Search found 6 matches

by Talant
Fri Apr 15, 2016 6:52 pm
Forum: Modding
Topic: Mod Help - custom character inventory
Replies: 4
Views: 1497

Re: Mod Help - custom character inventory

To experiment, I even changed the inventory height to 1 on the axe and just ended up with 2 axes.
by Talant
Fri Apr 15, 2016 9:44 am
Forum: Modding
Topic: Mod Help - custom character inventory
Replies: 4
Views: 1497

Re: Mod Help - custom character inventory

Yea, I made sure back and hip placement were correct.
by Talant
Fri Apr 15, 2016 4:37 am
Forum: Modding
Topic: Mod Help - custom character inventory
Replies: 4
Views: 1497

Mod Help - custom character inventory

I'm creating a custom character to start with 2 different swords, one is modeled after a Fragment Axe, the other a Katana. This character would start fine in the stable version, but now that I'm trying the same start in the experimental build, the swords aren't going into the inventory properly. If ...
by Talant
Thu Apr 14, 2016 5:46 pm
Forum: Bug reports
Topic: 0.90.15 - Crash on load
Replies: 0
Views: 149

0.90.15 - Crash on load

Just updated to 0.90.15 and game crashes when I try to load save game and import save game. Starting a new game works fine.
by Talant
Sat Apr 09, 2016 8:16 am
Forum: Bug reports
Topic: [0.90.10] Residence Furniture Remains After Purchase
Replies: 3
Views: 360

Re: [0.90.10] Residence Furniture Remains After Purchase

They stayed after saving and reloading. They finally disappeared after I exited game and restarted.
by Talant
Fri Apr 08, 2016 7:46 am
Forum: Bug reports
Topic: [0.90.10] Residence Furniture Remains After Purchase
Replies: 3
Views: 360

[0.90.10] Residence Furniture Remains After Purchase

I tried buy 2 different residences in Mongrel. 1st was the 12000 Longhouse, 2nd was the 14000 Y House. After I purchased both, the furniture on top of the residence disappeared, but the all of the interior furnishings remained visible. They weren't selectable, and my character could run right throug...