Search found 18 matches
- Mon Apr 28, 2014 4:00 am
- Forum: Feature Requests
- Topic: No fast-travel
- Replies: 38
- Views: 10242
Re: No fast-travel
Agree with zeals post. Not a fast travel supporter myself. I think when you start a new game you should be able to select features that will be permanently in place for the whole game. Things like, hardcore mode, fast travel, and other things could be selections before you start. The latest xcom all...
- Wed Feb 12, 2014 2:00 am
- Forum: General
- Topic: A question about defensive turrets
- Replies: 4
- Views: 3590
Re: A question about defensive turrets
I too enjoy watching arrow type projectiles impale and stick into people/objects. And hope this will be in the game. Watching a guy take multiple arrows from my archers and have them protrude from where they hit is so satisfying. Games where I try an archer character and shoot arrows and they just d...
- Wed Feb 12, 2014 1:52 am
- Forum: General
- Topic: Has anyone found the new farming village?
- Replies: 18
- Views: 7205
Re: Has anyone found the new farming village?
I had also built a town at that location, popular spot. Natural defences.
- Sun Feb 09, 2014 4:44 pm
- Forum: Gameplay
- Topic: Some players worry me.
- Replies: 11
- Views: 3792
Re: Some players worry me.
Well, I think most of those suggestions are just that, suggestions. If the game is how it is now, I dont think it will get warped, and id speculate that it will stay the same flavor. I wouldnt worry too much, this game is going to be fantastic.
- Sat Feb 08, 2014 6:03 pm
- Forum: Feature Requests
- Topic: Dismantling Action Refunds Building Materials
- Replies: 11
- Views: 2435
Re: Dismantling Action Refunds Building Materials
I acctually tried a search before posting and got nothing. Guess I didnt use the correct words.
- Sat Feb 08, 2014 5:10 am
- Forum: Bug reports
- Topic: [0.62.0] Hungry Bandit Assault Crash
- Replies: 26
- Views: 7900
Hungry bandits crash
Had hungry bandits stop outside my base on an assault mission. Soon as the leader yells "Go get the food", it crashes at that instant and generates a report. reloading yields same results. Only way to get past the crash is to attack before he yells the phrase. Running latest ver,
- Sat Feb 08, 2014 3:23 am
- Forum: Feature Requests
- Topic: Dismantling Action Refunds Building Materials
- Replies: 11
- Views: 2435
Salvaging materials
Sometimes I want to rebuild my base in a better layout, or simply just need to remove a building or structure to upgrade. I wish that there was a way to recover/salvage building materials from dismantling things. Even if I only got 10%-25% of what it cost to build it in the first place.
- Thu Feb 06, 2014 1:48 pm
- Forum: Feature Requests
- Topic: Vehicles like dune buggies?
- Replies: 8
- Views: 1786
Re: Vehicles like dune buggies?
Point taken, but with people only using swords, wouldnt a buggy be the ultimate OP weapon?
Just drive over everyone in sight with only bowmen to stop you. Dont bring a knife to a buggy fight.
Seems like a huge balance issue.
Just drive over everyone in sight with only bowmen to stop you. Dont bring a knife to a buggy fight.
Seems like a huge balance issue.
- Wed Feb 05, 2014 1:58 pm
- Forum: Feature Requests
- Topic: Vehicles like dune buggies?
- Replies: 8
- Views: 1786
Re: Vehicles like dune buggies?
I think this would make it not kenshi anymore. In my mind its probably straying far away from the original image of the game. May as well add guns and spaceships too. Just my opinion.
- Wed Feb 05, 2014 12:42 am
- Forum: Feature Requests
- Topic: Prisoner handling and diplomacy
- Replies: 5
- Views: 1395
Re: Prisoner handling and diplomacy
Slavery is already confirmed to be implemented someday, so it is likely that you will gain control over your prisoners when this is implemented. As for decapitations, I'm speculating these might be considered about the same time Chris implements limb dismemberment. Just.....Fantastic..... And maybe...
- Tue Feb 04, 2014 2:03 pm
- Forum: Gameplay
- Topic: ''friendly duel''
- Replies: 8
- Views: 3633
Re: ''friendly duel''
With the addition of cages you can spar. Ive setup a small enclosed area using walls and 1 door (you could use a building too), and put 6 cages in it. fill those with bandits. You can access their inventories and strip thier armor and give them the crappiest weapons. I will give them that large helm...
- Tue Feb 04, 2014 2:30 am
- Forum: Feature Requests
- Topic: Prisoner handling and diplomacy
- Replies: 5
- Views: 1395
Prisoner handling and diplomacy
I saw a post about adding handcuffs, thought it was great, but wanted to expand that with the head removal posts I have also seen. If you were able to do both, this could be used in diplomacy as well.... Maybe somthing like a chopping block structure that you could use on that peski dust bandit dema...
- Tue Jan 28, 2014 2:03 pm
- Forum: Gameplay
- Topic: My Thoughts on Assaults/Diplomacy
- Replies: 5
- Views: 1433
Re: My Thoughts on Assaults/Diplomacy
I'm still thoroughly enjoying the massive amounts of Hungry Bandits that have been flooding my base lately. Where have you setup your base? I have almost constructed a full large base with only having a few assaults from dust bandits. Dont even think ive seen a hungry bandit yet. And definatly have...
- Sun Jan 26, 2014 8:17 am
- Forum: Gameplay
- Topic: NPC Populations WAAAAY down since 0.58.4
- Replies: 12
- Views: 4080
Re: NPC Populations WAAAAY down since 0.58.4
Just started playing again, also noticed a lack in activity. in 3 hours of base building I had only 1 ninja attack me. Its like a ghost town even after I set population to 4.
- Fri Nov 29, 2013 2:55 pm
- Forum: Gameplay
- Topic: Rules for Hardcore Mode?
- Replies: 34
- Views: 151758
Re: Rules for Hardcore Mode?
heh, maybe im just too cautious. If i sense my guys are gunna lose the fight, ill run... BAWWKK buck buck buck.... 
- Thu Nov 28, 2013 2:22 am
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604235
Re: What do you want next?
Survival aspects.... food, water, weather.... gas for generators
Also assasinations/thief/infiltrations/disguise stuff
oh... and more armors
Also assasinations/thief/infiltrations/disguise stuff
oh... and more armors
- Thu Nov 28, 2013 2:18 am
- Forum: Gameplay
- Topic: Rules for Hardcore Mode?
- Replies: 34
- Views: 151758
Re: Rules for Hardcore Mode?
start with rock bottom. Hire only guys that cost 700cat and train em myself All armor and weapons have to be player made (so using sticks till you can make swords/ barefoot till I can make boots...ect) Next im going to try the same only all cash is made by my own shops only, ill have to find a good ...
- Sat Oct 26, 2013 5:12 pm
- Forum: Bug reports
- Topic: Cash Exploit + other bugs v50.3
- Replies: 3
- Views: 1038
Cash Exploit + other bugs v50.3
So I was at brink, noticed a caravan just coming within view to the city. Ran up to him and he offered the 1000 cats for an escort as per.. mission instantly ends as the caravan is already near brink and he gives me 2000 cats?!? then I ask him again and again, mission keeps ending and I keep collect...