Search found 16 matches

by Milkman The Great
Sat Aug 10, 2013 1:20 am
Forum: Feature Requests
Topic: Suggestions list (Yep, pretty much abandoned by me)
Replies: 97
Views: 471586

Re: Suggestions list (New message to all topics here!)

Is there any chance we could get an updated list for what confirmed to be in it?

I am rather curious to see what more will be implemented into the games.
by Milkman The Great
Sat Aug 10, 2013 12:55 am
Forum: Feature Requests
Topic: How to make tech more diverse
Replies: 2
Views: 968

Re: How to make tech more diverse

I agree tech should be harder to learn but I disagree that we should have to build everything before it first. Perhaps make it rewarding to practice it like with the blades the more you make the more experienced your guy will be making the blade better,also can make them faster. Somehow integrate it...
by Milkman The Great
Sat Aug 10, 2013 12:42 am
Forum: Feature Requests
Topic: Duel wielding?
Replies: 29
Views: 16249

Re: Duel wielding?

Yeah, along with actual use of those weapons, before your character becomes good.

Perhaps make it a research item to obtain the ability, or you have to find someone to get the required teaching to perform such a feat. Other wise you would just look like a white Amish man in the middle of rap concert.
by Milkman The Great
Tue Aug 06, 2013 12:57 am
Forum: Feature Requests
Topic: Duel wielding?
Replies: 29
Views: 16249

Re: Duel wielding?

Personally I would love to be able to wield two fragment axes, just to be stupid powerful.

But to get there I feel like you should go through hell to acquire the knowledge, and skill to wield such a thing.
by Milkman The Great
Fri Jul 26, 2013 2:42 pm
Forum: Feature Requests
Topic: [idea] European and middle eastern weapons and armor
Replies: 40
Views: 13796

Re: [idea] European and middle eastern weapons and armor

The problem with modding in different weapons as someone suggested earlier, is that European weapons look really stupid with Asian fighting styles. Because the sword styles are completely different. Hopefully there will be a way to mod animations later. :D Well you could just make it different figh...
by Milkman The Great
Fri Jun 28, 2013 7:12 am
Forum: Feature Requests
Topic: woman distinction
Replies: 7
Views: 1865

Re: woman distinction

Why not make it different reactions in the different factions, like what mint and blade floris mod had done. They made it to where the females got no respect as a lord but it could be really easy for them to marry into money basically,.

So make the reactions different from different people.
by Milkman The Great
Fri Jun 28, 2013 7:03 am
Forum: Feature Requests
Topic: Faction Icons: Giving an Identity to Names
Replies: 11
Views: 11183

Re: Faction Icons: Giving an Identity to Names

This good sir is Genius! The only thing I would add would be flags and capes to go with your already awesome ideas
by Milkman The Great
Fri Jun 28, 2013 6:55 am
Forum: Feature Requests
Topic: Improved research
Replies: 40
Views: 13990

Re: Improved research

The reason I don't like the research where you have to find something is I feel like it would possibly stop research or make you limited, because personally it would anger me greatly if the thing stoping me from being able to build some really cool armor was the fact that. I couldn't find the right ...
by Milkman The Great
Fri Jun 28, 2013 6:46 am
Forum: Feature Requests
Topic: Easter Eggs for later Especialy Monty Python ones
Replies: 27
Views: 6879

Re: Easter Eggs for later Especialy Monty Python ones

I was just thinking what if they took the developers and made them into say a super squad with really big beards, like zz top size beards. And by super squad make them like patrol around like some Mercs just super powerful with one of a kind equipment. So what ever weapon the developer person would ...
by Milkman The Great
Sun Jun 23, 2013 5:38 am
Forum: Feature Requests
Topic: Improved research
Replies: 40
Views: 13990

Re: Improved research

I agree with the overseer idea to help with the research I wild also like to see more in-depth research for everything for example, smithing make it to where you have to research differ steel types for the blade, variety of materials for the handle and the hand guard. And make it all have different ...
by Milkman The Great
Sun Jun 23, 2013 1:48 am
Forum: Feature Requests
Topic: Achievements
Replies: 4
Views: 1139

Re: Achievements

iLife this idea, but there's one thing I would like to add to it, statistics for everything you do like how many times you got KO'd or how many times you attacked a town then ran away. And give a random achievement for some little thing like in fable how you could kick chickens I loved that. Then of...
by Milkman The Great
Thu May 23, 2013 7:32 pm
Forum: Modding
Topic: Modding requests
Replies: 34
Views: 16429

Re: Modding requests

Something I would like to see which I don't really expect because it would be huge is if the elder scrolls factions and The Lord of the rings ,and add in magic. So an incredibly huge mod that involves every type of fantasy and historically correct faction ever known because I would like to see how a...
by Milkman The Great
Thu May 23, 2013 7:01 pm
Forum: Feature Requests
Topic: Recruiters
Replies: 1
Views: 706

Recruiters

Just an Idea I had what about recruiters? Like putting one of your guys in a position to recruit other members to the town so and based upon their skill in that particular area would determine how good the recruits are. For example you have a scientist recruiter and well he's never touched the resea...
by Milkman The Great
Wed May 15, 2013 6:43 pm
Forum: Feature Requests
Topic: AI Faction Bases
Replies: 6
Views: 1633

Re: AI Faction Bases

Why not have both? By that I mean when you destroy say a dust bandit base who or a sand nijnja base why not have a group of hungry bandits or canabals move into the now vacant lot after some time, unless you burn the place to the ground. Have the other bandits and varooius cults and stronger angry f...
by Milkman The Great
Thu May 09, 2013 1:56 am
Forum: Feature Requests
Topic: [idea] European and middle eastern weapons and armor
Replies: 40
Views: 13796

Re: [idea] European and middle eastern weapons and armor

I would kinda like to see the katar also something else i think would be pretty cool would be have different fighting stances, like fencing, shinkendo. and possibly implement unarmed warfare so having different fighting styles for that as well like Karate, Thai boxing, normal boxing, hell maybe even...
by Milkman The Great
Wed May 08, 2013 6:24 pm
Forum: Feature Requests
Topic: [idea] European and middle eastern weapons and armor
Replies: 40
Views: 13796

Re: [idea] European and middle eastern weapons and armor

Personally im for the variants in the armor and weapons category. Like what iSuck45 had said weapons and armor from all over the world. For example i would like to see the Hawaiian Koa sharktooth club, or a Danish Great Axe, also running around the jungle in a jaguar suit that i crafted myself from ...