Search found 20 matches

by kanzyman
Thu Feb 28, 2019 6:27 pm
Forum: Bug reports
Topic: Character Portraits messed up.
Replies: 4
Views: 818

Re: Character Portraits messed up.

Hatsune_Neko wrote:
Tue Feb 26, 2019 11:18 pm
zip up and upload the affected save.
then please make a bug report in the bugs forum about the issue.
or you can do it here then i will move the topic over to the bugs forum.
Ok here is my latest save file

https://drive.google.com/open?id=0B2Llt ... U9SQm5FeU0
by kanzyman
Tue Feb 26, 2019 5:33 am
Forum: Bug reports
Topic: Character Portraits messed up.
Replies: 4
Views: 818

Re: Character Portraits messed up.

put on a hat or take it off that will force a update Thanks for the reply but the problem is the linked portraits, meaning they update together and are basically the same character even though they are separate. https://steamuserimages-a.akamaihd.net/ugc/949601667140068928/A850F6CED1A7F5BAD332F5AB7...
by kanzyman
Mon Feb 25, 2019 9:58 pm
Forum: Bug reports
Topic: Character Portraits messed up.
Replies: 4
Views: 818

Character Portraits messed up.

Some of my Squad portraits are messed up and display a different armor then what is actually used and some of them are linked, If I change a squad member's armor it will change in two different portraits , even the face will be the same, is there a way to reset or unlink portraits somehow?
by kanzyman
Fri Oct 13, 2017 10:39 am
Forum: Gameplay
Topic: Too much love for Food
Replies: 4
Views: 1067

Re: Too much love for Food

I will try that suggestion it makes sense. As for the Holy nation, after setting up there I have had a steady supply of different Food rations, backpacks, weapons and armor from all of their caravans and patrols that die at my gates, its good business, I survived their first huge attack of 3 squads ...
by kanzyman
Fri Oct 13, 2017 9:13 am
Forum: Gameplay
Topic: Too much love for Food
Replies: 4
Views: 1067

Re: Too much love for Food

Hello to you too,

My game version is 0.97.3 (experimental branch)

My save

My current mods
screenshot_3.jpg
screenshot_3.jpg (117.09 KiB) Viewed 1062 times
by kanzyman
Fri Oct 13, 2017 7:34 am
Forum: Gameplay
Topic: Too much love for Food
Replies: 4
Views: 1067

Too much love for Food

It seems my squad just love food and eating so much that when they head to the mess hall for a bite to eat they just stay there and ignore their assigned duties forever waiting for the next meal unless I bust some balls and drag them out moving them as close as possible to their task location where ...
by kanzyman
Fri Apr 01, 2016 6:37 am
Forum: Bug reports
Topic: 0.90.1 crash when loading into imported game
Replies: 2
Views: 526

Re: 0.90.1 crash when loading into imported game

I have the same issue.
by kanzyman
Sun Aug 16, 2015 8:28 am
Forum: Feature Requests
Topic: Destroying outposts
Replies: 2
Views: 909

Re: Destroying outposts

there will be weathering effects and damage from storms to your buildings. this is planned, so it could be very possible the town would eventually be destroyed over time and many storms. Interesting, so if there are no NPCs at the outpost to repair the damage because I killed or imprisoned everyone...
by kanzyman
Sat Aug 15, 2015 3:20 pm
Forum: Gameplay
Topic: Emaciated Character Models
Replies: 7
Views: 1826

Re: Emaciated Character Models

philthymcnasty wrote:this is all i have to say about the topic....

I love it, you have the whole Enterprise crew :)
by kanzyman
Sat Aug 15, 2015 3:12 pm
Forum: Feature Requests
Topic: Destroying outposts
Replies: 2
Views: 909

Destroying outposts

Hi, I was wondering if Demolishing enemy buildings is in the development plans for Kenshi, I don't mean NPC towns but the outposts ( small circle on the in-game map) With the new slavery system I like to play as a slave liberator so I attacked and managed to wipe out the slave trader outpost in my c...
by kanzyman
Sun May 17, 2015 12:41 pm
Forum: General
Topic: Should I wait or jump on into Kenshi?
Replies: 11
Views: 4570

Re: Should I wait or jump on into Kenshi?

