Search found 27 matches

by mehelsel
Fri Jul 12, 2013 8:35 am
Forum: Off-Topic
Topic: A game called star forge
Replies: 8
Views: 2876

A game called star forge

I'm going to completely re edit this post. Starforge is a indie game in its alpha stage. There are only 3 developers working on the game. It featured real time physics, a parkour system like wall jumping, plus you can make bases and defend it against these giant worm things (aka. Leeches) it's a fps...
by mehelsel
Tue Jun 18, 2013 5:13 am
Forum: Feature Requests
Topic: Stealth Kills and Assassinations
Replies: 7
Views: 1691

Re: Stealth Kills and Assassinations

If u want a squad based stealth game, look for the splintercell blacklist muli-player. sry though, this is a bit off topic, but in my opinion, i think stealth would be a good addition to this game.
by mehelsel
Sun Jun 16, 2013 8:08 pm
Forum: General
Topic: Another Kenshi sketch?! Hopefully Not as bad as my last!
Replies: 15
Views: 4961

Re: Another Kenshi sketch?! Hopefully Not as bad as my last!

Lolz, in my eyes, this is the best kenshi sketch I've ever seen, partly do to the fact that I can't draw for my life XD
by mehelsel
Fri Jun 14, 2013 4:28 pm
Forum: Feature Requests
Topic: Renting YOUR Buidlings to NPCs
Replies: 5
Views: 1350

Re: Renting YOUR Buidlings to NPCs

WOT! I didn't know u can rent npcs buildings, how do u do that?
by mehelsel
Sun Jun 09, 2013 10:17 pm
Forum: Feature Requests
Topic: My idea on recruiting, bandit raids, provinces, storage
Replies: 3
Views: 1138

Re: My idea on recruiting, bandit raids, provinces, storage

Umm, dwarf fortress isn't a recent game it came out a good while ago
by mehelsel
Sun Jun 09, 2013 4:53 am
Forum: Feature Requests
Topic: Combat and Death Blows
Replies: 17
Views: 4412

Re: Combat and Death Blows

I once made a request similar to this, but many people said it probably would come in the game very late, one guy got mad at me, but I dunno why XD
by mehelsel
Sat Jun 08, 2013 9:45 pm
Forum: Feature Requests
Topic: My idea on recruiting, bandit raids, provinces, storage
Replies: 3
Views: 1138

My idea on recruiting, bandit raids, provinces, storage

If you want to recruit people, you have to build a saloon, place a shop counter in the saloon and fill the shop counter with beer. If you check in your saloon, u might see some people in chairs drinking that u can recruit, just keep the beer flowing and people will come. Enemy size, fighting skill, ...
by mehelsel
Sat Jun 08, 2013 8:01 pm
Forum: General
Topic: Question on the new update
Replies: 2
Views: 2988

Re: Question on the new update

Lol yeah
by mehelsel
Sat Jun 08, 2013 6:16 am
Forum: General
Topic: Question on the new update
Replies: 2
Views: 2988

Question on the new update

When Chris updates the game for new armor models, he said that your old armour will start fazing out of your character, and that u should sell it. Does this means shirts and pants and foot wear, because those count as armor but they aren't armored with metal (sry if u don't know what mean)
by mehelsel
Sat Jun 08, 2013 5:49 am
Forum: Feature Requests
Topic: Another fast forward button please
Replies: 1
Views: 563

Another fast forward button please

I would like it if another fast forward button can be added, sometimes quadruple speed is just not fast enough, maybe add a speed 7 (lol, I don't know the real word)
by mehelsel
Tue Jun 04, 2013 5:24 am
Forum: Feature Requests
Topic: True line if sight
Replies: 1
Views: 551

True line if sight

It could be cool if your men had a true line of sight (CoH2 players know what I mean) so your men can't see over buildings and mountains. Basically your men can't see past what's taller than them. This could be for ambushing caravans and bandits. And when the new bosoms come in, there could be a rai...
by mehelsel
Mon Jun 03, 2013 8:54 am
Forum: Feature Requests
Topic: Night
Replies: 11
Views: 2467

Night

Maybe when it turns night in game, visibility is reduced or something, and your men would have to carry torches. Is should be cool to make night more dangerous. This could do well with ambushed on enemy attacks and also would discourage players to explore and have their men travel alone at night. Ju...
by mehelsel
Thu May 30, 2013 6:42 am
Forum: Feature Requests
Topic: Siege Engines
Replies: 6
Views: 1263

Re: Siege Engines

It would also be cool if you can have a stable and train horses so your men can use them in combat, like mounted units

It could be neat
by mehelsel
Fri May 24, 2013 4:51 am
Forum: General
Topic: Interface questions
Replies: 6
Views: 3025

Re: Interface questions

I didn't know you can buy houses in a town, how do you do that?
by mehelsel
Fri May 24, 2013 4:46 am
Forum: Feature Requests
Topic: Modular Subterranean Buildings
Replies: 16
Views: 4661

Re: Modular Subterranean Buildings

I didn't know the empire had cloning facility's, or underground palaces. Well anyway, this is a neat idea
by mehelsel
Fri May 24, 2013 12:09 am
Forum: Feature Requests
Topic: Ideas involving trade, animals, weapons, and travelling
Replies: 5
Views: 1172

Re: Ideas involving trade, animals, weapons, and travelling

Whoa man, these are some epic ideas, especially the one on firearms. I'm suprised i didn't object to any of your ideas, I hope the implement this soon, these are nice ideas
by mehelsel
Fri May 24, 2013 12:04 am
Forum: Feature Requests
Topic: Recruiters
Replies: 1
Views: 708

Re: Recruiters

This is a very good idea, keep using the creative mind of yours
by mehelsel
Tue May 21, 2013 11:55 pm
Forum: Feature Requests
Topic: Automated trade routes
Replies: 2
Views: 962

Re: Automated trade routes

Wow, this I a very cool idea, especially the part about bandits spawning on the trade route, I hope this could (or will) be implemented soon. It could come in handy.
by mehelsel
Tue May 21, 2013 4:32 am
Forum: Feature Requests
Topic: Armor smithing?
Replies: 2
Views: 749

Re: Armor smithing?

Ok, thank you Claudius, you were
A big help:)
by mehelsel
Tue May 21, 2013 2:41 am
Forum: Feature Requests
Topic: Armor smithing?
Replies: 2
Views: 749

Armor smithing?

This is less of a request and more of a question. Will armor and clothing smithing be implemented in thee game, because I researched hemp farming and the loom, and it said I get a clothing fabrication plant (or something like that) but then it doesn't say anything in construction menu about clothing...