Search found 6 matches
- Fri Apr 15, 2016 6:52 pm
- Forum: Modding
- Topic: Mod Help - custom character inventory
- Replies: 4
- Views: 1497
Re: Mod Help - custom character inventory
To experiment, I even changed the inventory height to 1 on the axe and just ended up with 2 axes.
- Fri Apr 15, 2016 9:44 am
- Forum: Modding
- Topic: Mod Help - custom character inventory
- Replies: 4
- Views: 1497
Re: Mod Help - custom character inventory
Yea, I made sure back and hip placement were correct.
- Fri Apr 15, 2016 4:37 am
- Forum: Modding
- Topic: Mod Help - custom character inventory
- Replies: 4
- Views: 1497
Mod Help - custom character inventory
I'm creating a custom character to start with 2 different swords, one is modeled after a Fragment Axe, the other a Katana. This character would start fine in the stable version, but now that I'm trying the same start in the experimental build, the swords aren't going into the inventory properly. If ...
- Thu Apr 14, 2016 5:46 pm
- Forum: Bug reports
- Topic: 0.90.15 - Crash on load
- Replies: 0
- Views: 149
0.90.15 - Crash on load
Just updated to 0.90.15 and game crashes when I try to load save game and import save game. Starting a new game works fine.
- Sat Apr 09, 2016 8:16 am
- Forum: Bug reports
- Topic: [0.90.10] Residence Furniture Remains After Purchase
- Replies: 3
- Views: 360
Re: [0.90.10] Residence Furniture Remains After Purchase
They stayed after saving and reloading. They finally disappeared after I exited game and restarted.
- Fri Apr 08, 2016 7:46 am
- Forum: Bug reports
- Topic: [0.90.10] Residence Furniture Remains After Purchase
- Replies: 3
- Views: 360
[0.90.10] Residence Furniture Remains After Purchase
I tried buy 2 different residences in Mongrel. 1st was the 12000 Longhouse, 2nd was the 14000 Y House. After I purchased both, the furniture on top of the residence disappeared, but the all of the interior furnishings remained visible. They weren't selectable, and my character could run right throug...