Search found 4 matches
- Tue Oct 01, 2013 3:21 am
- Forum: Gameplay
- Topic: Rules for Hardcore Mode?
- Replies: 34
- Views: 151914
Re: Rules for Hardcore Mode?
6. (Once the game becomes a little more stable) Only save on exit 7. Only build structures where they make sense (Mines in the mountains, farms in lowland areas, etc), with caravans taking supplies where they need to go. 8. Dedicated guards for my town, who do nothing but guard. Everyone else is on ...
- Sun Sep 29, 2013 1:26 am
- Forum: Gameplay
- Topic: My Cents (0.47)
- Replies: 7
- Views: 2756
Re: My Cents (0.47)
Cat_Fuzz- First, I like your name a whole bunch. Chris absolutely should have his features all but set in stone already, adding every cool feature he can think of would only dilute the game into something confusing and (possibly) unplayable. Further more, once people figure out the "optimum pat...
- Tue Sep 24, 2013 4:51 pm
- Forum: Gameplay
- Topic: My Cents (0.47)
- Replies: 7
- Views: 2756
Re: My Cents (0.47)
Your absolutely right, it is still alpha, so it doesn't get me upset at all :D . I have a bit of a background in game design (mostly board games), a strong computer background (but it is in cyber security and not game development), and I have created one awful iOS game for a final project in a colle...
- Tue Sep 24, 2013 5:33 am
- Forum: Gameplay
- Topic: My Cents (0.47)
- Replies: 7
- Views: 2756
My Cents (0.47)
Hi all, First, the tl;dr: Kenshi is a game with a fascinating premise with a flawed execution. I hope (and believe) many of these flaws will be cleaned up by the final release. I know Kenshi is in alpha, and I am not going to pass judgement on whether the game is is "good" or "bad.&qu...