Its good that you bought it, now if you have installed it I suggest that you remove the game files and just let it sit their in your steam library for a while and keep checking the forums for when the new world map is launched and all path finding issues have been fixed or else be prepared to play a...
by kanzyman
Wed Mar 18, 2015 1:33 pm
Forum: Modding
Topic: [WIP] Star Wars Mod
Replies: 67
Views: 71465

Re: [WIP] Star Wars Mod

The models you posted in the OP brought back memories, It would be so great to see them again in Kenshi, Good luck.
by kanzyman
Wed Mar 18, 2015 1:20 pm
Forum: Gameplay
Topic: Dogs (and corpse furnace problems)
Replies: 15
Views: 4283

Re: Dogs (and corpse furnace problems)

I encounter that large Dog group before, there are a nest and even after they move away from their nest to attack your people they will stay there and not move, I encountered them with my rookies group and needless to say only one survived out of 9, the rest died and I just couldn't be bothered to m...
by kanzyman
Wed Mar 11, 2015 10:28 am
Forum: Feature Requests
Topic: Robot animal/pack-mules
Replies: 6
Views: 1201

Re: Robot animal/pack-mules

Maybe make the robot race as a byproduct of the Apocalypse that ended the world, where some self-aware super computer that launched all world nukes starting manufacturing robot and cyborgs to populate the world and remove the last reaming remnants of humanity and ... no wait, scratch that , its been...
by kanzyman
Thu Feb 12, 2015 12:43 am
Forum: Bug reports
Topic: 0.71.1 x64 Crash on load and import
Replies: 0
Views: 467

0.71.1 x64 Crash on load and import

The game crashes as soon as I try to load my latest save or Import, this happens 100% of the time, I can however start a new game with no issues except one, even when starting a new game I still find my old base in fact I see every base I have ever built still in the world even though I started a ne...
by kanzyman
Tue Jan 27, 2015 1:50 pm
Forum: Gameplay
Topic: "Protect Allies" - Super Annoying
Replies: 7
Views: 2009

Re: "Protect Allies" - Super Annoying

StarWeaver wrote:You can keep them put by checking 'non-combat' in the lower right window for them. It's not great but it works.

OMG why didn't I think of that before :facepalm:

Thanks man.
by kanzyman
Tue Jan 27, 2015 1:44 pm
Forum: Gameplay
Topic: Some funny stuff
Replies: 2
Views: 936

Re: Some funny stuff

I have built my base in an area similar to yours and I have the same issue with stuck "lost" bandits, the only plus side to this that I saw was I imported to a new game and moved mu base to flat ground in the middle of the desert, now am having loads of gate fights that are helping my seco...
by kanzyman
Tue Jan 27, 2015 1:39 pm
Forum: Gameplay
Topic: Hauling materials around my base... (0.71.3)
Replies: 8
Views: 2376

Re: Hauling materials around my base... (0.71.3)

I get that a lot but ctrl+shift+F11 always fix the problem and some times just moving the assigned member for even one step will jump start him.

I never had this issues when I played Kenshi last, which was 2013 but now Ai unresponsiveness is much worse then it was.
by kanzyman
Fri Jan 16, 2015 11:43 am
Forum: Bug reports
Topic: 0.71.0 x64 random crash with 2nd squad
Replies: 0
Views: 356

0.71.0 x64 random crash with 2nd squad

When I do different activities with my Second (New) squad I get a crash.

Included crash dump
crashdump0.71.0_x64.zip
(234.37 KiB) Downloaded 274 times
by kanzyman
Thu Feb 06, 2014 9:54 pm
Forum: Bug reports
Topic: super crash 0.61.1
Replies: 14
Views: 3007

Super crash bug report

Continually getting the super crash with and without Force single thread option.

Attached Crash dump zip.