Search found 9 matches
- Wed Feb 26, 2014 6:15 pm
- Forum: Feature Requests
- Topic: Swamp Biome Features
- Replies: 8
- Views: 1829
Re: Swamp Biome Features
I will give you that one but, we do not have camels or horses in kenshi. Heavy armor on foot is a lot different then heavy armor mounted. Also you have to remember they road from watering hole to watering hole to stay cool.
- Wed Feb 26, 2014 5:33 pm
- Forum: Gameplay
- Topic: Shop Identifiers --- Suggestion
- Replies: 2
- Views: 748
Re: Shop Identifiers --- Suggestion
Something I personally noticed is that if you are in a building on top of a hill that shops below it will not show the sign.I noticed this in a house i purchased and was using to research in.
- Wed Feb 26, 2014 5:22 pm
- Forum: Feature Requests
- Topic: Swamp Biome Features
- Replies: 8
- Views: 1829
Re: Swamp Biome Features
I totally understand what you mean but I love the post-apocalyptic genre there is so much that can be done with it. Also I dont see someone wearing heavy plate mail in the desert unless expecting to melt inside of it. 
- Wed Feb 26, 2014 5:19 pm
- Forum: Gameplay
- Topic: Swamp biome picture!
- Replies: 9
- Views: 2198
Re: Swamp biome picture!
I personally meant rare blueprints since I would like them to be hard to find and guarded by high level mobs or even inside of a factions base that may or may not allow you to enter without fighting. 
- Wed Feb 26, 2014 5:01 pm
- Forum: Feature Requests
- Topic: Swamp Biome Features
- Replies: 8
- Views: 1829
Re: Swamp Biome Features
http://en.wikipedia.org/wiki/Apocalyptic_and_post-apocalyptic_fiction The game is post-apocalyptic as it fits with the building styles and clothing. I was not basing this on the desert but the total outlook on the game. The mine,processors,generators etc have a art style that reminds me of borderlan...
- Wed Feb 26, 2014 3:16 pm
- Forum: Feature Requests
- Topic: Swamp Biome Features
- Replies: 8
- Views: 1829
Swamp Biome Features
So since there has been swamp biome screen posted on the FB I thought it would be a good time to post my thoughts on what I would like to see in the area.As the game has a post=apocalyptic feel to it, it should have sunken/destroyed cities. This add the ability for players to search through building...
Blender
So I have noticed alot of people seem to wish to learn how to use blender to create mods of their own so I figured I would post one of the better guides on how to learn to use blender.The link below is a complete playlist of 270+ videos on Blender use to turn any beginner into a pro so enjoy. http:/...
- Tue Feb 25, 2014 4:28 pm
- Forum: Off-Topic
- Topic: New members say "Hi"
- Replies: 814
- Views: 507819
Re: New members say "Hi"
Hello everyone stopping in to introduce myself. I started playing kenshi in the beginning of last year some time. I plan to introduce some mods into Kenshi once everything becomes fully operational. I learned about this game from my Regiment from Mount & blade warband Napoleonic wars 19te woot w...
- Tue Feb 25, 2014 4:22 pm
- Forum: Gameplay
- Topic: Swamp biome picture!
- Replies: 9
- Views: 2198
Re: Swamp biome picture!
I personally hope they add sunken cities into the swamps to add more depth to them and allow us to explore the cities to find hidden blueprints or underground areas that can be used as a outpost.