Search found 15 matches
- Sat Jul 13, 2013 3:34 pm
- Forum: Bug reports
- Topic: Bosses and Tech
- Replies: 0
- Views: 376
Bosses and Tech
Two issues I wanted to add. After studying for the tech bench 5... not actually building one mind you, just completed studying it... unlocked weapon smithing 8 and 9. Nothing else unlocked, because I hadn't actually built the bench yet, but I was able to research the two new techs. I dropped a bandi...
- Thu Jul 11, 2013 12:32 am
- Forum: Bug reports
- Topic: [0.46.1] Multiple Improper Item Graphics
- Replies: 13
- Views: 4045
Re: [0.44.1] Multiple Improper Item Graphics
I hired a guy in a tavern. He wore a "Jacket" that didn't attach to his skin. It was like a ghost-jacket that hovered inside him. Meaning, if I make his posture slouch down or body bigger or something, the jacket wouldn't adjust to him, just float inside of him.
- Thu Jul 11, 2013 12:27 am
- Forum: Bug reports
- Topic: (0.44) Dead bodies disappear while looting.
- Replies: 5
- Views: 1677
Re: (0.44) Dead bodies disappear while looting.
In the beginning of the game, bodies disappeared for me very quickly. I had to make a mad-dash to loot. And if I had to run back to town to sell, they were for-sure gone when I got back to get the rest. The guards hit them pretty hard and they would die quickly. But when you fight an enemy, it doesn...
- Thu Jul 11, 2013 12:16 am
- Forum: Bug reports
- Topic: [0.44] "Not assigned to a craft bench"
- Replies: 14
- Views: 3807
Re: [0.44] "Not assigned to a craft bench"
Yes this is an annoying issue I came across earlier. If my crafter has any level or tier of a certain TYPE of weapon in his inventory, or especially if it is equipped, that has been made at the weapon bench... then no bench at all will let him make any item that is that same TYPE. For example... if ...
- Tue Jul 09, 2013 1:17 am
- Forum: Bug reports
- Topic: Empty towns
- Replies: 16
- Views: 3694
Re: Empty towns
I was playing an "Old soldier" beginning and I ran into Eyesocket and I thought everything was killed already before a large group of Holy guys with 25 att each ran after me. I guess it was just guards, but I saw noone else until I ran almost out of the other side of the city. (Btw I was r...
- Tue Jul 09, 2013 1:13 am
- Forum: Bug reports
- Topic: [0.44.1] Stone Mine 5 is a separate building
- Replies: 4
- Views: 867
Re: [0.44.1] Stone Mine 5 is a separate building
When I upgraded to stone mine 5, I thought it was a different size than 4... whereas I couldn't even place 5 in the same location as 4 (on the edge of a cliff) and had to move it a few spaces to the side.
- Tue Jul 09, 2013 1:09 am
- Forum: Bug reports
- Topic: Freeze/Crash to Desktop Ver 0.44.1
- Replies: 5
- Views: 1112
Re: Freeze/Crash to Desktop Ver 0.44.1
When you quickload, I can't press any buttons until it is done loading or I crash.
Another suggestion previously posted is to backup your saves, uninstall/reinstall Kenshi so that all of the older-version info is removed.
Another suggestion previously posted is to backup your saves, uninstall/reinstall Kenshi so that all of the older-version info is removed.
- Tue Jul 09, 2013 1:04 am
- Forum: Bug reports
- Topic: 0.44.1 Uneccessary Resource Blockage Bug
- Replies: 4
- Views: 1013
Re: 0.44.1 Uneccessary Resource Blockage Bug
That could be a reason to some of the issues I had reported. http://www.lofigames.com/phpBB3/viewtopic.php?f=9&t=4427 It seemed that rum and bread makers wouldn't check for new materials such as water or wheatstraw being available. If it was somewhere available when they started crafting, it was...
- Mon Jul 08, 2013 3:01 am
- Forum: Bug reports
- Topic: First Aid Kit Exploit
- Replies: 4
- Views: 1628
Re: First Aid Kit Exploit
Now if only we could put our crew members into the storage boxes and make them heal to full.
- Mon Jul 08, 2013 2:39 am
- Forum: Bug reports
- Topic: First Aid Kit Exploit
- Replies: 4
- Views: 1628
First Aid Kit Exploit
Say you have two first aid kits (FAKs), one with 30 charges and one with 47 charges. Put both into a simple storage chest... they will show a stack of two FAKs (30 or 47 charges). Take one and put it in your inventory. It is now 200 charges again, and the one in the storage is still 30 charges (or 4...
- Mon Jul 08, 2013 1:25 am
- Forum: Bug reports
- Topic: Automated Labor Bugs
- Replies: 11
- Views: 3639
Re: Automated Labor Bugs
Cool, let me try that! Update: Worked like a charm. I put the character's Toppers into the chest and they ran back to work. However, if I equip the weapon again, they stop again. So after all this work that leaves 3 bugs on this post, lol... 1. Rum and Bread workers without enough materials to work ...
- Mon Jul 08, 2013 1:21 am
- Forum: Bug reports
- Topic: Automated Labor Bugs
- Replies: 11
- Views: 3639
Re: Automated Labor Bugs
Slight update on the weapon not being allowed for creation issue... If I have the same "Topper" weapon qued for creation that I made earlier and it glitched... I can put that same weapon into the "output" slot and my crafter will come and take it out and then run to the weapon st...
- Mon Jul 08, 2013 12:25 am
- Forum: Bug reports
- Topic: Automated Labor Bugs
- Replies: 11
- Views: 3639
Re: Automated Labor Bugs
For the loom worker and ore workers... Say a stone refiner doesn't have any stone. He'll sit there like you'd expect... but when a ore miner brings out some stone and the stone is available to the refiner, the refiner says, "Hey some stone," and goes back to work. For the rum and bread mak...
- Sun Jul 07, 2013 10:15 pm
- Forum: Bug reports
- Topic: Automated Labor Bugs
- Replies: 11
- Views: 3639
Re: Automated Labor Bugs
My rum maker sometimes doesn't go and get wheatstraw from the farm, and sometimes doesn't even get water. If I put flour into the flour bag, the bread maker will get it, but not from the grain silo. (Like how a stone processor would get stone from the mine if the stone chest was empty.) So I'm basic...
- Sun Jul 07, 2013 6:28 pm
- Forum: Bug reports
- Topic: Automated Labor Bugs
- Replies: 11
- Views: 3639
Automated Labor Bugs
With 40 pages of errors, I didn't make it through all of the posts... When automating labor for making bread... I qued Cooking Stove, Grain Silo. For cooking bread, but if there's no strawflour, make some. (Which there's another guy making wheatstraw, so that's not the problem...) but... There's an ...