Search found 9 matches
- Mon Dec 23, 2013 5:06 am
- Forum: Bug reports
- Topic: Enemies attacking through walls
- Replies: 7
- Views: 951
Re: Enemies attacking through walls
I think I might have figured out what exactly why that was happening. After realizing the update was published and downloaded, I imported my buildings and such. Since it's still flagged as being buggy, maybe that's what the cause is.
- Sun Dec 22, 2013 9:50 pm
- Forum: Bug reports
- Topic: Enemies attacking through walls
- Replies: 7
- Views: 951
Re: Enemies attacking through walls
Black Dragon is new. as for walls, try Ctrl + Shift + F11 it will pause your game for a bit as it rebuilds the navmesh files. I don't think that was the problem, as I had done that just before to unstick a couple of my guys from my gate. They weren't running through the walls or anything like that,...
- Sun Dec 22, 2013 7:55 pm
- Forum: Bug reports
- Topic: Enemies attacking through walls
- Replies: 7
- Views: 951
Enemies attacking through walls
So, I don't know if this has already been posted as a search turned up nothing, but I built myself a little wall to keep out the Black Dragon Clan while I patched up my troops, and the little jerks started attacking my guys through the dang wall as if it weren't even there! What's a guy gotta do to ...
- Fri Dec 20, 2013 3:50 am
- Forum: Bug reports
- Topic: Merchant Escort Exploit
- Replies: 1
- Views: 298
Merchant Escort Exploit
If you get employed by a caravan in a town, they will pay you without going anywhere, and you can repeat this process again and again without limit.
- Sat Jul 20, 2013 3:10 am
- Forum: Feature Requests
- Topic: A co-op mode?
- Replies: 57
- Views: 21556
Re: A co-op mode?
I will donate or pay extra for Multiplayer version. This game is very multiplayer version friendly as far as gameplay besides the pausing...which could be disabled for multi play. Seriously just start working on an multiplayer version and make it paid only add on. I don't think you will have troubl...
- Sat Jul 13, 2013 8:15 pm
- Forum: Gameplay
- Topic: Nonstop aggro
- Replies: 7
- Views: 1936
Re: Nonstop aggro
Currently they're seen as enemies, and since they are the enemies of everyone and hostile to everyone, it doesn't matter that they are not currently trying to attack you. They would turn on you if they defeated their current target, so it's more preemptive enemy eradication than it is them rushing ...
- Sat Jul 13, 2013 3:54 am
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604687
Re: What do you want next?
Brothel houses please and female models please in reverse order...not Brothels then female models Oh c'mon don't hide, we know you want a brothel full of men. Back to topic though: Ranged weapons or turrets. Preferably turrets. I would love to station troops on a perimeter around my town and fend o...
- Fri Jul 12, 2013 3:09 am
- Forum: Gameplay
- Topic: Nonstop aggro
- Replies: 7
- Views: 1936
Re: Nonstop aggro
I don't really see the problem, if the traders weren't there I'd guess you'd probably get attacked and it wouldn't be great if your guys stood still and died. It's not the fact that they're not just standing there being beat on, nor the fact that the traders are there, it's that the traders have th...
- Thu Jul 11, 2013 11:04 pm
- Forum: Gameplay
- Topic: Nonstop aggro
- Replies: 7
- Views: 1936
Nonstop aggro
So, a trading caravan was outside my town and came under repeated attack. The first time it happened, my guys all rushed outta the town like there was some massive fire they had to put out. The second time it happened, everyone rushed out as if there were a bomb threat. The third time it happened, I...