Search found 13 matches

by kaelis33
Fri Jul 12, 2013 12:44 am
Forum: Gameplay
Topic: Nonstop aggro
Replies: 7
Views: 1936

Re: Nonstop aggro

Well this is one problem that exists currently I imagine in the future there will be the ability to lock people down so they dont do that. It does get annoying to have your guys constantly running everywhere and not being able to organize an assault properly or keep them from just getting beat down ...
by kaelis33
Thu Jul 11, 2013 7:54 pm
Forum: General
Topic: About katanas and heavy weapons
Replies: 15
Views: 12562

Re: About katanas and heavy weapons

Weird, i dont get any dex when i use Heavy weapons. i trained it up via Katana's and he has 75 strength You dont get dex for heavy weapons, you get a ton more str exp though. Look at the Strength xp% modifier I get like 110% with heavy weapons in combat vs 10% with katanas. Dex doesn't show any mod...
by kaelis33
Thu Jul 11, 2013 7:51 pm
Forum: General
Topic: About katanas and heavy weapons
Replies: 15
Views: 12562

Re: About katanas and heavy weapons

Both have there ups and down,s Katana's attack very fast and block very fast. where as the Heavy weapons have very slow attack speed but can cleave into groups fairly well, along with doing tons of damage, also one of the surefire ways to raise your strength I am seeing weapon speed multiplier for ...
by kaelis33
Thu Jul 11, 2013 7:49 pm
Forum: General
Topic: Help
Replies: 13
Views: 3240

Re: Help

My game wont run through Desura either, I just use the core.exe in the Kenshi fodler within the Desura folder. Desura just repeatedly updates to the latest version then give me the error and ask to verify files and then does nothing...then it tells me to install latest version.
by kaelis33
Thu Jul 11, 2013 7:46 pm
Forum: Gameplay
Topic: Spiky Helmets?!
Replies: 6
Views: 2286

Re: Spiky Helmets?!

I prefer barb armor with black chain shirt, best coverage you can get. And iron "straw" hat for head.
by kaelis33
Thu Jul 11, 2013 7:43 pm
Forum: Gameplay
Topic: Leaving outpost
Replies: 3
Views: 1223

Re: Leaving outpost

Set a permanent job for your guys at base to heal eachother. Also keep away for them not wander off. For my outposts I have on guy doing research job...he will never stop and will keep at it. To anchor guys to that outpost I put bodyguard "researchguy" as there last assigned job. This way...
by kaelis33
Thu Jul 11, 2013 7:41 pm
Forum: General
Topic: Holy Empire Red Squad
Replies: 8
Views: 3637

Re: Holy Empire Red Squad

Not getting how these guys can be so hostile and hold half the cities on the map, granted they are the cities which are pretty hard to get to in most cases. But its unexpected when you start to have an entire city be kos to you when you have never interacted with them.
by kaelis33
Thu Jul 11, 2013 7:38 pm
Forum: General
Topic: A problem of scale
Replies: 15
Views: 9856

Re: A problem of scale

Difficulty will go up with the finished map where some areas are more difficult than others and you'll need to build outposts in order to get whatever special stuff is in that area, if there was stronger enemies around the start area im guessing you'd get stomped once they get bows. To the rest of ...
by kaelis33
Wed Jul 10, 2013 10:20 pm
Forum: Gameplay
Topic: What do you want next?
Replies: 471
Views: 604701

Re: What do you want next?

Brothel houses please and female models please in reverse order...not Brothels then female models
by kaelis33
Wed Jul 10, 2013 3:08 pm
Forum: Feature Requests
Topic: Bandits Looting
Replies: 5
Views: 1092

Re: Bandits Looting

Yeah I guess this needs to happen though it would be brutal, make it optional..level one they steal some of your money, level 2 they steal some of your gear, level 3 they steal whatever they can carry.

Just make it so they don't poof..so we can hunt them down and kill them to get our stuff back.
by kaelis33
Wed Jul 10, 2013 3:06 pm
Forum: Feature Requests
Topic: A co-op mode?
Replies: 57
Views: 21561

Re: A co-op mode?

I will donate or pay extra for Multiplayer version. This game is very multiplayer version friendly as far as gameplay besides the pausing...which could be disabled for multi play. Seriously just start working on an multiplayer version and make it paid only add on. I don't think you will have trouble...
by kaelis33
Wed Jul 10, 2013 5:43 am
Forum: General
Topic: A problem of scale
Replies: 15
Views: 9856

A problem of scale

One of the biggest potential problems I see for this game is how to give the game real scale. Like a sense of accomplishment. I realize this is early alpha (like there is no sound) but already I can see a real challenge to come up with a meaningful world to explore, build, and interact in. For all I...
by kaelis33
Thu Jul 04, 2013 7:08 pm
Forum: Gameplay
Topic: Is my character dead?
Replies: 12
Views: 2767

Re: Is my character dead?

No there is something wrong with this version where you will not ever heal if one of your stats goes negative. This version is broken