Search found 8 matches
- Wed Apr 30, 2014 1:24 am
- Forum: Feature Requests
- Topic: Rare items sparkle
- Replies: 15
- Views: 3819
Re: Rare items sparkle
Maybe a better thing is to add a loot all option.. that comes with the new ui - that just puts the items from a squad in one accessible ui.. only squad members with-in a certain area and who are loot-able.. are displayed.. Equipped items can just have a little e on them, and look something like a sh...
- Sun Apr 20, 2014 7:38 pm
- Forum: Feature Requests
- Topic: Bigger Map
- Replies: 5
- Views: 1054
Re: Bigger Map
I see then, in that case I agree with you.. 4 times bigger would be better, though I am fine with the current size if it lets core content stuff be added quicker.. before expanding to new areas... And that the road-map page should be updated to reflect current goals.. The issue I have is more, if he...
- Sun Apr 20, 2014 6:31 pm
- Forum: Feature Requests
- Topic: Bigger Map
- Replies: 5
- Views: 1054
Re: Bigger Map
Well.. actually if you go read the roadmap it says: http://www.lofigames.com/index.php?option=com_content&view=article&id=295&Itemid=71 THEN AT SOME MAJOR POINT: The big bad new world map. 4x larger than the current map, and containing 6-12 different biomes to explore. Full of stuff to d...
- Sun Apr 20, 2014 1:48 am
- Forum: Feature Requests
- Topic: Call to Arms
- Replies: 2
- Views: 654
Re: Call to Arms
I like this idea, I have wanted a button that disables jobs currently being done so I didn't have to make them walk back and fourth (or cancel all jobs) while I wait for the enemy to reach me.. - which is semi-tedious So maybe the button does two things, if the unit is set to combat and the call to ...
- Sat Apr 19, 2014 1:02 pm
- Forum: Feature Requests
- Topic: No fast-travel
- Replies: 38
- Views: 10352
Re: No fast-travel
Or how about you just don't use fast travel? You should know "just don't use it if you don't like a feature" never applies. If the feature exists they have to use it thus ruining the game for them.. At least based on every time I ever see this kinda argument.. But on a serious note I agre...
- Fri Apr 18, 2014 9:16 pm
- Forum: Gameplay
- Topic: Base pictures
- Replies: 34
- Views: 11181
Re: Base pictures
I can see the benefit of less space when fighting larger numbers of enemies.. - For now. Eventually when walls and gates work properly + ai works better + we can have multiple squads.. I feel like being able to mass produce things would be worthwhile.. But having a central "gate house" are...
- Fri Apr 18, 2014 3:33 pm
- Forum: Gameplay
- Topic: Base pictures
- Replies: 34
- Views: 11181
Base pictures
Can some of you post pictures of your bases? I know there are some in the steam pictures and not sure where else you would look.. but I am interested to see how people lay out there bases.. and there aren't that many that I saw. This is my first proper base... From two angles. http://i.imgur.com/dwj...
- Wed Apr 16, 2014 3:18 pm
- Forum: Feature Requests
- Topic: A list if thing i would like to see..
- Replies: 3
- Views: 1014
Re: A list if thing i would like to see..
Once we get water/rivers/such .. Bridges could be built over them for easier travel.. (maybe if your to heavy you can't swim?).. On top of your ideas.. I'd like to see * BUILDING & CRAFTING* - Roads even if just purely for looks. dirt roads, paved roads.. Gravel/stone roads.. all be nice. - I as...