of "super crash". Sadly this version is quite unstable, not to mention the invisible ...
by gmat
Tue Feb 04, 2014 1:52 pm
Forum: Gameplay
Topic: Severe slowdown issues when splitting the party
Replies: 3
Views: 994

Re: Severe slowdown issues when splitting the party

Do you play in windowed mode or full screen? Because windowed mode requires more from your computer, so you might benefit from playing in full screen mode.
by gmat
Wed Jan 29, 2014 7:03 pm
Forum: Bug reports
Topic: Failed to load compositor
Replies: 17
Views: 3710

Re: Failed to load compositor

No no no, thank you!! The more you keep us updated here the more we can spread the info around :)
Side note, do you mind if I refer to you as a "Dev" on the steam forums? or do you have a more specific title I should be using?