Search found 4 matches
- Sat Jun 21, 2014 11:13 am
- Forum: Bug reports
- Topic: 0.68 and 0.69 Wall Issues
- Replies: 10
- Views: 2360
Re: 0.68 and 0.69 Wall Issues
merged topics , also i was playing around with this as well. nice job on the mini walls Chris. but once i hit spacebar to confirm the building of new walls, the game crashed merged topics , also i was playing around with this as well. nice job on the mini walls Chris. but once i hit spacebar to con...
- Sun Dec 22, 2013 4:18 pm
- Forum: Bug reports
- Topic: 0.58 Crash: right after loading a 50.3 savegame (crash dump)
- Replies: 9
- Views: 1571
Re: 0.58 Crash: right after loading a 50.3 savegame (crash d
Same thing happened to me so I decided to import my game without buildings since my buildings caused alot of bugs and that kinda worked but then i saved and reloaded the new save and it crashed again...
- Mon Dec 16, 2013 4:02 pm
- Forum: Bug reports
- Topic: A few bugs I've encountered in V0.50.3
- Replies: 3
- Views: 1760
A few bugs I've encountered in V0.50.3
1. Free traders at the outposts seems to be naked (no armor, just swords and undies) for some reason.. (I guess its because of the armor overhaul some updates ago... (Can somebody check this so I can know that it Isn't just my file.) 2. Can't sleep at some of the Floppy places. (such as Brink,Clowst...
- Tue Aug 27, 2013 8:34 pm
- Forum: Bug reports
- Topic: 0.46 - bug list
- Replies: 1
- Views: 761
Re: 0.46 - bug list
The "bugs" in my case... My characters can enter Outpost S III just fine maybe its just your computer or something? Doors are fine in my case if I get a problem a reload always works for me. I can't see helmets such as Visored helmets, Tin cans or Armored hoods either. Finished my building...