Search found 17 matches
- Fri Jan 03, 2014 10:57 pm
- Forum: Bug reports
- Topic: Walls+cannibals+fix, how to plz )
- Replies: 7
- Views: 1298
Re: Walls+cannibals+fix, how to plz )
It was just a real minor point while devs crack on with the important issues, but i thought 'hell, why not mention it for the next time a new faction is added with their own camps. Hopefully will make things easier with less people like me bringing up the wall thing' :p everything i mention has that...
- Fri Jan 03, 2014 3:59 pm
- Forum: Bug reports
- Topic: Walls+cannibals+fix, how to plz )
- Replies: 7
- Views: 1298
Re: Walls+cannibals+fix, how to plz )
Rebuilding the Nav Mesh doesn't work when people are on the walls with no way to get up or down. They stay on the walls. They also stay stuck if they are on buildings, like on top of a cannibal cage after picking the lock and getting out, and on top of a stone mine. Saving and reloading won't bring ...
- Thu Jan 02, 2014 9:56 pm
- Forum: Gameplay
- Topic: NPC Populations WAAAAY down since 0.58.4
- Replies: 12
- Views: 4084
Re: NPC Populations WAAAAY down since 0.58.4
I've not noticed OP cannibals myself. I do see patrols in the dunes, not deep but I'm guessing their pathing/ai doesn't take them to the north map edge.
Looking forward to peoples feedback on the pop. sliders. Images of dunes knee deep in corpses to follow?
Looking forward to peoples feedback on the pop. sliders. Images of dunes knee deep in corpses to follow?
- Thu Jan 02, 2014 9:06 pm
- Forum: Gameplay
- Topic: What do you want next?
- Replies: 471
- Views: 604327
Re: What do you want next?
Missions to escort the trader groups, interspersed with triggered assaults, coz there ain't enuough bandits in the desert to make it a challenge yet.
- Thu Jan 02, 2014 8:32 pm
- Forum: Gameplay
- Topic: The Power of the Plank
- Replies: 13
- Views: 4116
Re: The Power of the Plank
Oh I'm so keeping on with the Plank with my guy 'Barak Obama'.
"Feel the kiss of democracy sucker!"
Once bleeding and wounding is tinkered with I expect some serious fun
"Feel the kiss of democracy sucker!"
Once bleeding and wounding is tinkered with I expect some serious fun
- Thu Jan 02, 2014 8:30 pm
- Forum: Gameplay
- Topic: 0.58.5 session test
- Replies: 3
- Views: 1003
0.58.5 session test
I went round all the towns after importing to check if they were all populated. I managed to visit 10 towns (1 twice) and 2 trade posts before the game 'suoer crashed'. First off I noticed the load times were smoother, to start with. This may be the result of a fresh import. The loading times got a ...
- Thu Jan 02, 2014 5:51 pm
- Forum: Bug reports
- Topic: Long load times.
- Replies: 4
- Views: 692
Re: Long load times.
Nothing to do with the changes to enemy squad sizes? Tried altering their size to see if it affects load times?
- Thu Jan 02, 2014 5:50 pm
- Forum: Bug reports
- Topic: Walls+cannibals+fix, how to plz )
- Replies: 7
- Views: 1298
Walls+cannibals+fix, how to plz )
I was cleaning the desert and went to scour the eastern most cannibal camp. But I couldn't because about 7 or 8 of the cannibals had climbed on the concrete walls . Couldn't kill them. This happened at my base with my defenders and when wall building was in progress by my guys. The pathing means tha...
- Tue Dec 31, 2013 3:09 pm
- Forum: Gameplay
- Topic: Doors locking when build mode
- Replies: 1
- Views: 483
Doors locking when build mode
Seeing as most empty towns I see have closed and locked doors I figured anything that shut all doors without meaning to is bad >.< So I noticed that when I built my last armour storage bin some of my other guys stoppped outside the buildings they wanted to get into. Checked them and the building's d...
- Tue Dec 31, 2013 3:02 pm
- Forum: Gameplay
- Topic: Town looked empty but...open the doors.
- Replies: 1
- Views: 764
Town looked empty but...open the doors.
Went into a town, hardly anyone about. So I started opening all the doors in the town which were all closed and locked. Suddenly a group of dust bandits poured out of one building in the town, and lots of citizens started to move about from the buildings. Also some of the store owners returned to th...
- Sun Dec 29, 2013 12:29 pm
- Forum: Bug reports
- Topic: CTD on loading same area[FIXED]
- Replies: 0
- Views: 259
CTD on loading same area[FIXED]
Have three guys full of rum doing a run to the Brink coz no one will come to my saloon bar, At the same point on the map where it loads the next area the game crashes. Have repeated this every time it tries to load this area, about 3 times in a row so far. Files included I validated the game cache a...
- Sun Dec 29, 2013 12:23 pm
- Forum: Bug reports
- Topic: Problems with merchant
- Replies: 1
- Views: 396
Re: Problems with merchant
Merchants running out to fight brings up some annoying situations in my game. If there is a part of the town that has bad pathing then I have found merchants cannot return to their shops at all. In one town all the merchants are on top of a wall unable to come down. Trader's Edge is now a ghost town...
- Fri Dec 27, 2013 8:13 pm
- Forum: Bug reports
- Topic: Citizens go shop, where no shop is
- Replies: 4
- Views: 757
Re: Citizens go shop, where no shop is
I have the problem with shoppers changing their minds halfway to my saloon with large shop counter. They came out when I placed Rum in it, then changed their mind, temperance meh. To hell with your livers, buy my rum!
- Wed Dec 25, 2013 1:21 am
- Forum: Bug reports
- Topic: Mission to escort Traders
- Replies: 3
- Views: 836
Mission to escort Traders
Not a game killing bug sorry, but I do not think it is running as intended. That is I meet a party of the free traders and offer to escort them, but they don't move/follow me. One time they found a town on their own I guess and I got the 1K reward ( I was nowhere near them). Haven't found a way to p...
- Wed Dec 25, 2013 1:15 am
- Forum: Bug reports
- Topic: (0.58.2) CTD placing gate
- Replies: 2
- Views: 880
Re: (0.58.2) CTD placing gate
I think it was a memory issue as I am only running on windows 7 32 bit therefore 4GB RAM. Iobit had the system using 96% of memory, so I turned some settings down. It reminded me of the issues I had with POP Mount and Blade Warband mod which ate RAM. Had to turn hella lot of stuff off for that too. ...
- Wed Dec 25, 2013 1:13 am
- Forum: Bug reports
- Topic: No leather vests?
- Replies: 2
- Views: 601
No leather vests?
I researched leather vests. Bought plan from shirt shop. 2 wells 2 hemp farms 2 looms an armour bench and an armour storage bin. 2 farmers 2 loom operators 1 crafter. Yet every time I completed a leather vest (with inventory space on the character crafting the vests), no vest :( Anyone else successf...
- Mon Dec 23, 2013 6:15 pm
- Forum: Bug reports
- Topic: (0.58.2) CTD placing gate
- Replies: 2
- Views: 880
(0.58.2) CTD placing gate
I was placing a basic gate next to a basic wall. Placed it, then the little green arrow (enemies this way) appeared on ground and I clicked again after pointing it away from the inside of my compound. Thats when the crash happened.