Is there any chance we could get an updated list for what confirmed to be in it?
I am rather curious to see what more will be implemented into the games.
Search found 16 matches
- Sat Aug 10, 2013 1:20 am
- Forum: Feature Requests
- Topic: Suggestions list (Yep, pretty much abandoned by me)
- Replies: 97
- Views: 471586
- Sat Aug 10, 2013 12:55 am
- Forum: Feature Requests
- Topic: How to make tech more diverse
- Replies: 2
- Views: 968
Re: How to make tech more diverse
I agree tech should be harder to learn but I disagree that we should have to build everything before it first. Perhaps make it rewarding to practice it like with the blades the more you make the more experienced your guy will be making the blade better,also can make them faster. Somehow integrate it...
- Sat Aug 10, 2013 12:42 am
- Forum: Feature Requests
- Topic: Duel wielding?
- Replies: 29
- Views: 16249
Re: Duel wielding?
Yeah, along with actual use of those weapons, before your character becomes good.
Perhaps make it a research item to obtain the ability, or you have to find someone to get the required teaching to perform such a feat. Other wise you would just look like a white Amish man in the middle of rap concert.
Perhaps make it a research item to obtain the ability, or you have to find someone to get the required teaching to perform such a feat. Other wise you would just look like a white Amish man in the middle of rap concert.
- Tue Aug 06, 2013 12:57 am
- Forum: Feature Requests
- Topic: Duel wielding?
- Replies: 29
- Views: 16249
Re: Duel wielding?
Personally I would love to be able to wield two fragment axes, just to be stupid powerful.
But to get there I feel like you should go through hell to acquire the knowledge, and skill to wield such a thing.
But to get there I feel like you should go through hell to acquire the knowledge, and skill to wield such a thing.
- Fri Jul 26, 2013 2:42 pm
- Forum: Feature Requests
- Topic: [idea] European and middle eastern weapons and armor
- Replies: 40
- Views: 13796
Re: [idea] European and middle eastern weapons and armor
The problem with modding in different weapons as someone suggested earlier, is that European weapons look really stupid with Asian fighting styles. Because the sword styles are completely different. Hopefully there will be a way to mod animations later. :D Well you could just make it different figh...
- Fri Jun 28, 2013 7:12 am
- Forum: Feature Requests
- Topic: woman distinction
- Replies: 7
- Views: 1865
Re: woman distinction
Why not make it different reactions in the different factions, like what mint and blade floris mod had done. They made it to where the females got no respect as a lord but it could be really easy for them to marry into money basically,.
So make the reactions different from different people.
So make the reactions different from different people.
- Fri Jun 28, 2013 7:03 am
- Forum: Feature Requests
- Topic: Faction Icons: Giving an Identity to Names
- Replies: 11
- Views: 11183
Re: Faction Icons: Giving an Identity to Names
This good sir is Genius! The only thing I would add would be flags and capes to go with your already awesome ideas
- Fri Jun 28, 2013 6:55 am
- Forum: Feature Requests
- Topic: Improved research
- Replies: 40
- Views: 13990
Re: Improved research
The reason I don't like the research where you have to find something is I feel like it would possibly stop research or make you limited, because personally it would anger me greatly if the thing stoping me from being able to build some really cool armor was the fact that. I couldn't find the right ...
- Fri Jun 28, 2013 6:46 am
- Forum: Feature Requests
- Topic: Easter Eggs for later Especialy Monty Python ones
- Replies: 27
- Views: 6879
Re: Easter Eggs for later Especialy Monty Python ones
I was just thinking what if they took the developers and made them into say a super squad with really big beards, like zz top size beards. And by super squad make them like patrol around like some Mercs just super powerful with one of a kind equipment. So what ever weapon the developer person would ...
- Sun Jun 23, 2013 5:38 am
- Forum: Feature Requests
- Topic: Improved research
- Replies: 40
- Views: 13990
Re: Improved research
I agree with the overseer idea to help with the research I wild also like to see more in-depth research for everything for example, smithing make it to where you have to research differ steel types for the blade, variety of materials for the handle and the hand guard. And make it all have different ...
- Sun Jun 23, 2013 1:48 am
- Forum: Feature Requests
- Topic: Achievements
- Replies: 4
- Views: 1139
Re: Achievements
iLife this idea, but there's one thing I would like to add to it, statistics for everything you do like how many times you got KO'd or how many times you attacked a town then ran away. And give a random achievement for some little thing like in fable how you could kick chickens I loved that. Then of...
- Thu May 23, 2013 7:32 pm
- Forum: Modding
- Topic: Modding requests
- Replies: 34
- Views: 16429
Re: Modding requests
Something I would like to see which I don't really expect because it would be huge is if the elder scrolls factions and The Lord of the rings ,and add in magic. So an incredibly huge mod that involves every type of fantasy and historically correct faction ever known because I would like to see how a...
- Thu May 23, 2013 7:01 pm
- Forum: Feature Requests
- Topic: Recruiters
- Replies: 1
- Views: 706
Recruiters
Just an Idea I had what about recruiters? Like putting one of your guys in a position to recruit other members to the town so and based upon their skill in that particular area would determine how good the recruits are. For example you have a scientist recruiter and well he's never touched the resea...
- Wed May 15, 2013 6:43 pm
- Forum: Feature Requests
- Topic: AI Faction Bases
- Replies: 6
- Views: 1633
Re: AI Faction Bases
Why not have both? By that I mean when you destroy say a dust bandit base who or a sand nijnja base why not have a group of hungry bandits or canabals move into the now vacant lot after some time, unless you burn the place to the ground. Have the other bandits and varooius cults and stronger angry f...
- Thu May 09, 2013 1:56 am
- Forum: Feature Requests
- Topic: [idea] European and middle eastern weapons and armor
- Replies: 40
- Views: 13796
Re: [idea] European and middle eastern weapons and armor
I would kinda like to see the katar also something else i think would be pretty cool would be have different fighting stances, like fencing, shinkendo. and possibly implement unarmed warfare so having different fighting styles for that as well like Karate, Thai boxing, normal boxing, hell maybe even...
- Wed May 08, 2013 6:24 pm
- Forum: Feature Requests
- Topic: [idea] European and middle eastern weapons and armor
- Replies: 40
- Views: 13796
Re: [idea] European and middle eastern weapons and armor
Personally im for the variants in the armor and weapons category. Like what iSuck45 had said weapons and armor from all over the world. For example i would like to see the Hawaiian Koa sharktooth club, or a Danish Great Axe, also running around the jungle in a jaguar suit that i crafted myself from ...