Search found 15 matches

by PoshOctavia
Thu Apr 14, 2016 7:13 am
Forum: Bug reports
Topic: [Fixed]0.90.13] Placing Water Tanks in towns causes takeover
Replies: 1
Views: 365

Re: [0.90.13] Placing Water Tanks in towns causes takeover

this is one of the most amusing bugs I've heard in a while.
by PoshOctavia
Thu Apr 14, 2016 7:11 am
Forum: Bug reports
Topic: [0.90.14] Limited Resource Usage
Replies: 4
Views: 842

Re: [0.90.14] Limited Resource Usage

did this happen with the latest update or was this always happening for you?
by PoshOctavia
Thu Apr 14, 2016 7:08 am
Forum: Bug reports
Topic: [0.90.14] Randomly Unlocking/Opening Gates
Replies: 2
Views: 508

Re: [0.90.14] Randomly Unlocking/Opening Gates

yeah this seems to happen randomly on import or update. rebuilding the workshop in question usually fixes it until the next update.
by PoshOctavia
Tue Apr 12, 2016 5:36 am
Forum: Bug reports
Topic: [0.90.12B] Holy Nation shops do not sell firestarter kits
Replies: 1
Views: 223

Re: [0.90.12B] Holy Nation shops do not sell firestarter kit

campfires no longer have a building item and thus campfire kits are supposed to be defunct, however the campfire still requires something in order to be built. its just that nothing exists for it anymore so campfires are unbuildable. you can fix it by going into the construction kit and modding in a...
by PoshOctavia
Tue Apr 12, 2016 5:10 am
Forum: Bug reports
Topic: Buildings cannot be ghosted, unless you actually place them
Replies: 1
Views: 287

Re: Buildings cannot be ghosted, unless you actually place t

that happens sometimes after a while, it also goes away if you restart the game.
by PoshOctavia
Tue Apr 12, 2016 5:09 am
Forum: Bug reports
Topic: 0.90.12b campfire cannot be built
Replies: 2
Views: 618

0.90.12b campfire cannot be built

i tried to build a campfire and my character wouldn't do anything. according to the construction set it has no materials. modding in a construction material fixed it.
by PoshOctavia
Sat Apr 09, 2016 7:03 am
Forum: Bug reports
Topic: [0.90.11] Starting As Retired Captian - "The Hub" is dead
Replies: 2
Views: 502

Re: [0.90.11] Starting As Retired Captian - "The Hub" is dea

that is normal, there is a single bar hidden there on the outskirts that isn't destroyed. the bartender has stock from multiple shop types. its along the wall on the side pointing towards the center of the map.
by PoshOctavia
Fri Apr 08, 2016 5:40 am
Forum: Bug reports
Topic: [0.90.10] Importing removes all stored items
Replies: 3
Views: 843

Re: [0.90.10] Importing removes all stored items

i think this is an inherent problem with the import buildings function. as you approach your base after importing it messages pop up indicating buildings being built. it seems that import buildings just rebuilds your buildings in the same place instead of directly carrying over between saves.
by PoshOctavia
Fri Apr 08, 2016 5:34 am
Forum: Bug reports
Topic: [90.10] Farms not 'growing'
Replies: 5
Views: 1177

Re: [90.10] Farms not 'growing'

you have to destroy and rebuild the farm after import to get them to grow again. you might be able to just order someone to dismantle it and cancel it before its completed but otherwise nothing will grow.
by PoshOctavia
Fri Apr 08, 2016 5:33 am
Forum: Bug reports
Topic: [0.9.10] Haven't seen any working slaves or slavers.
Replies: 13
Views: 2777

Re: [0.9.10] Haven't seen any working slaves or slavers.

i have never seen any slavers at all, in any of my games. plenty of escaped servants but never any slavers.
by PoshOctavia
Fri Apr 08, 2016 5:31 am
Forum: Bug reports
Topic: [0.90.10] Cactus farms condition degrades way too fast
Replies: 2
Views: 618

Re: [0.90.10] Cactus farms condition degrades way too fast

with the cotton farms you need to add more people to get them to empty fast enough, they have room for 4 but they usually need 3. haven't tried a cactus farm yet but its probably the same way.
by PoshOctavia
Fri Apr 08, 2016 5:27 am
Forum: Bug reports
Topic: [0.90.10] Mongrel never releases non-fogmen prisoners
Replies: 2
Views: 379

Re: [0.90.10] Mongrel never releases non-fogmen prisoners

the escaped prisoners never seem to be treated as hostile by the holy empire for me. they just pass right by each other.
by PoshOctavia
Fri Apr 08, 2016 4:42 am
Forum: Bug reports
Topic: 0.90.9 Hybrid Stone Mine will not build
Replies: 5
Views: 821

Re: 0.90.9 Hybrid Stone Mine will not build

you can use the import game bug to work around the stone mines and windmills not building. importing a game causes all unbuilt buildings to be placed completed. i should point out that the hybrid stone mine does not work even if you build it. you cant use or examine it, your guys just stand there li...
by PoshOctavia
Fri Apr 08, 2016 2:50 am
Forum: Bug reports
Topic: [0.90.10] Import buildings bug
Replies: 1
Views: 297

Re: [0.90.10] Import buildings bug

this is pretty much the only way i can ever get the basic windmill or hybrid mine to build. really hoping he doesn't fix this before that.
by PoshOctavia
Mon Apr 04, 2016 11:23 pm
Forum: Bug reports
Topic: [90.7] Crash when dismantleing a farm
Replies: 5
Views: 686

Re: [90.7] Crash when dismantleing a farm

i can confirm this is still present in 0.90.8