Search found 25 matches

by Enkar
Fri Dec 19, 2014 8:46 pm
Forum: Gameplay
Topic: Poll: Animals in your squad
Replies: 26
Views: 14745

Re: Poll: Animals in your squad

I'd say AI control, but with some advanced options in training, such as training the animal to target a particular part of the body of an enemy, as his right arm to dissarm him, or his leg, so the master of your pet wearing plate have a way to slow his enemies down, etc...
by Enkar
Thu Dec 18, 2014 9:58 pm
Forum: Bug reports
Topic: 0.70.3 - turrets not firing at an immobile target
Replies: 2
Views: 790

0.70.3 - turrets not firing at an immobile target

Hi devs/players! Here to repport a bug with the turrets, as described in a former bug repport on walls, i managed to trap a leviathan between walls to use it as a weapon, and then thought that it would be just perfect for target practice too, so i placed a few harpon turrets/crossbows on the walls a...
by Enkar
Thu Dec 18, 2014 9:49 pm
Forum: Bug reports
Topic: 0.70.3 - Wall dissapearing (texture being damaged)
Replies: 0
Views: 339

0.70.3 - Wall dissapearing (texture being damaged)

Hi devs/players! Here to repport a bug concerning the walls: I've been building a booby trap to turn one of thoose elder leviathan into my personnal siege weapon, turned out to be pretty good and effective actually, but when i saved, and loaded the game back, the walls were gone, at least i thought ...
by Enkar
Thu Dec 18, 2014 9:28 pm
Forum: Bug reports
Topic: 0.70.3 - Town building owner issue
Replies: 0
Views: 344

0.70.3 - Town building owner issue

Hi devs/players! Here's another repport, concerning a large house that i bought (the one in the entrance of trader's edge) the issue here is that furnitures inside (bed, weapon stands, etc...) we're considered as mine even tho i bought the house (no dismantle option, impossible to use the bed, etc.....
by Enkar
Thu Dec 18, 2014 9:19 pm
Forum: Bug reports
Topic: 0.70.3 - Combat behavior
Replies: 0
Views: 334

0.70.3 - Combat behavior

Hi devs/players! Here to repport some glitches in the combat system (most likelly focused on fight against multi-target) The first one concerns the chars of your squad, I'll try to be as precise as i can: I got this main char, a damn good fighter, stats all around or over 50, and i'm enjoying thoose...
by Enkar
Tue Dec 16, 2014 2:13 am
Forum: Bug reports
Topic: V0.70 Gar Backpack
Replies: 7
Views: 2317

Re: V0.70 Gar Backpack

Go back to work Hatsune! I'm tired of you leaving your post to go chill with the gate guards! *Select Hatsune in the squad bar and shift+right click on the Hemp farm* lol and those are catnip plants. :P Ya sure? it diden't smell like that when i smo...smell! some... Herm. Allright i'll stop trollin...
by Enkar
Sat Dec 13, 2014 6:43 pm
Forum: Bug reports
Topic: V0.70 Gar Backpack
Replies: 7
Views: 2317

Re: V0.70 Gar Backpack

Honestly, not a big fan of HTML, i think that even if kinda broken, this still is enough to make a bug report! But thanks for the tips guys. On a forum I frequent there's a way you can resize the image directly in your post, but trying to use the same BBcode here doesn't appear to work [img w=674 h=...
by Enkar
Thu Dec 11, 2014 6:12 pm
Forum: Bug reports
Topic: V0.70 Gar Backpack
Replies: 7
Views: 2317

V0.70 Gar Backpack

Hi everybody! First, neat work with the 0.70! love all the stuff i saw for now, even if it's at the expense of a crash every 5 minutes, totally worth it. So i'm here to report a little bug that haden't been yet. i was heading to a nest, when i encountered a trader's guild caravan, and saw the gar wi...
by Enkar
Mon Feb 17, 2014 1:39 pm
Forum: General
Topic: To chris, possible voice acting for free!!
Replies: 15
Views: 9324

Re: To chris, possible voice acting for free!!

to Milkman #2 listed in the credits? Well that sound like a late-night kind of film! /Troll-mode off I dissagree with you Aku, all ain't got to be rewarded. This kind of post is exactly what indie games need, just as community-made localization as in Space Engineers. Games like that are born of pas...
by Enkar
Fri Feb 07, 2014 7:05 pm
Forum: Feature Requests
Topic: Growing outposts
Replies: 25
Views: 9526

