There seems to be a road in the center of the screenshot.
I wonder if they will be prioritized in some way while pathfinding.
Search found 10 matches
- Sun Jan 31, 2016 9:35 pm
- Forum: General
- Topic: Latest Screenshots
- Replies: 170
- Views: 92674
- Sun Dec 20, 2015 10:11 am
- Forum: Feature Requests
- Topic: Sparks flying in battle!
- Replies: 4
- Views: 629
Re: Sparks flying in battle!
Kenshi used to have sparkses with every single weapon contact swing. It was like a fireworks display in larger battles. But I could totally see how Hatsune found it distracting. Not knowing that, I saw the early trailer and now I understand what you are talking about. Wow these sparks are funny but...
- Sat Dec 19, 2015 3:11 pm
- Forum: Feature Requests
- Topic: Sparks flying in battle!
- Replies: 4
- Views: 629
Re: Sparks flying in battle!
Personally, subtle and occasional spark flying are really good idea and it does happen when a steel weapon hits or is blocked by a hard material (depending on the size of chipped metals). I know it's a "luxurious feature" for now, though that effect will certainly contribute to atmosphere ...
- Wed Dec 16, 2015 1:36 am
- Forum: General
- Topic: Latest Screenshots
- Replies: 170
- Views: 92674
Re: Latest Screenshots
Desert map was good and fun, but these new biomes are forcing me to check the "newland shift" list every morning, along with these new features being inplemented.
Arriving time? I'm expecting before the new year.... I'm talking about Chinese one.
Arriving time? I'm expecting before the new year.... I'm talking about Chinese one.
- Sun Dec 13, 2015 2:55 am
- Forum: Bug reports
- Topic: .76.5 Game no longer starts (Crash) :!:
- Replies: 2
- Views: 420
Re: .76.5 Game no longer starts (Crash) :!:
As neko said, it doesn't seems to be Kenshi-related at all, maybe specific to your environment. Kenshi's crash dump containing zipfile is generated only when the application crashs, I think. So unless it was the game which crashed before your "Windows sudden restart", these dumps and logs ...
- Sat Dec 05, 2015 10:31 am
- Forum: General
- Topic: Latest Screenshots
- Replies: 170
- Views: 92674
Re: Latest Screenshots
I led some misguided enthusiasts in desert all wearing these masks. In our hands were strange barrels which had been produced secretly in our hidden outpost. It was midnight when we reached a city for the second time. That place's full of ppl who had called our belief heretics and didn't accepted us...
- Sat Dec 05, 2015 8:36 am
- Forum: Bug reports
- Topic: crashes graphics card
- Replies: 1
- Views: 406
Re: crashes graphics card
Fix for game crashes? Then upload some clues. And unless it's random, write how to reproduce it. If the problem originated from gpu or its driver, you need to post it to its manufacturer. Have you read this page? [READ THIS 1ST!] KNOWN PROBLEMS AND SOLUTIONS As mentioned above, fresh-reinstalling wi...
- Tue Dec 01, 2015 5:46 pm
- Forum: Bug reports
- Topic: problems with intel HD 530, build 0.74.32
- Replies: 4
- Views: 657
Re: problems with intel HD 530, build 0.74.32
I didn't even know this game runs with onboard graphics hardware. Cheers for the experiments! The exception code is 0xc0000005 so it seems that it has something to with a pointer accessing somewhere it shouldn't... Looking for the esception code I found that Windows 7 can generate dump files on its ...
- Tue Nov 24, 2015 8:00 am
- Forum: Bug reports
- Topic: Icons are overbrightened or streched
- Replies: 1
- Views: 424
Re: Icons are overbrightened or streched
It's already mentioned in a stuck post Visual Bugs.
So no need to worry
I think.
...well, missing icons are really painful tbh
So no need to worry
...well, missing icons are really painful tbh
- Tue Nov 10, 2015 12:18 am
- Forum: Bug reports
- Topic: [Fixed] [0.76.4] Application killed with higher settings
- Replies: 0
- Views: 271
[Fixed] [0.76.4] Application killed with higher settings
[EDIT: 2015/11/13] Seems like this crash does not happen any more in 0.76.5. [Fixed] I think. [What happened] With certain settings, game application is killed consistently when your character gets near Trader's Edge without generating crashdumps.(Only graphic and sound options are changed. 8000 vi...