Search found 5 matches

by Red Herring
Fri Dec 12, 2014 5:05 pm
Forum: Modding
Topic: NexusMods now supports Kenshi
Replies: 17
Views: 78353

Re: NexusMods now supports Kenshi

Nifty work, Butta. Image

A game with a strong foundation for modding like Kenshi needs a good place to dump mods. It's hard to do better than Nexus.
by Red Herring
Mon Dec 08, 2014 2:38 am
Forum: Bug reports
Topic: Can't build after destroying def wall
Replies: 2
Views: 744

Re: Can't build after destroying def wall

Alas, walls are quite a buggy existence at the moment. If you can't get it to right itself in-game, I would recommend you import your save to a new game (without buildings) for the moment; if it's a major issue, that is. The upcoming updates should hopefully assist in alleviating the buggy nature of...
by Red Herring
Mon Dec 08, 2014 2:30 am
Forum: General
Topic: "The Un-Fixable Menace"
Replies: 10
Views: 3963

Re: "The Un-Fixable Menace"

Kenshi's Binks has been dragged off into a dark corner and beaten over the head with rocks, it seems.

Image

Here's to Mondays!

Image
by Red Herring
Mon Dec 08, 2014 2:07 am
Forum: Feature Requests
Topic: Scavengers
Replies: 4
Views: 2340

Re: Scavengers

Might be neat but can cause all kinds of problems. Unless the weaponless people bleed out there they run around all over for days doing things like distracting nearby town guards. I'm not sure how far the town guards will go from their towns, but in one of my games i saw a Holy Servant with no weap...
by Red Herring
Sun Dec 07, 2014 11:45 am
Forum: Feature Requests
Topic: Scavengers
Replies: 4
Views: 2340

Scavengers

This is a simple addition I'd like to see to enhance the "punishment" factor of the game. http://i.imgur.com/XgQN3QL.png It might actually be possible for modders to add once the new dialogue / AI system is introduced (or may even be included), but nonetheless... I'd like to see roving ban...