Search found 24 matches

by dustbiter
Mon Dec 30, 2013 2:50 pm
Forum: Feature Requests
Topic: More Packs
Replies: 17
Views: 4631

Re: More Packs

7.62 screenshot I found: http://img262.imageshack.us/img262/3595/mp5a4ris.gif Body armor, backpack, webbing, helmet, belt with pistol, mag and ammo pouch. Game has crazy detail in places such as having to manage gun magazines too, or losing your ability to side roll from prone with a backpack on. Of...
by dustbiter
Sun Dec 29, 2013 6:13 am
Forum: Feature Requests
Topic: More Packs
Replies: 17
Views: 4631

Re: More Packs

I think food micromanagement will probably be a really simple one like Mount and Blade where you keep a big stack of food and you'll forget about it. I really don't see the need for pack diversity now, maybe that will change with future game development. but for now definitely no. Combat issues are ...
by dustbiter
Sun Dec 29, 2013 3:44 am
Forum: Feature Requests
Topic: More Packs
Replies: 17
Views: 4631

Re: More Packs

I don't like the modern military look. This doesn't feel like the game for it. I'm reminded of 7.62 which had a detailed inventory system with webbing, belt slots and slots to sling rifles on your shoulders and neck, but you don't have to manage guns, ammo, nades and tools in Kenshi. There's only yo...
by dustbiter
Sat Dec 28, 2013 4:25 am
Forum: Gameplay
Topic: Fighting multiple enemies and chasing
Replies: 8
Views: 2718

Re: Fighting multiple enemies and chasing

Got pretty annoyed at the crowd that couldn't chase down a limp fleeing cannibal. It was particularly bad as his right arm was crippled so he didn't slow down to block and kept walking through the crowd that's taking it's time to surround him first so they hardly ever attacked. Oh and thanks to the ...
by dustbiter
Sat Dec 28, 2013 2:58 am
Forum: Feature Requests
Topic: a simple restraint system
Replies: 2
Views: 801

Re: a simple restraint system

The cage system isn't working properly last I checked. Couldn't put a bounty into a cage at some town after I picked it open. It makes sense to allow cages to be picked open to free the captives freed, so it's just a case of game in development.
by dustbiter
Fri Dec 27, 2013 10:52 pm
Forum: General
Topic: Females!
Replies: 131
Views: 61315

Re: Females!

What really annoys me is the modern looking underwear the characters wear. Thought there's some old eastern theme going with the katanas and cloth chest wrap, loincloths would make more sense.
by dustbiter
Fri Dec 27, 2013 8:46 am
Forum: Feature Requests
Topic: a simple restraint system
Replies: 2
Views: 801

a simple restraint system

I searched "bindings" and "restraints" and didn't find a good topic to post under, so here's a new thread. I'd also like a simple restraint system, hold right click, choose "bind" instead of "pick up" and you don't have to worry about naked enemies running fre...
by dustbiter
Fri Dec 27, 2013 8:29 am
Forum: Feature Requests
Topic: Bounty system rework and bounty hunters and "killing"
Replies: 10
Views: 3592

Re: Bounty system rework and bounty hunters and "killing"

Well support me here: http://www.lofigames.com/phpBB3/viewtopic.php?f=16&t=4996 With such slider options, it becomes possible to turn up things like bleed rate and ease of amputations, to suit the player's preferences. I'd also like a simple restraint system, hold right click, choose "bind&...
by dustbiter
Thu Dec 26, 2013 6:14 am
Forum: Feature Requests
Topic: Bounty system rework and bounty hunters and "killing"
Replies: 10
Views: 3592

Re: Bounty system rework and bounty hunters and "killing"

I think the bounty should be larger for taking the guy alive, while a smaller bounty be given for killing the guy, but you'd only need to lug his head as proof. Also I'd like to be able to restrain captives, kinda like in commandos. It's annoying when you put down your bounty and he starts sprinting...
by dustbiter
Wed Dec 25, 2013 1:40 am
Forum: Bug reports
Topic: [0.58.3] Ghost Towns, Canibal 'Spaceout', Some clipping.
Replies: 3
Views: 673

Re: [0.58.3] Ghost Towns, Canibal 'Spaceout', Some clipping.

Encountered ghost town bug too, no one at the city at all.
by dustbiter
Tue Dec 24, 2013 4:26 pm
Forum: Feature Requests
Topic: Slider options for customisable limb destruction limits
Replies: 4
Views: 1120

list of kills, amputations, decaps and disembowelment

People like it when their characters are badass, and a list of kills for each character would help to gauge that. Say hundreds of cannibals/dust bandits, and number of amputations/limbs crushed. I believe amputations are confirmed already in the future, I hope blunt damage causes crushed limbs(same ...
by dustbiter
Mon Oct 14, 2013 9:27 am
Forum: Feature Requests
Topic: Slider options for customisable limb destruction limits
Replies: 4
Views: 1120

Slider options for customisable limb destruction limits

I'd like slider options adjusting say the value to hit for limb destruction, bleeding rate and the blood value at which death occurs for both the player characters and NPCs. This allows for customisable hardcore mode. The player can set equal values for teammates and foes to be "fair" or ...
by dustbiter
Sun Oct 13, 2013 9:46 pm
Forum: Gameplay
Topic: Rules for Hardcore Mode?
Replies: 34
Views: 151676

Re: Rules for Hardcore Mode?

See Tolwrath wanted me to post about the slider options I wanted in the feature request section. I did that and my post got moved back to this thread.
by dustbiter
Sun Oct 13, 2013 9:21 pm
Forum: Gameplay
Topic: Rules for Hardcore Mode?
Replies: 34
Views: 151676

Re: Rules for Hardcore Mode?

I posted the above post in the Feature Request board, it got moved to this thread.
by dustbiter
Sun Oct 13, 2013 6:25 pm
Forum: Gameplay
Topic: Rules for Hardcore Mode?
Replies: 34
Views: 151676

Slider options for customisable hardcore mode

I'd like slider options adjusting say the value to hit for limb destruction, bleeding rate and the blood value at which death occurs for both the player characters and NPCs. This allows for customisable hardcore mode. The player can set equal values for teammates and foes to be "fair" or s...
by dustbiter
Wed Oct 09, 2013 3:26 am
Forum: Gameplay
Topic: Rules for Hardcore Mode?
Replies: 34
Views: 151676

Re: Rules for Hardcore Mode?

I'd like slider options adjusting say the value to hit for limb destruction, bleeding rate and the blood value at which death occurs for both the player characters and NPCs. This allows for customisable hardcore mode.
by dustbiter
Thu Sep 26, 2013 6:44 am
Forum: Bug reports
Topic: .47 stacking combat skill modifier from arrange button use
Replies: 10
Views: 3714

Re: .47 stacking combat skill modifier from arrange button u

I actually found out about this from the steam forum. Was a post in a thread about massive stat penalties IIRC. There's a bug reporting section there too.