Optimization would be lovely at some points... I'm a sufferer of the constant crashing on kenshi (Doesn't help that i only have 2gig of ram).
I don't really care if the game runs slowly. What i do care is if the game breaks after a while due to memory leaks.
Search found 22 matches
- Thu Jan 30, 2014 2:56 pm
- Forum: Gameplay
- Topic: Optimization
- Replies: 13
- Views: 2908
- Sun Jan 05, 2014 2:30 pm
- Forum: Bug reports
- Topic: 0.58.5 Crash while Loading
- Replies: 3
- Views: 793
Re: 0.58.5 Crash while Loading
I too suffer from the same problem.
I get about 2 loading screens worth of gameplay then crash. Tried forcing single threading, which sadly did not work.
I get about 2 loading screens worth of gameplay then crash. Tried forcing single threading, which sadly did not work.
- Sun Jul 14, 2013 2:17 pm
- Forum: Gameplay
- Topic: How do you like the new update?
- Replies: 11
- Views: 2949
Re: How do you like the new update?
Interesting fact, the Training dummy MKII has a misaligned texture on it.
- Sun Jul 14, 2013 2:16 pm
- Forum: Gameplay
- Topic: Characters running back to job
- Replies: 11
- Views: 3759
Re: Characters running back to job
Woah I didn't know about being able to make medic a permanent job, thats awesome, I won't have to play anymore until there is more threats around if I could get them to put stuff in the shops i could just let it run lol. It's good when you assign everybody as a medic, so after combat everybody will...
- Fri Jul 12, 2013 3:27 pm
- Forum: Gameplay
- Topic: How do you like the new update?
- Replies: 11
- Views: 2949
Re: How do you like the new update?
Ehhh... hopefully new items will get added in that are based on some of the older models.
- Fri Jul 12, 2013 3:08 pm
- Forum: Feature Requests
- Topic: [idea] European and middle eastern weapons and armor
- Replies: 40
- Views: 13798
Re: [idea] European and middle eastern weapons and armor
I really just want to see some polearms added in.
- Fri Jul 12, 2013 3:04 pm
- Forum: Feature Requests
- Topic: [Request]Duelling
- Replies: 9
- Views: 2894
Re: Duelling
I would kill to have a dojo for training new members up to speed with the higher grade ones.
There should be 2 types of dueling imho. One that's the friendly sort, and another that's to the death! (Those type of arena's are rather rare, and illegal in most factions)
There should be 2 types of dueling imho. One that's the friendly sort, and another that's to the death! (Those type of arena's are rather rare, and illegal in most factions)
- Fri Jul 12, 2013 3:00 pm
- Forum: Gameplay
- Topic: How do you like the new update?
- Replies: 11
- Views: 2949
Re: How do you like the new update?
While i love the much higher quality of armor in-game, I'm a tad annoyed that there is a lack of different types of armor at the moment. Other then that I like it. The new model looks great, however a few bugs here and there make some of the NPC's look funny as hell.
- Fri Jul 12, 2013 2:52 pm
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604438
Re: What do you want next?
Could there be a "Strength Recommendation" on weapons please? It's annoying trying to guess what stats I need to swing a heavy weapon at a effective speed.
- Fri Jul 12, 2013 2:48 pm
- Forum: Feature Requests
- Topic: Controlling the faction – Squad Control
- Replies: 8
- Views: 2286
Re: Controlling the faction – Squad Control
i hear ya. In my honest option, Multi-threading is harder to implement into a game engine once the engine itself is already built (Take the X series for example, a set of space sim games. They can't implement multi-threading because the engine they are using is too old). But anyhow, back on topic. W...
- Wed Jul 10, 2013 2:36 pm
- Forum: Bug reports
- Topic: Phatom medic bug
- Replies: 1
- Views: 433
Phatom medic bug
I encountered a rather weird bug last night. I was attempting to heal a NPC in combat with my only dude in the area, due to the fact that the NPC would bleed out. Needless to say, my trooper was defeated, except that everything around him was getting patched up (he was self recovering, then proceede...