Re: Growing outposts

No problem! And yeah, for the dynamic economy, yeah, something like that, but only for NPC. For your towns, you could set prices (prices that are based on the ressource of this town, each outpost having different incomes, you may want to sell something at a different prices in a different town.) But...
by Enkar
Fri Feb 07, 2014 5:42 pm
Forum: Bug reports
Topic: [0.62.0] Hungry Bandit Assault Crash
Replies: 26
Views: 7994

Re: [0.62.0] Hungry Bandit Assault Crash

Same here Edit: The crash is definitelly linked to the food run trigger, tried to attack a food run from far, to not engage the trigger, and they attacked one by one, when the speaker was down, i could let my camera closer. Tried another round to check if this was really the message and the engageme...
by Enkar
Fri Feb 07, 2014 2:36 pm
Forum: Feature Requests
Topic: Super-easy start mode
Replies: 27
Views: 5769

Re: Super-easy start mode

Kenshi isen't difficult at all, i mean it. Dudes, there's absolutelly nothing difficult in surviving for now. You got an enemy on your ass? just run to a town! make a bit of trade to got enough money to start a town and a squad, up your techs and craft equipement while you make one of your guy run t...
by Enkar
Fri Feb 07, 2014 2:10 pm
Forum: Bug reports
Topic: AI + Pathfinding + Stuck Together Bugs
Replies: 8
Views: 2124

Re: AI + Pathfinding + Stuck Together Bugs

That is just neat. thanks for thoose info, and thanks to devs for their work.
by Enkar
Fri Feb 07, 2014 2:05 pm
Forum: General
Topic: Steam sale
Replies: 20
Views: 7575

Re: Steam sale

hmm, so that's a mistery solved! thanks
by Enkar
Fri Feb 07, 2014 1:55 pm
Forum: General
Topic: Steam sale
Replies: 20
Views: 7575

Re: Steam sale

hey there! no real link but hem, i was wondering, does nickname of char in the game are inspired by the staff's nicknames? i got a medic called Hatsune! By the way, steam sales were a good idea i think! potential douchebags are part of the game, but as one of the recent client, i can say that i ain'...
by Enkar
Fri Feb 07, 2014 12:16 pm
Forum: Bug reports
Topic: AI + Pathfinding + Stuck Together Bugs
Replies: 8
Views: 2124

Re: AI + Pathfinding + Stuck Together Bugs

Update: Just tried the Ctrl+shift+f11, diden't seem to change anything, invisible walls still appear when gates are closed, always at the same places. Also, noticed a char that was out of the base and diden't moove while she has a work order. She was alone in my base while the rest of my squad was r...
by Enkar
Fri Feb 07, 2014 11:05 am
Forum: Feature Requests
Topic: Growing outposts
Replies: 25
Views: 9526

Re: Growing outposts

I just had another thought that your NPC's could do, make them be able to do trading caravans to sell or buy needed goods to other towns/cities, this way your trade is automated at a reduced gain (Since your NPC's need payment) and that leaves your squad able to do more important tasks like slaught...
by Enkar
Fri Feb 07, 2014 10:21 am
Forum: Feature Requests
Topic: Requested Feature : Combat Targeting
Replies: 43
Views: 10460

Re: Requested Feature : Combat Targeting

Completelly agree with sparkz, i would easily see it as a tab of the char stats/inventory, with a body pic, and rates of hits on each bodypart, then you could have complex teams, like two agile girls using a light katana with 40% of hits on each arm, 10% on each leg, and a plated warrior with a 97Kg...
by Enkar
Thu Feb 06, 2014 6:55 pm
Forum: Bug reports
Topic: AI + Pathfinding + Stuck Together Bugs
Replies: 8
Views: 2124

Re: AI + Pathfinding + Stuck Together Bugs

Title changed.
by Enkar
Thu Feb 06, 2014 5:45 pm
Forum: Feature Requests
Topic: Vehicles like dune buggies?
Replies: 8
Views: 1817

Re: Vehicles like dune buggies?

yeah, but there's always a way to implement it right, like adding heavy harpoon guns to some enemies, and give this weapon a 400%damages against vehicles (imagine a whale-harpoon vs a buggy), so as making vehicles an endgame expensive equipment, with some rare component only sold in a specific shop,...