Search found 24 matches
- Thu Jan 23, 2014 1:38 pm
- Forum: General
- Topic: Amusing/Funny ragdoll position I snapped
- Replies: 7
- Views: 4105
- Mon Dec 30, 2013 2:50 pm
- Forum: Feature Requests
- Topic: More Packs
- Replies: 17
- Views: 4631
Re: More Packs
7.62 screenshot I found: http://img262.imageshack.us/img262/3595/mp5a4ris.gif Body armor, backpack, webbing, helmet, belt with pistol, mag and ammo pouch. Game has crazy detail in places such as having to manage gun magazines too, or losing your ability to side roll from prone with a backpack on. Of...
- Sun Dec 29, 2013 6:13 am
- Forum: Feature Requests
- Topic: More Packs
- Replies: 17
- Views: 4631
Re: More Packs
I think food micromanagement will probably be a really simple one like Mount and Blade where you keep a big stack of food and you'll forget about it. I really don't see the need for pack diversity now, maybe that will change with future game development. but for now definitely no. Combat issues are ...
- Sun Dec 29, 2013 3:44 am
- Forum: Feature Requests
- Topic: More Packs
- Replies: 17
- Views: 4631
Re: More Packs
I don't like the modern military look. This doesn't feel like the game for it. I'm reminded of 7.62 which had a detailed inventory system with webbing, belt slots and slots to sling rifles on your shoulders and neck, but you don't have to manage guns, ammo, nades and tools in Kenshi. There's only yo...
- Sat Dec 28, 2013 5:06 am
- Forum: Gameplay
- Topic: The Power of the Plank
- Replies: 13
- Views: 4086
Re: The Power of the Plank
Amputation will be implemented in the future.
http://www.lofigames.com/phpBB3/viewtop ... ion#p31991
My related recent topics:
http://www.lofigames.com/phpBB3/viewtop ... =10&t=4842
http://www.lofigames.com/phpBB3/viewtop ... =16&t=4996
http://www.lofigames.com/phpBB3/viewtop ... ion#p31991
My related recent topics:
http://www.lofigames.com/phpBB3/viewtop ... =10&t=4842
http://www.lofigames.com/phpBB3/viewtop ... =16&t=4996
- Sat Dec 28, 2013 4:25 am
- Forum: Gameplay
- Topic: Fighting multiple enemies and chasing
- Replies: 8
- Views: 2718
Re: Fighting multiple enemies and chasing
Got pretty annoyed at the crowd that couldn't chase down a limp fleeing cannibal. It was particularly bad as his right arm was crippled so he didn't slow down to block and kept walking through the crowd that's taking it's time to surround him first so they hardly ever attacked. Oh and thanks to the ...
- Sat Dec 28, 2013 2:58 am
- Forum: Feature Requests
- Topic: a simple restraint system
- Replies: 2
- Views: 801
Re: a simple restraint system
The cage system isn't working properly last I checked. Couldn't put a bounty into a cage at some town after I picked it open. It makes sense to allow cages to be picked open to free the captives freed, so it's just a case of game in development.
Re: Females!
What really annoys me is the modern looking underwear the characters wear. Thought there's some old eastern theme going with the katanas and cloth chest wrap, loincloths would make more sense.
- Fri Dec 27, 2013 8:46 am
- Forum: Feature Requests
- Topic: a simple restraint system
- Replies: 2
- Views: 801
a simple restraint system
I searched "bindings" and "restraints" and didn't find a good topic to post under, so here's a new thread. I'd also like a simple restraint system, hold right click, choose "bind" instead of "pick up" and you don't have to worry about naked enemies running fre...
- Fri Dec 27, 2013 8:29 am
- Forum: Feature Requests
- Topic: Bounty system rework and bounty hunters and "killing"
- Replies: 10
- Views: 3592
Re: Bounty system rework and bounty hunters and "killing"
Well support me here: http://www.lofigames.com/phpBB3/viewtopic.php?f=16&t=4996 With such slider options, it becomes possible to turn up things like bleed rate and ease of amputations, to suit the player's preferences. I'd also like a simple restraint system, hold right click, choose "bind&...
- Thu Dec 26, 2013 6:14 am
- Forum: Feature Requests
- Topic: Bounty system rework and bounty hunters and "killing"
- Replies: 10
- Views: 3592
Re: Bounty system rework and bounty hunters and "killing"
I think the bounty should be larger for taking the guy alive, while a smaller bounty be given for killing the guy, but you'd only need to lug his head as proof. Also I'd like to be able to restrain captives, kinda like in commandos. It's annoying when you put down your bounty and he starts sprinting...
- Wed Dec 25, 2013 1:40 am
- Forum: Bug reports
- Topic: [0.58.3] Ghost Towns, Canibal 'Spaceout', Some clipping.
- Replies: 3
- Views: 673
Re: [0.58.3] Ghost Towns, Canibal 'Spaceout', Some clipping.
Encountered ghost town bug too, no one at the city at all.
- Tue Dec 24, 2013 5:07 pm
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 603853
- Tue Dec 24, 2013 4:26 pm
- Forum: Feature Requests
- Topic: Slider options for customisable limb destruction limits
- Replies: 4
- Views: 1120
list of kills, amputations, decaps and disembowelment
People like it when their characters are badass, and a list of kills for each character would help to gauge that. Say hundreds of cannibals/dust bandits, and number of amputations/limbs crushed. I believe amputations are confirmed already in the future, I hope blunt damage causes crushed limbs(same ...
- Mon Oct 14, 2013 9:27 am
- Forum: Feature Requests
- Topic: Slider options for customisable limb destruction limits
- Replies: 4
- Views: 1120
Slider options for customisable limb destruction limits
I'd like slider options adjusting say the value to hit for limb destruction, bleeding rate and the blood value at which death occurs for both the player characters and NPCs. This allows for customisable hardcore mode. The player can set equal values for teammates and foes to be "fair" or ...
- Sun Oct 13, 2013 9:46 pm
- Forum: Gameplay
- Topic: Rules for Hardcore Mode?
- Replies: 34
- Views: 151676
Re: Rules for Hardcore Mode?
See Tolwrath wanted me to post about the slider options I wanted in the feature request section. I did that and my post got moved back to this thread.
- Sun Oct 13, 2013 9:21 pm
- Forum: Gameplay
- Topic: Rules for Hardcore Mode?
- Replies: 34
- Views: 151676
Re: Rules for Hardcore Mode?
I posted the above post in the Feature Request board, it got moved to this thread.
- Sun Oct 13, 2013 6:25 pm
- Forum: Gameplay
- Topic: Rules for Hardcore Mode?
- Replies: 34
- Views: 151676
Slider options for customisable hardcore mode
I'd like slider options adjusting say the value to hit for limb destruction, bleeding rate and the blood value at which death occurs for both the player characters and NPCs. This allows for customisable hardcore mode. The player can set equal values for teammates and foes to be "fair" or s...
- Wed Oct 09, 2013 3:26 am
- Forum: Gameplay
- Topic: Rules for Hardcore Mode?
- Replies: 34
- Views: 151676
Re: Rules for Hardcore Mode?
I'd like slider options adjusting say the value to hit for limb destruction, bleeding rate and the blood value at which death occurs for both the player characters and NPCs. This allows for customisable hardcore mode.
- Thu Sep 26, 2013 6:44 am
- Forum: Bug reports
- Topic: .47 stacking combat skill modifier from arrange button use
- Replies: 10
- Views: 3714
Re: .47 stacking combat skill modifier from arrange button u
I actually found out about this from the steam forum. Was a post in a thread about massive stat penalties IIRC. There's a bug reporting section there too.