- Wed Jul 10, 2013 2:30 pm
- Forum: Feature Requests
- Topic: Controlling the faction – Squad Control
- Replies: 8
- Views: 2286
Re: Controlling the faction – Squad Control
Personally, i would have a cap of 100 troops (which to most people is rather over the top) so 10 squad tabs. That's not even enough to make an army of all the touhou characters. Or all 151 pokemon. While I have a healthy love for both touhou (Yakumo Family ftw) and pokemon, in kenshi why have more ...
- Tue Jul 09, 2013 9:58 am
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604438
Re: What do you want next?
Personally, i would like to see ALOT of UI work done. just a few things that spring to mind. - Several buttons and icons are clipped off the UI screens in some areas. - The mini-map needs a zoom function badly (especially when you play at massive resolutions), and the cross needs to be replaced with...
- Tue Jul 09, 2013 8:53 am
- Forum: Feature Requests
- Topic: Faction Icons: Giving an Identity to Names
- Replies: 11
- Views: 11186
Re: Faction Icons: Giving an Identity to Names
Symbols and Icons give a image of power to another. If a person displays said icon, they would show others that they are part of that power, and as such powerful themselves. +1 for Faction Icons. Personally, i would love flags to attach to my people like samurai of old, each with my faction's symbol...
- Tue Jul 09, 2013 8:48 am
- Forum: Feature Requests
- Topic: Controlling the faction – Squad Control
- Replies: 8
- Views: 2286
Re: Controlling the faction – Squad Control
I like it, might be more tricky with more people/squads. The squad tabs should be scaled depending on how many squads you have. Personally, i would have a cap of 100 troops (which to most people is rather over the top) so 10 squad tabs. If they are just simply numbered instead of named then more ca...
- Mon Jul 08, 2013 5:31 pm
- Forum: General
- Topic: Kenshi Audio Updates
- Replies: 107
- Views: 51190
Re: Kenshi Audio Updates
Good to hear from a actual blue once in a while.
Good progress on the audio side of things. Hopefully you will post a sample or two of your planned music for kenshi. I am interested in what style and theme you will create as the end product.
Good progress on the audio side of things. Hopefully you will post a sample or two of your planned music for kenshi. I am interested in what style and theme you will create as the end product.
- Mon Jul 08, 2013 3:40 pm
- Forum: Feature Requests
- Topic: Controlling the faction – Squad Control
- Replies: 8
- Views: 2286
Controlling the faction – Squad Control
Controlling a large group of people in this game is mob like at best, there is very little control on quickly selecting set people for a task or order. A solution to this problem would be the introduction of Tabs and Squads. Below is a quick mock up on what would look like a good setup for squad con...
- Mon Jun 03, 2013 3:10 pm
- Forum: Gameplay
- Topic: Upcoming update... anyone else disapointted?
- Replies: 61
- Views: 16851
Re: Upcoming update... anyone else disapointted?
I think increasing the amount of customization would be a rather high priority. I've played around with kenshi for a few months and I find that after finding about 10 to 14 dudes and looted enough gear to arm them I kinda just mob everything in this game atm. After building a town and making high gr...
- Sun May 05, 2013 4:56 pm
- Forum: Feature Requests
- Topic: Building/Organization Improvements
- Replies: 13
- Views: 4821
Re: Snap turning/fitting for buildings and objects
I mainly would just like to line up my builds to build a neat looking town. I hate having to "guess" it and making it look all wonky. Other things I could recommend as well is when placing buildings, they always face a set direction (they seem to be set based on your camera's direction, wh...
- Thu May 02, 2013 10:37 am
- Forum: Feature Requests
- Topic: New weapon types
- Replies: 6
- Views: 1732
New weapon types
Currently, I find that the current amount of weapon types in the game is kinda lacking (I know it's only a alpha, still...). So far, we got Katanta (of 3 sizes), blades and a few heavy weapons. Could i recommend a few new weapons to help spice up future versions? - Bokken / Shinai (Training sword) -...