Search found 5 matches
- Fri Jun 17, 2016 1:43 am
- Forum: General
- Topic: Recruiting
- Replies: 7
- Views: 2011
Re: Recruiting
When I import my characters don't generate. Is anyone else having this problem?
- Sun Apr 10, 2016 10:46 pm
- Forum: Bug reports
- Topic: Crash on enemy wake up .90.11x64
- Replies: 1
- Views: 320
Re: Crash on enemy wake up .90.11x64
Here's my savegame. It crashes within 10 seconds of game-time from load. --*Edit*-- I re-imported my game to get away from Waystation, and the game was more stable, the most recent crash It gave me has a dumpfile, and wasn't so frequent as to make the game unplayable. --*Edit*-- Okay, now i've been ...
- Sun Apr 10, 2016 10:14 pm
- Forum: Bug reports
- Topic: Crash on enemy wake up .90.11x64
- Replies: 1
- Views: 320
Crash on enemy wake up .90.11x64
A number of Hungry bandits attacked me near the Waystation location in the southeast of the available gameworld. I defeated them, and went to sleep for a while and then my game crashed. I tried again and again, and it kept on crashing at very regular intervals. I changed my autosave rate to make sur...
- Sat Jun 27, 2015 7:32 pm
- Forum: Bug reports
- Topic: Telblooze Loading... Error
- Replies: 0
- Views: 296
Telblooze Loading... Error
Most of the times I approach Telblooze , the 'Loading...' dialogue pops up (as Expected) and the game pauses momentarily. It then unpauses and the 'Loading...' dialogue persists. Soon after that, my characters become unable to move (their run animations continue, yet they can't move, regardless of i...
- Tue Jun 02, 2015 6:28 pm
- Forum: General
- Topic: Criticize Us Here
- Replies: 188
- Views: 96558
Re: Criticize Us Here
My issues with the current build are: 1. Unsatisfactory Male Face Textures (one of the female ones is okay): it seems like the textures already have some shading in them, which compounds with normal shading very strangely and makes it difficult to customize faces. Also the selection is quite limited...