Hello.
I have been getting several crashes when I try to go to the ruins north of blister hill, it gave me a crash dump, so Id figure id post it and see what the problem was. I'm currently in version 0.96.11 and if you need any more details I will try my best to provide.
Search found 21 matches
- Fri Sep 08, 2017 4:21 pm
- Forum: Bug reports
- Topic: Crash near ruins in north east
- Replies: 0
- Views: 294
- Tue Nov 03, 2015 5:44 pm
- Forum: General
- Topic: Stream Ideas
- Replies: 6
- Views: 1816
Re: Stream Ideas
This game has been streamed before, it usually does not have a amazing stream following. But people watch it.
- Thu Mar 19, 2015 5:58 pm
- Forum: General
- Topic: Main Menu Music
- Replies: 4
- Views: 2160
Re: Main Menu Music
Hello! Kenshi's Composer here :) I just saw this thread & appreciate your kind words Rikter :) Thanks also to Butta for providing links/info. I'm certainly hoping to release an OST in conjunction w/ the game. Still waiting on a couple things at the moment, but we have a large % of the music rea...
- Fri Mar 06, 2015 7:33 pm
- Forum: General
- Topic: No progress
- Replies: 54
- Views: 19946
Re: No progress
I agree, he is giving it too much hate while not even attempting to do it himself. Chris and the team are working their hardest to get this done. but no one person works 24/7. and we should expect the same from a developer. it takes time to get things done. especially if you are coding all new thing...
- Tue Feb 03, 2015 6:52 pm
- Forum: General
- Topic: VOTE: Help the dev team solve an argument
- Replies: 31
- Views: 12767
Re: VOTE: Help the dev team solve an argument
Numbers yay! More detail in this kind of game never hurts.Captain Deathbeard wrote:Yay! I won!
That was a pretty clear result, so we'll be keeping the numbers.
- Tue Feb 03, 2015 6:49 pm
- Forum: Feature Requests
- Topic: Headgear Toggle and/or Hair Options for Helmets/Headgears
- Replies: 1
- Views: 500
Re: Headgear Toggle and/or Hair Options for Helmets/Headgear
This has already been asked before or at least very close to something that has already been asked. please use a search bar. not trying to be rude but being redundant does not help anyone.
- Wed Jan 28, 2015 4:11 pm
- Forum: General
- Topic: Wandering Traders buy stuff again :)
- Replies: 10
- Views: 3476
Re: Wandering Traders buy stuff again :)
i will try making a base with out walls. then use ctrlshiftf11 and see if it works for me.
- Mon Jan 26, 2015 7:01 pm
- Forum: Feature Requests
- Topic: Execute Unconscious Characters
- Replies: 9
- Views: 3263
Re: Execute Unconscious Characters
Don't want the AI to randomly chop your head off because they killed you right? it is likely that something like this will be implemented but its still a bit early to add some immediate killing to both sides. that would just make the game unreasonably hard for now.
- Mon Jan 26, 2015 1:58 pm
- Forum: General
- Topic: Wandering Traders buy stuff again :)
- Replies: 10
- Views: 3476
Re: Wandering Traders buy stuff again :)
ANSWER US!!! WE NEED ANSWERS!!!!We want to know what magic you emplored to do this!
- Thu Jan 15, 2015 7:17 pm
- Forum: Feature Requests
- Topic: Gang Throwdown 2015
- Replies: 3
- Views: 1144
Re: Gang Throwdown 2015
Well most of these features you have added here are already on the list to be added to the game. like raids on towns. which also means other towns will be fighting it out with each other. but the only part that is not being added to the game is the scripted part. the game is all entirely random. onl...
- Thu Jan 15, 2015 2:54 am
- Forum: Feature Requests
- Topic: Robotics skill 2014
- Replies: 8
- Views: 2192
Re: Robotics skill 2014
There is limitless potential. lets just see what chris comes up with. This would be a good mod though. if nothing else.
- Wed Jan 14, 2015 7:30 pm
- Forum: Feature Requests
- Topic: Robotics skill 2014
- Replies: 8
- Views: 2192
Re: Robotics skill 2014
I like your idea. and with the idea of severing limbs that he wants to make. also implies replacement limbs. so robotics could fit very well. and they vary from ones that run off the nearby generators. or batteries. etc. its interesting and unique. and it gives you a choice between paid labor. expen...
- Wed Jan 14, 2015 7:16 pm
- Forum: Feature Requests
- Topic: Short Term Additon: Wandering Healers Faction
- Replies: 3
- Views: 1284
Re: Short Term Additon: Wandering Healers Faction
that could work. but you have to get a long list of story behind them. a point of origin. etc.
- Wed Jan 14, 2015 7:14 pm
- Forum: Feature Requests
- Topic: World Bosses
- Replies: 5
- Views: 1476
Re: World Bosses
Running around killing people with no resistance becomes a bit boring after a while. yeah it may get boring at times. but the idea of a world boss or giant finality boss in the game just does not feel right. i don't mind giant factions to fight. but the idea that there is a World "boss" m...
- Mon Jan 12, 2015 7:07 pm
- Forum: Feature Requests
- Topic: World Bosses
- Replies: 5
- Views: 1476
Re: World Bosses
But it seems out of place for kenshi. i like your thinking. but the idea that it is unnatural. the game is based around everything being random, and it resembles too many other games. there should be no ultimate boss that is better than anything else. this game is about wilderness. not about Pre-ren...
- Fri Jan 09, 2015 7:31 pm
- Forum: Kenshi Testers Forum
- Topic: Steam Users: Kenshi opt-in experimental version
- Replies: 52
- Views: 135587
- Mon Dec 22, 2014 6:12 am
- Forum: Gameplay
- Topic: ISSUE STILL NOT FIXED (devs read this) please fix!!!!!!!!!!!
- Replies: 17
- Views: 8085
Re: ISSUE STILL NOT FIXED (devs read this) please fix!!!!!!!
From what i see its just regular kenshi. the second you start building a base they start gunning for you. its just the way the ai works.
- Thu Dec 18, 2014 4:07 pm
- Forum: Gameplay
- Topic: Balance/Game Feel.
- Replies: 19
- Views: 6930
Re: Balance/Game Feel.
You're talking like I don't understand what the game is like right now. :T I'm suggesting that it should be different and you've given absolutely no feedback on that. This game is meant to be difficult. there are no heros. no villans. you are just somebody who just joined a world of pain and diffic...
- Wed Dec 17, 2014 3:30 pm
- Forum: Gameplay
- Topic: Balance/Game Feel.
- Replies: 19
- Views: 6930
Re: Balance/Game Feel.
Because you start out not very good with the sword. Just because you own a sword does not mean you can use it better than a guy with rags with a rod. it take time and practice to use it better. And the guys wuth rags usually dont travel alone so its hard to fight them in alone. All in all. its about...
- Wed Feb 19, 2014 5:36 pm
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 508405
Re: New members say "Hi"
Hi.
i. not very wise but my brother got me into it and i love it.
anyhow time for chicken
i. not very wise but my brother got me into it and i love it.
anyhow time for chicken