Search found 11 matches
- Sun Mar 04, 2018 5:33 pm
- Forum: Bug reports
- Topic: [0.98.4] Crash when picking up a body [Fixed in 0.98.5]
- Replies: 0
- Views: 163
[0.98.4] Crash when picking up a body [Fixed in 0.98.5]
It isn't producing a crash report, but I'm going to upload a copy of the save. When you turn on the jobs for "Old Soldier" (which is corpse find / furnace) it will crash as soon as he attempts to pick up the body.
- Mon Apr 04, 2016 12:27 am
- Forum: Bug reports
- Topic: [0.9.4] Research Tab Crash
- Replies: 2
- Views: 469
Re: [0.9.4] Research Tab Crash
Check other posts before making a new one 
Try dismantling your basic research bench, sometimes that gives you access to more things.
also... update? there is a version 0.90.6?
Try dismantling your basic research bench, sometimes that gives you access to more things.
also... update? there is a version 0.90.6?
- Sun Apr 03, 2016 11:04 pm
- Forum: Bug reports
- Topic: [0.90.6] Random 'program stopped working'
- Replies: 0
- Views: 153
[0.90.6] Random 'program stopped working'
I haven't been able to figure out if there is any one thing that triggers it, but I'm consistently getting a 'program stopped working' crash. I tried importing the party / research / buildings, but this made no change to the crash. Since it is a 'program stopped working' crash, there is no crash log...
- Sun Apr 03, 2016 11:00 pm
- Forum: Bug reports
- Topic: No mining construction options for 'Freedom Seekers' start
- Replies: 4
- Views: 549
Re: No mining construction options for 'Freedom Seekers' sta
I think if you research the first stone refining you get the refining machine and the stone quarry as well. Iron mines have been replaced with Iron rocks that are around the sides of hills and can be interacted with directly (also there are copper rocks).
- Sun Apr 03, 2016 10:57 pm
- Forum: Bug reports
- Topic: [0.90.8] workers Please DONT open the gate ! (bug)
- Replies: 1
- Views: 354
Re: [0.90.6] workers Please DONT open the gate ! (bug)
Yea, the Control+Shift+F11 trick doesn't work either.
- Sun Apr 03, 2016 2:34 pm
- Forum: Bug reports
- Topic: [90.6] Laboring Progress Halts if Not Viewing Character
- Replies: 3
- Views: 498
Re: [90.6] Laboring Progress Halts if Not Viewing Character
I noticed something very similar, though they would actually work, but it was very very slowly. I had to angle my camera so that they were just in close view while my settlement was on the other side of the camera.
- Sun Apr 03, 2016 2:32 pm
- Forum: Bug reports
- Topic: Tech 2 Research Issues
- Replies: 5
- Views: 856
Re: Tech 2 Research Issues
Try removing your first gen research bench. This doesn't fix all of the tech 2 research options, but most will work now.
- Sun Apr 03, 2016 2:40 am
- Forum: Bug reports
- Topic: Tech 2 Research Issues
- Replies: 5
- Views: 856
Re: Tech 2 Research Issues
Demolish your old research bench and the issue should be resolved.
- Sun Apr 03, 2016 2:40 am
- Forum: Bug reports
- Topic: [0.90.3-4] Crash when trying to start windmill research
- Replies: 5
- Views: 773
Re: [0.90.3-4] Crash when trying to start windmill research
Demolish your old research bench and the issue should be resolved.
- Sat Apr 02, 2016 11:32 pm
- Forum: Bug reports
- Topic: [0.90.3-4] Crash when trying to start windmill research
- Replies: 5
- Views: 773
Re: [0.90.3-4] Crash when trying to start windmill research
Doesn't appear that this was fixed in v90.5 or 90.6, still getting the same crash.
- Sat Apr 02, 2016 12:43 am
- Forum: Bug reports
- Topic: [0.90.3-4] Crash when trying to start windmill research
- Replies: 5
- Views: 773
Re: [0.90.3-4] Crash when trying to start windmill research
I'm getting a crash whenever I try to research any power source after completing the research bench 2. There are also a lot of other oddities, like one of the technologies that has a prerequisite keeps flashing back and forth from red to white (unavailable to available).