Search found 34 matches
- Thu Sep 15, 2016 12:51 pm
- Forum: General
- Topic: playing on wineskin
- Replies: 6
- Views: 3239
Re: playing on wineskin
The best way would be to use BOOTCAMP https://support.apple.com/en-us/HT201468 Follow link above check your macbook meets all the requirements, and then follow the instructions. It is a little tricky so i would print them out first. Unfortunately for this you will also need a copy of Windows 7, 8 or...
- Tue Aug 02, 2016 2:17 pm
- Forum: Bug reports
- Topic: No Wind in Mongrel
- Replies: 1
- Views: 404
Re: No Wind in Mongrel
Just saw that Dangron has already posted this in gameplay, his link has a pic which better shows this.
http://www.lofigames.com/phpBB3/viewtop ... 10&t=10457
http://www.lofigames.com/phpBB3/viewtop ... 10&t=10457
- Tue Aug 02, 2016 2:13 pm
- Forum: Bug reports
- Topic: No Wind in Mongrel
- Replies: 1
- Views: 404
No Wind in Mongrel
I am going to put this as a bug, as the devs recently said that the current map is pretty much complete, so it may be an over site or something they are not aware of. Mongrel is powered by wind gen but has no wind. Mongrel may need to switch to fuel generators or perhaps they devs plan to separate t...
- Tue Jul 12, 2016 7:11 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
I think we will have to wait until release, when hopefully there will be a tool tip or a manual that explains it all. Until then wear the one that looks best, because that's really all the matters.
- Tue Jul 12, 2016 1:33 am
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
40% is much better. The stun% is how much of the resisted cut damage is turned into stun damage, not how much received damage is. So something with 100% stun (Looking at you Ninja Rags) has almost no real damage resistance, as all cut damage will be turned in stun damage. So you'd still receive the...
- Sat Jul 09, 2016 6:47 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
Since we talk about armors and formulas can someone explain to me why half pants cover 100% of the leg as cargopants when halfpants should cover only something between 70% and 90% ? And the only difference I see is one have 80% stun chance while the other have 40%. Is the one with 40% better ? I be...
- Sat Jul 09, 2016 1:26 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
I didn't think to look in the guides section, thanks for the link.Shidan wrote:This guide does a pretty good job explaining the formula. All my tests have found it accurate anyway.
http://steamcommunity.com/sharedfiles/f ... =500993876
- Fri Jul 08, 2016 9:36 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
There is best armor for doing certain stuff :p But lets take for example chainskirt (25% arm coverage, 4kg) vs chainmail (100% arm coverage, 6kg and -1att/def) Arms are pretty important in swordfights :p Ok, so full chain is better as long as you have the stats to offset the -1 and for an all out a...
- Fri Jul 08, 2016 8:37 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
And then theres the overlap of coverage between certain items... These are minor differences which prob dont have a huge impact. if its 0.04 resistance vs 10% percent coverage ill go for coverage. If its logical to assume they have 10% chance to hit for full damage vs every hit they land u absorb 0...
- Fri Jul 08, 2016 8:28 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
there really is no best Armour its about whats best for your play-style. many times i play with no heavy Armour and just use ninja rags. mostly because it makes me faster though i give up protection for it. so best Armour is what you choose it to be and what you want to do. I am not looking for the...
- Fri Jul 08, 2016 8:16 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
and then there is stun, although i think that is the % of the damage that it converted to stun damage (not needing medicine), but again i am guessing with my poor Kenshies lives!Smiley wrote:And then theres the overlap of coverage between certain items...
- Fri Jul 08, 2016 7:22 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Re: Missing Formulas
But how am i meant to know which is the best if i dont know what the stats mean?Smiley wrote:Are there formula's just put on the best armour u can find :p
Is 0.36 blunt resistance at 100% cover better than 0.40 blunt resistance at 90%..... I must know! My poor Kensheys lives are at stake!
- Fri Jul 08, 2016 5:39 pm
- Forum: General
- Topic: Missing Formulas
- Replies: 21
- Views: 5835
Missing Formulas
I have been searching both forums and have been unable to find the formula's behind combat and Armour. If i am just dumb, please could you point me in the right direction? If not then is there a reason Chris has not told us? I love looking at formulas and pretending i understand them, plus i could t...
- Sat May 07, 2016 3:01 pm
- Forum: Feature Requests
- Topic: Fogman Prince - Different colour
- Replies: 1
- Views: 557
Fogman Prince - Different colour
It would be helpful if the Fogman Prince was a bit more distinctive from the other fogmen. Maybe a different colour or a big crown, perhaps clothing... something that can be easily seen so after a massive fogmen killing spree i don't need to search through 40 corpses to find my prize!
- Sat May 07, 2016 2:27 pm
- Forum: Bug reports
- Topic: Pathfinding issues at this point
- Replies: 2
- Views: 520
Re: Pathfinding issues at this point
Yep 0.91.12, i moved from Stack all the way to Mongrel (using the map) this was the only place they got stuck (massive improvement). I watched frogmen all go the right way on the path, my guys all went off the path and onto the big rock and got stuck.
- Sat May 07, 2016 1:40 pm
- Forum: Bug reports
- Topic: (FIXED) Repeatable crash 0.91.12
- Replies: 1
- Views: 375
Re: Repeatable crash 0.91.12
Quick update. I have avoided the crash, by not killing 1 of the frogmen. It seems the crash was related to the pop up that informs you a camp has been destroyed wiped out. The 1st time i had the crash i had just wiped out a dog camp. I have since wiped out two more camps and no crash, so it is not c...
- Sat May 07, 2016 1:19 pm
- Forum: Bug reports
- Topic: (FIXED) Repeatable crash 0.91.12
- Replies: 1
- Views: 375
(FIXED) Repeatable crash 0.91.12
I have had a very stable game for a few weeks now with no crashes. However after purchasing a building in Mongrel i have a had a few crashes during combat with large groups (dogs or frogmen). My group has been split, 6 people fighting 2 at mongrel. I have a save just before the fight if needed. Cras...
- Sat May 07, 2016 1:06 pm
- Forum: Bug reports
- Topic: Pathfinding issues at this point
- Replies: 2
- Views: 520
- Wed May 04, 2016 2:07 pm
- Forum: General
- Topic: map and water level changes
- Replies: 2
- Views: 924
Re: map and water level changes
Global warming mate...
- Mon May 02, 2016 12:56 am
- Forum: Bug reports
- Topic: [0.91.9] Upper half of some stairs not working
- Replies: 3
- Views: 643
Re: [0.91.9] Upper half of some stairs not working
I am also unable to enter the Stack police station due to stairs.