Search found 5 matches
- Sat Feb 08, 2014 12:26 pm
- Forum: Bug reports
- Topic: Some feedback on update 0.62
- Replies: 3
- Views: 636
Some feedback on update 0.62
The game now saves much faster now, long gone are the 2-3 minute wait. Auto-save is a welcomed addition. My gripes I have with it, this is with in mind I imported my previous game save (have put too many hours in to start from scratch again). But these problems listed before could possibly be becaus...
- Sat Feb 08, 2014 11:55 am
- Forum: Bug reports
- Topic: [0.62.0] Hungry Bandit Assault Crash
- Replies: 26
- Views: 7903
Re: [0.62.0] Hungry Bandit Assault Crash
I experienced the same thing tonight, food raid and when the raiding leader said go get the food it crashed soon after that, just as another announcement of a raiding party was inboard. The crash was bad enough for me to have to reset my computer and get the screen asking me if i want to run the pc ...
- Wed Feb 05, 2014 9:24 am
- Forum: Bug reports
- Topic: Unselecting show names causes crash
- Replies: 5
- Views: 1425
Unselecting show names causes crash
It did this twice in a row. Clicking on the box to not show character names crashes the game.
The screen and mouse pointer froze as soon as i clicked on it. Music keeps playing, I had to alt-tab to desktop and saw the crash popup window.
When I load the game back up its still ticked to show names.
The screen and mouse pointer froze as soon as i clicked on it. Music keeps playing, I had to alt-tab to desktop and saw the crash popup window.
When I load the game back up its still ticked to show names.
- Wed Feb 05, 2014 9:14 am
- Forum: Feature Requests
- Topic: Camera modes for Screenshots and Machinima
- Replies: 1
- Views: 380
Camera modes for Screenshots and Machinima
It would be nice to have a hot key to toggle several different modes of GUI, from making it all disappear so you can take some nice screen shots or minimal info if you want a clutter free screen. I know you can turn the names off in the main menu, but it would be nice to be able to toggle this ingam...
- Wed Feb 05, 2014 5:43 am
- Forum: Feature Requests
- Topic: Prisoner handling and diplomacy
- Replies: 5
- Views: 1395
Re: Prisoner handling and diplomacy
I would like to see a means to travel to other cities with prisoners such as chain-gang prisoners, maybe a unit of yours has to harass the group behind with a whip if you want them to run fast. However (when hunger and thirst is implemented) giving them some rest and water would help enable them to ...