Search found 8 matches

by Caprontos
Wed Apr 30, 2014 1:24 am
Forum: Feature Requests
Topic: Rare items sparkle
Replies: 15
Views: 3819

Re: Rare items sparkle

Maybe a better thing is to add a loot all option.. that comes with the new ui - that just puts the items from a squad in one accessible ui.. only squad members with-in a certain area and who are loot-able.. are displayed.. Equipped items can just have a little e on them, and look something like a sh...
by Caprontos
Sun Apr 20, 2014 7:38 pm
Forum: Feature Requests
Topic: Bigger Map
Replies: 5
Views: 1054

Re: Bigger Map

I see then, in that case I agree with you.. 4 times bigger would be better, though I am fine with the current size if it lets core content stuff be added quicker.. before expanding to new areas... And that the road-map page should be updated to reflect current goals.. The issue I have is more, if he...
by Caprontos
Sun Apr 20, 2014 6:31 pm
Forum: Feature Requests
Topic: Bigger Map
Replies: 5
Views: 1054

Re: Bigger Map

Well.. actually if you go read the roadmap it says: http://www.lofigames.com/index.php?option=com_content&view=article&id=295&Itemid=71 THEN AT SOME MAJOR POINT: The big bad new world map. 4x larger than the current map, and containing 6-12 different biomes to explore. Full of stuff to d...
by Caprontos
Sun Apr 20, 2014 1:48 am
Forum: Feature Requests
Topic: Call to Arms
Replies: 2
Views: 654

Re: Call to Arms

I like this idea, I have wanted a button that disables jobs currently being done so I didn't have to make them walk back and fourth (or cancel all jobs) while I wait for the enemy to reach me.. - which is semi-tedious So maybe the button does two things, if the unit is set to combat and the call to ...
by Caprontos
Sat Apr 19, 2014 1:02 pm
Forum: Feature Requests
Topic: No fast-travel
Replies: 38
Views: 10352

Re: No fast-travel

Or how about you just don't use fast travel? You should know "just don't use it if you don't like a feature" never applies. If the feature exists they have to use it thus ruining the game for them.. At least based on every time I ever see this kinda argument.. But on a serious note I agre...
by Caprontos
Fri Apr 18, 2014 9:16 pm
Forum: Gameplay
Topic: Base pictures
Replies: 34
Views: 11181

Re: Base pictures

I can see the benefit of less space when fighting larger numbers of enemies.. - For now. Eventually when walls and gates work properly + ai works better + we can have multiple squads.. I feel like being able to mass produce things would be worthwhile.. But having a central "gate house" are...
by Caprontos
Fri Apr 18, 2014 3:33 pm
Forum: Gameplay
Topic: Base pictures
Replies: 34
Views: 11181

Base pictures

Can some of you post pictures of your bases? I know there are some in the steam pictures and not sure where else you would look.. but I am interested to see how people lay out there bases.. and there aren't that many that I saw. This is my first proper base... From two angles. http://i.imgur.com/dwj...
by Caprontos
Wed Apr 16, 2014 3:18 pm
Forum: Feature Requests
Topic: A list if thing i would like to see..
Replies: 3
Views: 1014

Re: A list if thing i would like to see..

Once we get water/rivers/such .. Bridges could be built over them for easier travel.. (maybe if your to heavy you can't swim?).. On top of your ideas.. I'd like to see * BUILDING & CRAFTING* - Roads even if just purely for looks. dirt roads, paved roads.. Gravel/stone roads.. all be nice. - I as...