Search found 22 matches

by Fat Pokemon
Thu Jan 30, 2014 2:56 pm
Forum: Gameplay
Topic: Optimization
Replies: 13
Views: 2908

Re: Optimization

Optimization would be lovely at some points... I'm a sufferer of the constant crashing on kenshi (Doesn't help that i only have 2gig of ram).

I don't really care if the game runs slowly. What i do care is if the game breaks after a while due to memory leaks.
by Fat Pokemon
Sun Jan 05, 2014 2:30 pm
Forum: Bug reports
Topic: 0.58.5 Crash while Loading
Replies: 3
Views: 793

Re: 0.58.5 Crash while Loading

I too suffer from the same problem.

I get about 2 loading screens worth of gameplay then crash. Tried forcing single threading, which sadly did not work.
by Fat Pokemon
Sun Jul 14, 2013 2:17 pm
Forum: Gameplay
Topic: How do you like the new update?
Replies: 11
Views: 2949

Re: How do you like the new update?

Interesting fact, the Training dummy MKII has a misaligned texture on it.
by Fat Pokemon
Sun Jul 14, 2013 2:16 pm
Forum: Gameplay
Topic: Characters running back to job
Replies: 11
Views: 3759

Re: Characters running back to job

Woah I didn't know about being able to make medic a permanent job, thats awesome, I won't have to play anymore until there is more threats around if I could get them to put stuff in the shops i could just let it run lol. It's good when you assign everybody as a medic, so after combat everybody will...
by Fat Pokemon
Fri Jul 12, 2013 3:27 pm
Forum: Gameplay
Topic: How do you like the new update?
Replies: 11
Views: 2949

Re: How do you like the new update?

Ehhh... hopefully new items will get added in that are based on some of the older models.
by Fat Pokemon
Fri Jul 12, 2013 3:08 pm
Forum: Feature Requests
Topic: [idea] European and middle eastern weapons and armor
Replies: 40
Views: 13798

Re: [idea] European and middle eastern weapons and armor

I really just want to see some polearms added in.
by Fat Pokemon
Fri Jul 12, 2013 3:04 pm
Forum: Feature Requests
Topic: [Request]Duelling
Replies: 9
Views: 2894

Re: Duelling

I would kill to have a dojo for training new members up to speed with the higher grade ones.

There should be 2 types of dueling imho. One that's the friendly sort, and another that's to the death! (Those type of arena's are rather rare, and illegal in most factions)
by Fat Pokemon
Fri Jul 12, 2013 3:00 pm
Forum: Gameplay
Topic: How do you like the new update?
Replies: 11
Views: 2949

Re: How do you like the new update?

While i love the much higher quality of armor in-game, I'm a tad annoyed that there is a lack of different types of armor at the moment. Other then that I like it. The new model looks great, however a few bugs here and there make some of the NPC's look funny as hell.
by Fat Pokemon
Fri Jul 12, 2013 2:52 pm
Forum: Gameplay
Topic: What do you want next?
Replies: 471
Views: 604438

Re: What do you want next?

Could there be a "Strength Recommendation" on weapons please? It's annoying trying to guess what stats I need to swing a heavy weapon at a effective speed.
by Fat Pokemon
Fri Jul 12, 2013 2:48 pm
Forum: Feature Requests
Topic: Controlling the faction – Squad Control
Replies: 8
Views: 2286

Re: Controlling the faction – Squad Control

i hear ya. In my honest option, Multi-threading is harder to implement into a game engine once the engine itself is already built (Take the X series for example, a set of space sim games. They can't implement multi-threading because the engine they are using is too old). But anyhow, back on topic. W...
by Fat Pokemon
Wed Jul 10, 2013 2:36 pm
Forum: Bug reports
Topic: Phatom medic bug
Replies: 1
Views: 433

Phatom medic bug

I encountered a rather weird bug last night. I was attempting to heal a NPC in combat with my only dude in the area, due to the fact that the NPC would bleed out. Needless to say, my trooper was defeated, except that everything around him was getting patched up (he was self recovering, then proceede...
by Fat Pokemon
Wed Jul 10, 2013 2:30 pm
Forum: Feature Requests
Topic: Controlling the faction – Squad Control
Replies: 8
Views: 2286

