Search found 14 matches

by Voynich
Thu Jun 05, 2014 8:13 pm
Forum: Gameplay
Topic: repairing gates
Replies: 2
Views: 875

Re: repairing gates

Yes, gate and door repair time is pretty ridiculous. Either make them much harder to destroy or significantly decrease the time it takes to repair. The way it is now, it almost makes having gates not worth the effort.
by Voynich
Wed Jun 04, 2014 8:53 pm
Forum: Feature Requests
Topic: Money Sinks
Replies: 2
Views: 869

Re: Money Sinks

(This has already been suggested, I just thought I'd flesh out the idea a bit more :) ) I wanted to add on to this discussion by talking about the taxation system. If the player builds his/her town within a certain vicinity of an NPC controlled city, a monthly tax should be imposed, the amount of wh...
by Voynich
Mon May 26, 2014 12:53 am
Forum: General
Topic: New update soon?
Replies: 8
Views: 2416

Re: New update soon?

by Voynich
Mon May 26, 2014 12:20 am
Forum: Feature Requests
Topic: No fast-travel
Replies: 38
Views: 10368

Re: No fast-travel

To the real topic at hand, I disagree that fast travel would ruin the game. I actually think that people who would use fast travel more than running from place to place would end up having a harder time in combat situations. Kenshi is a game about experiences. If your band doesn't live those hardco...
by Voynich
Fri May 23, 2014 3:35 am
Forum: Bug reports
Topic: Laggy ragdoll physics
Replies: 0
Views: 458

Laggy ragdoll physics

Is anyone else having this issue? Everything else in the game runs fine, but the second someone gets knocked out, the ragdoll animation becomes a slideshow. I've tried importing the save, deleting the data folder and re-verifying the cache through steam, using different saves, going to different loc...
by Voynich
Fri May 23, 2014 3:13 am
Forum: Bug reports
Topic: Visual Bugs
Replies: 249
Views: 483150

Re: Visual Bugs

It kind of is cosmetic. Its not gamebreaking, but it is very annoying. So I didn't see the need to make a new thread for it. I just made a new one though, so hopefully someone will know...
by Voynich
Fri May 23, 2014 12:55 am
Forum: Bug reports
Topic: Visual Bugs
Replies: 249
Views: 483150

Re: Visual Bugs

The only time I've noticeably seen the stop-motion ragdoll physics is when the CPU is under a moderate, or heavier, load. This can be remedied in one of two ways: Delete the /Kenshi/data/ folder and re-validate game files using Steam Import Game to a new world (and ensure both of the population sli...
by Voynich
Thu May 22, 2014 5:00 am
Forum: Feature Requests
Topic: Conceding the bestiary
Replies: 39
Views: 11326

Re: Conceding the bestiary

No, it wasn't too long. It was right on point. The implications of animals being implemented alone, and all the bells and whistles that come with it, are far more important than having a sort of Moby Dick of the desert to hunt, imo. While it would be cool to come up against something like a Sandworm...
by Voynich
Wed May 21, 2014 11:24 pm
Forum: Feature Requests
Topic: Conceding the bestiary
Replies: 39
Views: 11326

Re: Conceding the bestiary

Well said, Damon-Vi.
by Voynich
Sun May 18, 2014 7:41 am
Forum: Modding
Topic: [Mod] Enemies+ 0.69.0/0.70.2
Replies: 7
Views: 9215

Re: [Mod] Enemies+ 0.67.2

This is a fun mod, great work!
by Voynich
Tue Apr 29, 2014 12:01 am
Forum: Feature Requests
Topic: Samurai Top Knots
Replies: 2
Views: 638

Samurai Top Knots

Shaved scalp, top knot. Please.

Would greatly improve the gameplay experience :!:
by Voynich
Sun Apr 27, 2014 6:09 pm
Forum: Bug reports
Topic: Visual Bugs
Replies: 249
Views: 483150

Re: Bed Bug "literally!"

The stop-motion ragdoll physics that you see happening to unconscious bodies has a bug report from a few versions ago, since it was previously thought to be performance related, so it seems more appropriate here now. :) Is there a way to correct it, like importing into a new game? It's been getting...
by Voynich
Sun Apr 27, 2014 8:43 am
Forum: Bug reports
Topic: Visual Bugs
Replies: 249
Views: 483150

Re: Visual Bugs

When any character is knocked out in my save, their bodies kinda float up and then fall to the ground, and the physics animation is very laggy.

edit: as a side note, i can't seem to enable anti-aliasing. Is this a common problem?
by Voynich
Tue Oct 11, 2011 7:00 pm
Forum: General
Topic: Good luck mr Kenshi creator :]
Replies: 6
Views: 2850

Re: Good luck mr Kenshi creator :]

Yeah its no problem but judging from the IndieDB page it says the aim is be released by october 24th so im hoping he hits that goal. Hell even before then lol i dont mind :D Oh man, that's my birthday! If he can manage to release on that date, it'll be the best bday present that I ever buy for myse...