Re: Controlling the faction – Squad Control

Personally, i would have a cap of 100 troops (which to most people is rather over the top) so 10 squad tabs. That's not even enough to make an army of all the touhou characters. Or all 151 pokemon. While I have a healthy love for both touhou (Yakumo Family ftw) and pokemon, in kenshi why have more ...
by Fat Pokemon
Tue Jul 09, 2013 9:58 am
Forum: Gameplay
Topic: What do you want next?
Replies: 471
Views: 604438

Re: What do you want next?

Personally, i would like to see ALOT of UI work done. just a few things that spring to mind. - Several buttons and icons are clipped off the UI screens in some areas. - The mini-map needs a zoom function badly (especially when you play at massive resolutions), and the cross needs to be replaced with...
by Fat Pokemon
Tue Jul 09, 2013 8:53 am
Forum: Feature Requests
Topic: Faction Icons: Giving an Identity to Names
Replies: 11
Views: 11186

Re: Faction Icons: Giving an Identity to Names

Symbols and Icons give a image of power to another. If a person displays said icon, they would show others that they are part of that power, and as such powerful themselves. +1 for Faction Icons. Personally, i would love flags to attach to my people like samurai of old, each with my faction's symbol...
by Fat Pokemon
Tue Jul 09, 2013 8:48 am
Forum: Feature Requests
Topic: Controlling the faction – Squad Control
Replies: 8
Views: 2286

Re: Controlling the faction – Squad Control

I like it, might be more tricky with more people/squads. The squad tabs should be scaled depending on how many squads you have. Personally, i would have a cap of 100 troops (which to most people is rather over the top) so 10 squad tabs. If they are just simply numbered instead of named then more ca...
by Fat Pokemon
Mon Jul 08, 2013 5:31 pm
Forum: General
Topic: Kenshi Audio Updates
Replies: 107
Views: 51190

Re: Kenshi Audio Updates

Good to hear from a actual blue once in a while.

Good progress on the audio side of things. Hopefully you will post a sample or two of your planned music for kenshi. I am interested in what style and theme you will create as the end product.
by Fat Pokemon
Mon Jul 08, 2013 3:40 pm
Forum: Feature Requests
Topic: Controlling the faction – Squad Control
Replies: 8
Views: 2286

Controlling the faction – Squad Control

Controlling a large group of people in this game is mob like at best, there is very little control on quickly selecting set people for a task or order. A solution to this problem would be the introduction of Tabs and Squads. Below is a quick mock up on what would look like a good setup for squad con...
by Fat Pokemon
Mon Jun 03, 2013 3:10 pm
Forum: Gameplay
Topic: Upcoming update... anyone else disapointted?
Replies: 61
Views: 16851

Re: Upcoming update... anyone else disapointted?

I think increasing the amount of customization would be a rather high priority. I've played around with kenshi for a few months and I find that after finding about 10 to 14 dudes and looted enough gear to arm them I kinda just mob everything in this game atm. After building a town and making high gr...
by Fat Pokemon
Sun May 05, 2013 4:56 pm
Forum: Feature Requests
Topic: Building/Organization Improvements
Replies: 13
Views: 4821

Re: Snap turning/fitting for buildings and objects

I mainly would just like to line up my builds to build a neat looking town. I hate having to "guess" it and making it look all wonky. Other things I could recommend as well is when placing buildings, they always face a set direction (they seem to be set based on your camera's direction, wh...
by Fat Pokemon
Thu May 02, 2013 10:37 am
Forum: Feature Requests
Topic: New weapon types
Replies: 6
Views: 1732

New weapon types

Currently, I find that the current amount of weapon types in the game is kinda lacking (I know it's only a alpha, still...). So far, we got Katanta (of 3 sizes), blades and a few heavy weapons. Could i recommend a few new weapons to help spice up future versions? - Bokken / Shinai (Training sword) -...